Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 1515214442934296819 144 maldita the Conjurer (level 5, -13/28 HPs) Began as a Deep Elf Conjurer on Apr 12, 2024. Mangled by an ice beast (14 damage) ... on level 3 of the Dungeon. The game lasted 00:04:16 (3110 turns). maldita the Conjurer (Deep Elf Conjurer) Turns: 3110, Time: 00:04:17 Health: -13/28 AC: 2 Str: 4 XL: 5 Next: 5% Magic: 15/23 EV: 12 Int: 25 God: Gold: 131 SH: 0 Dex: 13 Spells: 7/14 levels left rFire . . . f - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ q - ring of magical power HPRegen 0.24/turn (no ring) MPRegen 0.18/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 131 gold pieces. Inventory: Hand Weapons f - a +0 dagger (weapon) Armour a - a +0 robe (worn) Magical Staves i - a staff of earth Jewellery q - a ring of magical power (left hand) s - an amulet of guardian spirit Wands p - a wand of roots (5) Scrolls c - 2 scrolls of identify {unknown} g - a scroll of fog l - a scroll of teleportation {unknown} m - a scroll of vulnerability {unknown} n - a scroll of enchant armour {unknown} t - a scroll of amnesia {unknown} Potions b - a potion of magic d - a potion of haste {unknown} e - a potion of lignification {unknown} h - a potion of brilliance {unknown} j - a potion of enlightenment {unknown} k - a potion of ambrosia {unknown} o - a potion of attraction {unknown} r - a potion of curing {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 5.2 Spellcasting + Level 5.6 Conjurations + Level 1.5 Translocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 68% 2d6 1% 2 c - Iskenderun's Mystic Conj/Tloc 24% 2d7 19% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 10% 3d9 26% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 14890 Altars: Message History (Press . to maintain the ray.) An ice beast comes into view. Found a clear potion. An ice beast is nearby! An ice beast is nearby! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ice beast Aim: an ice beast (asleep, 100% to hit) The searing ray hits the ice beast. The ice beast is lightly wounded. (Press . to maintain the ray.) The searing ray hits the ice beast! The ice beast is moderately wounded. The ice beast misses you. The searing ray hits the ice beast. The ice beast is moderately wounded. The ice beast closely misses you. The searing ray hits the ice beast. The ice beast is heavily wounded. You finish channelling your searing ray. The ice beast misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ice beast Aim: an ice beast (heavily wounded, 81% to hit) The searing ray misses the ice beast. (Press . to maintain the ray.) The ice beast hits you. The ice beast freezes you! The searing ray hits the ice beast! The ice beast is almost dead. The ice beast hits you. The ice beast freezes you! * * * LOW HITPOINT WARNING * * * The searing ray misses the ice beast. The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you! Ouch! That really hurt! You die... ...# #...#.......#######.###.#### ...# #.###.#.#.#................. ...# #.###.#...#....########.###. #### #.......###..#.# #..... #.......# #..#.# #.##.# ##......# #..#.########..... #......# #................. ######.# #.#.###.#########. .# #@#..##.# #. ......Y.#...#.#########. .....####...####........ ...! #...# #........ ### ##.#####........ #.....†........ ######.######## ####.### ##.. #......# #..# You could see an ice beast. Vanquished Creatures An iguana (D:3) 4 adders (D:3) A ribbon worm (D:2) A dart slug (D:3) An orc (D:3) 9 ball pythons 7 bats 8 endoplasms 4 giant cockroaches 6 goblins 8 hobgoblins 3 quokkas 5 frilled lizards 7 kobolds 5 rats 70 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | maldita the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 224 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 227 | D:1 | Learned a level 2 spell: Searing Ray 844 | D:1 | Reached skill level 5 in Conjurations 844 | D:1 | Reached XP level 3. HP: 19/19 MP: 7/10 2251 | D:3 | Reached XP level 4. HP: 24/24 MP: 7/12 2256 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2657 | D:3 | Reached skill level 1 in Translocations 2688 | D:3 | Reached skill level 5 in Spellcasting 2694 | D:3 | Reached XP level 5. HP: 28/28 MP: 14/14 3103 | D:3 | Noticed an ice beast 3110 | D:3 | HP: 1/28 [ice beast (2)] 3110 | D:3 | Mangled by an ice beast Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_d, layout_basic D:2: layout_loops_cross D:3: layout_basic, minmay_fractal_squares_gapless_5 Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 4 5 | 5.2 Conjurations | 5 | 5.6 Translocations | 1 | 1.5 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 67 | 23 || 90 Searing Ray | 13 | 9 || 22 Use: Scroll | 1 | || 1 Armour: Robe | 3 | 3 || 6 Dodge: Dodged | 5 | 3 || 8