Dungeon Crawl Stone Soup version 0.29.1-12-g30fa7ad0bf (webtiles) character file. Game seed: 11299133333979637300 1 mandoloar the Magician (level 1, -1/15 HPs) Began as a Djinni Summoner on Jan 1, 2023. Slain by a hobgoblin (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:47 (280 turns). mandoloar the Magician (Djinni Summoner) Turns: 280, Time: 00:00:48 Health: -1/15 AC: 2 Str: 7 XL: 1 Next: 22% Gold: 0 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of immolation {unknown} d - a scroll of blinking {unknown} Potions c - a potion of flight {unknown} Skills: + Level 0.0 Fighting + Level 2.2 Dodging + Level 1.6 Stealth + Level 3.2 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 52% N/A 4% 1 b - Call Imp Summ 13% N/A 7% 2 c - Call Canine Familiar Summ 13% N/A 14% 3 d - Summon Guardian Gole Hex/Summ 13% N/A 14% 3 e - Summon Lightning Spi Summ/Air 13% N/A 43% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Your bat barely misses the hobgoblin. Your bat hits the hobgoblin but does no damage. The hobgoblin barely misses you. Your bat barely misses the hobgoblin. Your bat hits the hobgoblin but does no damage. Your bat barely misses the hobgoblin. Your bat hits the hobgoblin. The hobgoblin hits you. Your bat closely misses the hobgoblin. Your bat closely misses the hobgoblin. The hobgoblin hits you but does no damage. The hobgoblin attacks as you move away! The hobgoblin closely misses you. Your bat hits the hobgoblin but does no damage. x3 Your bat completely misses the hobgoblin. The hobgoblin hits you. Your bat hits the hobgoblin but does no damage. You need no library to learn spells. Your bat disappears in a puff of smoke! Your bat misses the hobgoblin. The hobgoblin closely misses you. The hobgoblin attacks as you move away! The hobgoblin hits you. Your bat barely misses the hobgoblin. Your bat closely misses the hobgoblin. The hobgoblin hits your bat. Your bat dies! Your bat's corpse disappears in a puff of smoke! Your bat hits the hobgoblin but does no damage. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target, f - hobgoblin Aim: a hobgoblin (lightly wounded, ally target) Attack! Your bat barely misses the hobgoblin. The hobgoblin barely misses you. You hit the hobgoblin but do no damage. The hobgoblin is lightly wounded. Your bat misses the hobgoblin. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You hit the hobgoblin. The hobgoblin is heavily wounded. Your bat closely misses the hobgoblin. The hobgoblin hits you. You die... # ..# ....##### .......@# ######bg# #..# #..# #..#### #.....### #.###...## #. ###..## #. ##..# You could see a hobgoblin (ally target) and a friendly bat (summoned). Vanquished Creatures (collateral kills) A hobgoblin (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mandoloar the Djinni Summoner began the quest for the Orb. 0 | D:1 | mandoloar set off with the following spells memorised: | Summon Small Mammal, Call Imp, Call Canine Familiar, Summon | Guardian Golem, Summon Lightning Spire. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 280 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_boilingwater, layout_basic, hellmonk_ecumenical_altar_inner_sanctum, minmay_pentomino_w2 Action || total -------------------------++------- Melee: Unarmed || 2 Cast: Summon Small Mamm || 7 Armor: Robe || 1 Dodge: Dodged || 6