Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 2212443126011186324 90 maldita the Conjurer (level 4, -5/26 HPs) Began as a Deep Elf Conjurer on Apr 13, 2024. Killed by divine providence ... invoked by an orc priest (15 damage) ... on level 3 of the Dungeon on Apr 16, 2024. The game lasted 00:07:52 (2364 turns). maldita the Conjurer (Deep Elf Conjurer) Turns: 2364, Time: 00:07:52 Health: -5/26 AC: 6 Str: 4 XL: 4 Next: 32% Magic: 8/12 EV: 13 Int: 25 God: Gold: 101 SH: 0 Dex: 19 Spells: 8/11 levels left rFire . . . d - +1 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . i - +0 helmet rElec . r - scarf {shadows} rCorr . j - +1 pair of gloves {hurl} SInv + s - +0 pair of boots Will ..... (no amulet) Stlth ++ h - +6 ring of dexterity HPRegen 0.24/turn l - ring of see invisible MPRegen 0.13/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 101 gold pieces. Inventory: Hand Weapons d - a +1 dagger (weapon) Missiles g - 5 poisoned darts Armour a - a +0 robe (worn) i - a +0 helmet (worn) j - a +1 pair of gloves of hurling (worn) r - a scarf of shadows (worn) s - a +0 pair of boots (worn) Jewellery h - a +6 ring of dexterity (left hand) l - a ring of see invisible (right hand) Scrolls c - 3 scrolls of identify k - a scroll of teleportation {unknown} m - 2 scrolls of enchant weapon p - a scroll of fear {unknown} Potions b - 2 potions of magic e - a potion of degeneration {unknown} f - a potion of curing {unknown} n - 2 potions of brilliance o - a potion of heal wounds {unknown} q - a potion of enlightenment {unknown} Skills: + Level 1.8 Fighting - Level 2.4 Dodging - Level 2.4 Stealth - Level 4.2 Spellcasting - Level 5.1 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Necrotise Necr 20% 1d5 9% 1 Vampiric Draining Necr 5% 2d6 26% 3 Fulminant Prism Conj/Alch 9% 3d7 30% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 30% 4 Martyr's Knell Necr/Summ 5% N/A 65% 4 Curse of Agony Necr 5% N/A 94% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 15637 Altars: Xom Message History Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (almost dead, 100% to hit) The magic dart hits the orc wizard. You kill the orc wizard! You have reached level 4! You feel clever. You start resting. Magic restored. You start resting. HP restored. You see here a +0 trident. Things that are here: a +0 hand axe; a +0 chain mail Things that are here: a +0 dagger; a +0 robe The orc priest shouts! The orc priest calls down the wrath of Beogh upon you. Pain shoots through your body! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 hand axe and wearing a +0 leather armour (79% to hit) The searing ray hits the orc priest. The orc priest is lightly wounded. (Press . to maintain the ray.) The orc priest invokes the aid of Beogh against you. Beogh smites you! Ouch! That really hurt! The searing ray hits the orc priest. The orc priest is heavily wounded. The orc priest mumbles some strange prayers to Beogh against you. You barely resist. The searing ray hits the orc priest. The orc priest is severely wounded. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! Ouch! That really hurt! You die... #.# #.# #.# #.# #.# #.# #o# #.# #.# ##.# #.# #..# #.#####.## #.##...o### #........@# ###.#####)# #....# #.# #....# #)# #..#.# #.# #..#.####.# ########..#.#.(#)# ..........#.#..#.# #########.#.#....# You could see an orc priest. Vanquished Creatures An orc wizard (D:3) An adder (D:3) A gnoll (D:1) 2 dart slugs (D:1) 5 orcs (D:3) 2 bats (D:2) 5 endoplasms 2 giant cockroaches 2 hobgoblins (D:2) 2 kobolds 2 quokkas A ball python (D:1) 2 frilled lizards 6 goblins 5 rats 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | maldita the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 47 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 238 | D:1 | Learned a level 2 spell: Searing Ray 807 | D:1 | Reached skill level 5 in Conjurations 807 | D:1 | Reached XP level 3. HP: 19/19 MP: 6/10 916 | D:2 | Found a shimmering altar of Xom. 1857 | D:3 | Reached skill level 1 in Fighting 2286 | D:3 | Reached XP level 4. HP: 9/26 MP: 6/12 2364 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_k, layout_basic D:2: layout_basic, basic_altar D:3: wad_lake_hut, layout_basic, serial_shops, shop, grunt_ministairs_7 Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.2 Conjurations | 5 | 5.1 Fighting | 1 | 1.8 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 57 | || 57 Searing Ray | 5 | 1 || 6 Use: Scroll | 2 | || 2 Armour: Robe | 4 | || 4 Dodge: Dodged | 3 | || 3