Dungeon Crawl Stone Soup version 0.33.0-12-g7cc96d47fd (webtiles) character file. Game seed: 15635605751762058638 35 makh the Grasshopper (level 3, -2/27 HPs) Began as a Coglin Warper on May 14, 2025. Slain by Crazy Yiuf ... wielding a +3 quarterstaff of chaos (7 damage) ... on level 2 of the Dungeon. The game lasted 00:02:32 (1009 turns). makh the Grasshopper (Coglin Warper) Turns: 1009, Time: 00:02:33 Health: -2/27 AC: 3 Str: 13 XL: 3 Next: 35% Magic: 2/6 EV: 11 Int: 12 God: Gold: 69 SH: 0 Dex: 13 Spells: 4/6 levels left rFire . . . a - +0 hand axe {Koruri} rCold . . . e - +0 dagger {Hisae} rNeg . . . b - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth + HPRegen 0.24/turn MPRegen 0.10/turn %: no passive effects @: on blink cooldown, very slightly contaminated, revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 69 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) {Koruri} e - a +0 dagger (offhand) {Hisae} Missiles d - 4 darts of disjunction (quivered) Armour b - a +0 leather armour (worn) Scrolls c - a scroll of blinking f - a scroll of summoning {unknown} g - a scroll of poison {unknown} Potions h - a potion of haste {unknown} i - a potion of enlightenment {unknown} Skills: - Level 2.0 Fighting - Level 2.0 Axes - Level 1.0 Throwing - Level 2.0 Armour - Level 2.0 Dodging - Level 2.0 Spellcasting + Level 3.4 Translocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Blink Tloc 18% N/A 13% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Lesser Beckoning Tloc 18% N/A 13% 2 Maxwell's Portable Pile Tloc 9% (3-9)d3 26% 3 Teleport Other Tloc 9% N/A 26% 3 Sandblast Erth 2% 2d4 34% 1 Passwall Erth 1% N/A 71% 3 Stone Arrow Conj/Erth 2% 3d7 71% 3 Vhi's Electric Charge Tloc/Air 10% N/A 86% 4 Rending Blade Conj/Frge 1% 2d6 98% 4 Lehudib's Crystal Spear Conj/Erth 0% 10d2 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 1 runed translucent door, Crazy Yiuf, Terence Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Found an escape hatch in the ceiling. Terence is nearby! You closely miss Terence with your +0 dagger. You hit Terence but do no damage. Terence hits you with a +0 short sword. You hit Terence but do no damage. You completely miss Terence with your +0 hand axe. Terence hits you with a +0 short sword! You hit Terence with your +0 dagger. Terence is lightly wounded. You closely miss Terence with your +0 hand axe. Terence hits you with a +0 short sword. You hit Terence but do no damage. Terence is lightly wounded. You hit Terence but do no damage. Terence screams, "I'm retired! Go away!" Terence barely misses you. You closely miss Terence with your +0 hand axe. Terence is lightly wounded. You hit Terence but do no damage. Terence hits you with a +0 short sword! * * * LOW HITPOINT WARNING * * * Terence hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * Casting: Blink (safe; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Blink. You are very lightly contaminated with residual magic. Nothing appears to happen. Terence barely misses you. Casting: Blink (safe; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You blink. A malevolent force fills the Dungeon... and a teleportation trap spontaneously manifests! You are yanked towards a nearby monster! Your surroundings suddenly seem different. Crazy Yiuf the Enlightened comes into view. He is wielding a +3 quarterstaff of chaos and carrying a wand of warping. Found a hammer. Found a runed translucent door. The helpless Crazy Yiuf fails to defend himself. You hit Crazy Yiuf but do no damage. You barely miss Crazy Yiuf with your +0 dagger. Crazy Yiuf hits you with a +3 quarterstaff of chaos! You die... ##### #)@.# #j..+.♣ #⌠..#♣..♣ ##### ♣.♣ ♣ You could see Crazy Yiuf. Vanquished Creatures An adder (D:2) 3 endoplasms (D:1) A hobgoblin (D:1) 4 jackals (D:1) 2 quokkas (D:1) 3 ball pythons (D:1) 2 bats (D:1) A frilled lizard (D:1) 5 goblins 4 kobolds (D:1) 3 rats (D:1) 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | makh the Coglin Warper began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 129 | D:1 | Reached skill level 1 in Throwing 151 | D:1 | Reached skill level 1 in Armour 271 | D:1 | Reached XP level 2. HP: 22/22 MP: 5/5 408 | D:1 | Learned a level 2 spell: Blink 736 | D:1 | Reached XP level 3. HP: 21/27 MP: 6/6 998 | D:2 | Noticed Terence 1008 | D:2 | Noticed Crazy Yiuf 1009 | D:2 | Slain by Crazy Yiuf Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_castle, layout_basic, dreamdust_princess_corridor D:2: layout_rooms, shapermc_ecumenical_altar_rom_forum, uniq_terence, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Throwing | 1 | 1.0 Armour | 1 2 | 2.0 Dodging | 2 | 2.0 Spellcasting | 2 | 2.0 Fighting | | 2.0 Axes | | 2.0 Translocations | | 3.4 Action || total ---------------------------++------- Melee: Hand axe || 63 Dagger || 58 Cast: Blink || 1 Stab: Sleeping || 2 Armour: Leather armour || 44 Dodge: Dodged || 40