Dungeon Crawl Stone Soup version 0.33.0-11-g5f24e6623a (webtiles) character file. Game seed: 11086148950744592751 24 makh the Caller (level 2, 0/25 HPs) Began as a Demigod Summoner on May 11, 2025. Slain by an adder (1 damage) ... on level 2 of the Dungeon. The game lasted 00:02:05 (1000 turns). makh the Caller (Demigod Summoner) Turns: 1000, Time: 00:02:05 Health: 0/25 AC: 2 Str: 7 XL: 2 Next: 60% Magic: 2/7 EV: 11 Int: 17 God: Gold: 24 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: lethally poisoned (0 -> -11) A: high MP 1, forlorn, divine attributes, robust 1, weak 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 24 gold pieces. Inventory: Missiles d - 3 javelins Armour a - a +0 robe (worn) Scrolls c - a scroll of immolation {unknown} f - a scroll of blinking {unknown} h - a scroll of poison {unknown} i - a scroll of brand weapon {unknown} j - a scroll of fear {unknown} k - a scroll of teleportation {unknown} Potions b - a potion of magic e - a potion of heal wounds {unknown} Skills: - Level 1.0 Fighting - Level 2.0 Dodging - Level 2.0 Stealth + Level 1.9 Spellcasting - Level 4.0 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 60% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 30% N/A 6% 2 Call Canine Familiar Summ 15% N/A 12% 3 Construct Spike Launche Frge 2% 2d3 30% 2 Dazzling Flash Hex/Fire 2% N/A 52% 3 Inner Flame Hex/Fire 1% N/A 52% 3 Sigil of Binding Hex 1% N/A 52% 3 Eringya's Surprising Cr Summ 15% N/A 36% 4 Summon Seismosaurus Egg Summ/Erth 8% N/A 65% 4 Flame Wave Conj/Fire 1% 2d4 89% 4 Sticky Flame Fire/Alch 1% 2d4 89% 4 Starburst Conj/Fire 0% 6d3 100% 6 Diamond Sawblades Frge 0% 4d4 100% 7 Fulsome Fusillade Conj/Alch 0% (3-5)d5 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. You are robust. (+10% HP) You are weak. (Str -2) Message History Your bat hits the rat but does no damage. The bat hits your rat but does no damage. Your bat closely misses the rat. The bat hits your rat. The adder bites you. The rat bites your bat. Your bat hits the rat. Your rat bites the bat. The bat dies! You hit the adder but do no damage. The adder is lightly wounded. Your bat hits the adder but does no damage. The adder closely misses you. The rat twitches its whiskers. The adder barely misses you. Your rat bites the adder. You hit the adder. The adder is moderately wounded. Your bat hits the rat but does no damage. The adder bites you. The rat bites you. Your rat bites the adder. Your bat barely misses the rat. You hit the adder but do no damage. The adder is heavily wounded. Your bat closely misses the rat. Your bat hits the rat. The rat dies! The adder bites you. You are poisoned. The adder poisons you! Your rat bites the adder. You hit the adder. The adder is almost dead. You feel sick. Your bat hits the adder but does no damage. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! Your rat closely misses the adder. It was a potion of mutation. You feel extremely strange. You feel weaker. You feel robust. * * * LOW HITPOINT WARNING * * * You feel very sick. The adder bites you. You die... .........#..$$...#. #.....#...†....... #................. #......#...###### #........### #.†....### ##r..†.# ######.S#### ......b@.# ##.......# #.......# #.......# #........ #######..> ##. .. You could see an adder (ally target), a friendly bat (summoned) and a friendly rat (summoned). Vanquished Creatures 2 hobgoblins A bat (D:1) A goblin (D:1) A kobold (D:1) A quokka (D:2) 2 rats (D:1) 8 creatures vanquished. Vanquished Creatures (collateral kills) 3 endoplasms (D:1) 3 quokkas A ball python (D:1) A bat (D:2) A frilled lizard (D:1) 3 goblins (D:1) 5 kobolds (D:1) 2 rats 19 creatures vanquished. Grand Total: 27 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | makh the Demigod Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 240 | D:1 | Reached skill level 1 in Fighting 370 | D:1 | Reached XP level 2. HP: 23/23 MP: 7/7 889 | D:2 | Reached skill level 4 in Summonings 1000 | D:2 | Gained mutation: You are weak. (Str -2) [potion of | mutation] 1000 | D:2 | Gained mutation: You are robust. (+10% HP) [potion of | mutation] 1000 | D:2 | HP: 1/25 [poisoned by an adder] 1000 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_three_smaller_balls, layout_basic, skrybe_limestone_x D:2: layout_basic, minmay_misc_feat_more_columns, minmay_tiny_reverse_x Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.0 Dodging | 2 | 2.0 Fighting | 1 | 1.0 Summonings | 4 | 4.0 Spellcasting | | 1.9 Action || total ---------------------------++------- Melee: Unarmed || 95 Punch || 1 Cast: Summon Small Mamm || 33 Use: Potion || 1 Armour: Robe || 67 Dodge: Dodged || 91