Dungeon Crawl Stone Soup version 0.29.1-12-g30fa7ad0bf (webtiles) character file. Game seed: 4880923655522227088 2 mandoloar the Caller (level 1, 7/7 HPs) Began as a Felid Summoner on Dec 21, 2022. Quit the game on level 1 of the Dungeon. The game lasted 00:00:29 (54 turns). mandoloar the Caller (Felid Summoner) Turns: 54, Time: 00:00:30 Health: 7/7 AC: 1 Str: 4 XL: 1 Next: 33% Magic: 4/4 EV: 17 Int: 16 God: Gold: 12 SH: 0 Dex: 16 Spells: 3/4 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + (weapon unavailable) rCold . . . Faith . (shield unavailable) rNeg . . . Spirit . (body armour unavailable) rPois . Reflect . (helmet unavailable) rElec . Harm . (cloak unavailable) rCorr . Rampage . (gloves unavailable) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.02/turn (no ring) MPRegen 0.09/turn (no ring) @: quick A: very small, claws 1, fangs 3, see invisible, speed 1, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Inventory: Potions a - a potion of magic Skills: + Level 2.8 Dodging + Level 2.8 Stealth + Level 2.0 Spellcasting + Level 4.0 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 56% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 14% N/A 6% 2 Call Canine Familiar Summ 14% N/A 12% 3 Summon Guardian Golem Hex/Summ 8% N/A 26% 3 Summon Lightning Spire Summ/Air 8% N/A 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You cover ground quickly. (Speed+) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target, f/p - jackal Aim: a jackal (ally target) Attack! Your quokka bites the jackal. The jackal bites your quokka but does no damage. Your bat barely misses the jackal. Your quokka barely misses the jackal. Your bat hits the jackal but does no damage. The jackal barely misses your quokka. Your quokka bites the jackal but does no damage. The jackal bites your quokka. Your bat barely misses the jackal. The jackal barely misses your quokka. Your quokka closely misses the jackal. Your quokka disappears in a puff of smoke! Your bat hits the jackal but does no damage. The jackal misses your bat. The jackal bites your bat. Your bat hits the jackal but does no damage. The jackal bites your bat. Your bat hits the jackal but does no damage. Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your bat hits the jackal. What are your orders? t - Meow! Orders for allies: a - Attack new target. p - Attack previous target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target, f/p - jackal Aim: a jackal (almost dead, not watching you, ally target) Attack! Your bat closely misses the jackal. The jackal barely misses your bat. Your bat hits the jackal. The jackal dies! You now have 12 gold pieces. A jackal comes into view. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) # #. .### h######### ..... ......... ..... #........ #....##@...# .. #...†..br..##.. ............... ............... ............... ............... ............... .......<....... .......>....... You could see a jackal (asleep, ally target), a friendly bat (summoned) and a friendly rat (summoned). Vanquished Creatures (collateral kills) 2 jackals (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mandoloar the Felid Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 54 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_stonehenge_12_columns, layout_basic Action || total -------------------------++------- Cast: Summon Small Mamm || 4