Dungeon Crawl Stone Soup version 0.27-a0-1590-g15f69828bf (webtiles) character file. Game seed: 17971636390602785526 16 mandarbmax the Caller (level 2, 0/19 HPs) Began as a Merfolk Summoner on July 18, 2021. Frozen to death by an endoplasm (4 damage) ... on level 2 of the Dungeon. The game lasted 00:02:44 (2050 turns). mandarbmax the Caller (Merfolk Summoner) Turns: 2050, Time: 00:02:45 Health: 0/19 AC: 2 Str: 8 XL: 2 Next: 54% Magic: 2/5 EV: 13 Int: 14 God: Gold: 24 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . SeeInvis . c - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 24 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls b - a scroll of magic mapping {unknown} d - 2 scrolls of identify {unknown} e - a scroll of teleportation {unknown} g - a scroll of enchant armour {unknown} Potions f - a potion of curing {unknown} Skills: - Level 3.0 Dodging - Level 2.1 Stealth - Level 2.0 Spellcasting + Level 4.5 Summonings You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 56% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 14% N/A 5% 2 Call Canine Familiar Summ 14% N/A 11% 3 Summon Guardian Golem Hex/Summ 7% N/A 28% 3 Summon Lightning Spire Summ/Air 7% N/A 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations ((You are quick and stealthy near water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You see here a +0 short sword. A goblin comes into view. It is wielding a +0 dagger. The goblin shouts! You hear a shout! A rat, an endoplasm and a hobgoblin come into view. Found a stone staircase leading down. The hobgoblin shouts! The endoplasm quivers. You hit the goblin. The goblin is severely wounded. The goblin hits you but does no damage. You hit the goblin but do no damage. The goblin is severely wounded. The goblin hits you with a +0 dagger. You barely miss the goblin. The goblin is severely wounded. The endoplasm hits you. The goblin hits you with a +0 dagger. The endoplasm barely misses you. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The goblin hits your quokka with a +0 dagger. The hobgoblin hits your quokka. Your quokka dies! Your quokka's corpse disappears in a puff of smoke! The endoplasm freezes you. You are frozen. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Summon Small Mammal. You are very lightly contaminated with residual magic. Nothing appears to happen. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * Your magical contamination has completely faded away. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The rat bites your bat. The endoplasm freezes you. You are frozen. You die... ...# ... #..# ### ... ..############## ..# #.#.)....@Jbrg.# >.# #.#.##########.####..# #.#.# #........g.gg.# ########.#.# #.#####.####.## .........#.####.# #.# .# ######.........# #.. .# ##....#.###### #.# .# ####...###.#### #.# .. .............). ..# .# You could see an endoplasm (ally target), a goblin, a rat and a friendly bat (summoned). Vanquished Creatures 2 ball pythons A giant cockroach (D:1) 2 goblins A hobgoblin (D:1) A bat (D:1) A frilled lizard (D:2) 2 kobolds (D:1) 10 creatures vanquished. Vanquished Creatures (collateral kills) A goblin (D:1) 2 jackals (D:1) A kobold (D:1) A quokka (D:2) A bat (D:1) A frilled lizard (D:1) 7 creatures vanquished. Grand Total: 17 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mandarbmax the Merfolk Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 574 | D:1 | Found a faded altar of an unknown god. 574 | D:1 | Noticed a tormentor 645 | D:1 | Reached XP level 2. HP: 8/19 MP: 0/5 2050 | D:2 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_windows_large_door, layout_loops_ring, dreamdust_ecumenical_altar_sealed_demon, minivault_23 D:2: layout_loops_ring, minmay_tromino_i4 Skill XL: | 1 | ---------------+----+----- Dodging | 3 | 3.0 Stealth | | 2.1 Spellcasting | | 2.0 Summonings | | 4.5 Action || total -------------------------++------- Melee: Dagger || 61 Unarmed || 6 Cast: Summon Small Mamm || 29 Stab: Distracted || 1 Sleeping || 2 Armor: Robe || 19 Dodge: Dodged || 44 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2049 | 2046 | 3 | 744 | 1076 | 2 | 1024.5 | Dungeon | 2049 | 2046 | 3 | 744 | 1076 | 2 | 1024.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1482 daAuts D:2: 566 daAuts