Dungeon Crawl Stone Soup version 0.26-a0-668-gd58323b419 (console) character file. Game seed: 14020374539526363705 10228 mammut the Magician (level 11, -5/95 HPs) Began as a Palentonga Arcane Marksman on Oct 18, 2020. Was a Priest of Vehumet. Slain by a troll (10 damage) ... on level 9 of the Dungeon. The game lasted 01:14:56 (19063 turns). mammut the Magician (Palentonga Arcane Marksman) Turns: 19063, Time: 01:14:56 Health: -5/95 AC: 8 Str: 15 XL: 11 Next: 33% Magic: 0/20 EV: 10 Int: 18 God: Vehumet [***...] Gold: 344 SH: 4 Dex: 10 Spells: 13/22 levels left rFire . . . SeeInvis + a - +2 mace (venom) rCold . . . Faith . D - +0 buckler rNeg . . . Spirit + L - +1 leather armour "Roopteap" {+Blink Str+2 Stlth-} rPois . Reflect . A - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . F - +0 pair of gloves MR +.... (no barding) Stlth +......... f - amulet of guardian spirit HPRegen 0.25/turn v - ring of flight MPRegen 0.17/turn B - ring of protection from magic @: no status effects A: large, rugged brown scales 3, see invisible, deformed body, roll, armoured tail a: Rolling Charge, Renounce Religion, Evoke Blink, Evoke Flight You were on level 9 of the Dungeon. You worshipped Vehumet. Vehumet was most pleased with you. You visited 2 branches of the dungeon, and saw 13 of its levels. You also visited: Sewer. You collected 386 gold pieces. You spent 42 gold pieces at shops. Inventory: Hand Weapons a - a +2 mace of venom (weapon) b - a +3 hand crossbow d - a +1 falchion of protection i - a +1 whip of freezing n - a +4 scimitar of flaming p - a +1 dagger of holy wrath {!f =f} K - a +2 morningstar of draining Missiles s - 13 poisoned darts (quivered) C - 69 bolts Armour e - a +0 robe of magic resistance A - a +0 helmet (worn) D - a +0 buckler (worn) F - a +0 pair of gloves (worn) L - the +1 leather armour "Roopteap" (worn) {+Blink Str+2 Stlth-} (You took it off a kobold on level 8 of the Dungeon) It affects your strength (+2). It lets you blink. It makes you less stealthy. Jewellery f - an amulet of guardian spirit (around neck) v - a ring of flight (left hand) B - a ring of protection from magic (right hand) Wands y - a wand of iceblast (6) E - a wand of enslavement (7) H - a wand of random effects (19) I - a wand of paralysis (4) Scrolls g - 4 scrolls of blinking m - 5 scrolls of fog o - 3 scrolls of immolation q - 4 scrolls of fear r - 2 scrolls of magic mapping t - a scroll of enchant armour u - 2 scrolls of identify w - a scroll of teleportation x - a scroll of remove curse J - a scroll of amnesia Potions c - 2 potions of brilliance h - a potion of might j - a potion of haste k - 2 potions of magic l - a potion of cancellation z - a potion of heal wounds G - a potion of flight M - a potion of lignification Skills: + Level 6.2 Fighting - Level 4.0 Crossbows - Level 4.0 Armour - Level 4.0 Dodging + Level 4.7 Stealth - Level 4.0 Shields + Level 6.3 Spellcasting * Level 4.8 Conjurations - Level 3.0 Hexes + Level 0.4 Transmutations * Level 3.7 Fire Magic + Level 3.4 Ice Magic + Level 0.3 Poison Magic + Level 4.9 Evocations You had 13 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Corona Hex ###.... 4% 1 b - Freeze Ice ###. 1% 1 c - Foxfire Conj/Fire ###. 1% 1 f - Conjure Flame Conj/Fire ###..... 2% 3 I - Ignite Poison Fire/Tmut/Pois ##...... 6% 3 Your spell library contained the following spells: Spells Type Power Failure Level Inner Flame Hex/Fire ###..... 3% 3 Slow Hex ###..... 6% 2 Confusing Touch Hex ###..... 12% 3 Portal Projectile Hex/Tloc ##.... 22% 3 Gell's Gravitas Tloc #......... 38% 3 Cause Fear Hex ###....... 38% 4 Yara's Violent Unravell Hex/Tmut ##........ 43% 5 Leda's Liquefaction Hex/Erth ##........ 58% 4 Metabolic Englaciation Hex/Ice ###....... 71% 5 Petrify Tmut/Erth #....... 78% 4 Dungeon Overview and Level Annotations Branches: Dungeon (12/15) Temple (1/1) D:4 Sewer (visited) Lair: D:8-11 Orc: D:9-12 Altars: Cheibriados Fedhas Okawaru Qazlal Ru Sif Muna Uskayaw Vehumet Wu Jian Zin Shops: D:4 * D:8 [ Portals: Trove: D:11 (give 2 scrolls of acquirement) Annotations: D:5 2 runed translucent doors, Frask's ghost, novice DsMo D:8 exclusion: 2 downstairs D:9 exclusion: downstairs D:10 exclusion: downstairs D:11 exclusions: downstairs and upstairs Innate Abilities, Weirdness & Mutations You are completely covered in rugged brown scales. (AC +3, +7% HP) You have supernaturally acute eyesight. (SInv) Armour fits poorly on your strangely shaped body. You can roll at foes to attack. You have a long armoured tail. Message History Okay, then. The centaur shoots an arrow. The arrow hits the vampire. You see here an arrow. The vampire mumbles some strange words. The vampire flickers and vanishes for a moment. A troll comes into view. The troll shouts! The centaur shoots an arrow. The arrow hits the vampire. The centaur shoots an arrow. The arrow barely misses the vampire. The arrow hits you! You see here an arrow. The troll bites you! The troll barely misses you. The troll misses you. The bullfrog hits you but does no damage. The troll bites you!! * * * LOW HITPOINT WARNING * * * The troll misses you. The troll claws you! * * * LOW HITPOINT WARNING * * * The bullfrog hits you. * * * LOW HITPOINT WARNING * * * You block the troll's attack. The troll claws you! 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