Dungeon Crawl Stone Soup version 0.29.1-12-g30fa7ad0bf (webtiles) character file. Game seed: 6726372847935176706 81 mandoloar the Magician (level 4, -10/32 HPs) Began as a Djinni Conjurer on Jan 2, 2023. Mangled by Terence ... wielding a +0 flail (11 damage) ... on level 2 of the Dungeon. The game lasted 00:04:06 (1942 turns). mandoloar the Magician (Djinni Conjurer) Turns: 1942, Time: 00:04:06 Health: -10/32 AC: 3 Str: 6 XL: 4 Next: 67% Gold: 86 EV: 12 Int: 22 God: SH: 0 Dex: 11 rFire + + . SeeInvis . f - +0 dagger rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . j - +0 cloak rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.00/turn (no ring) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 86 gold pieces. Inventory: Hand Weapons f - a +0 dagger (weapon) Armour a - a +0 robe (worn) j - a +0 cloak (worn) Magical Staves g - a staff of air Scrolls d - a scroll of teleportation e - 3 scrolls of fog {unknown} l - a scroll of fear {unknown} Potions b - 2 potions of attraction c - 3 potions of lignification h - a potion of haste i - a potion of curing {unknown} k - a potion of invisibility {unknown} Skills: + Level 1.2 Fighting + Level 1.3 Armour + Level 3.0 Dodging + Level 2.3 Stealth + Level 3.5 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 c - Dazzling Flash Conj/Hex 38% N/A 9% 3 d - Fulminant Prism Conj/Hex 9% 3d7 26% 4 e - Iskenderun's Mystic Conj/Tloc 19% 2d6 26% 4 f - Slow Hex 76% N/A 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (lightly wounded, 81% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (lightly wounded, 81% to hit) You miscast Searing Ray. Nothing appears to happen. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (lightly wounded, 81% to hit) You miscast Searing Ray. Nothing appears to happen. Terence barely misses you. Terence attacks as you move away! Terence hits you with a +0 flail! Terence misses you. Terence looks scornfully at you. Terence says, "Time to say good-bye..." Things that are here: a +0 club; 4 stones; a kobold skeleton Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (81% to hit) The searing ray hits Terence. Terence is lightly wounded. (Press . to maintain the ray.) Terence hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * The searing ray hits Terence. Terence is moderately wounded. * * * LOW HITPOINT WARNING * * * Terence hits you but does no damage. Terence attacks as you move away! Terence hits you with a +0 flail! You die... #.................############# .#####..........).# ###### . #............##########..... #...######.###.........(.... ..####...#### #)# #.............. ........(...###)###.............. ##............................... #......÷........................ #..............@...########..... ###############@###########..... ###.####.....##..... #......#.....# ..... #............# ... #............# ########.......# ..>...... .......... You could see Terence. Vanquished Creatures Jessica (D:2) 2 gnolls (D:2) A dart slug (D:1) 4 ball pythons 2 bats (D:1) 2 endoplasms (D:1) A giant cockroach (D:1) 2 goblins (D:1) 4 hobgoblins (D:1) 2 jackals (D:1) 3 quokkas (D:1) 3 frilled lizards (D:1) 3 kobolds 3 rats 33 creatures vanquished. Vanquished Creatures (others) 6 plants (D:2) 6 creatures vanquished. Grand Total: 39 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mandoloar the Djinni Conjurer began the quest for the Orb. 0 | D:1 | mandoloar set off with the following spells memorised: | Magic Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 130 | D:1 | Reached XP level 2. HP: 16/21 MP: 0/0 1050 | D:1 | Reached XP level 3. HP: 24/26 MP: 0/0 1050 | D:1 | Learned a level 1 spell: Slow 1587 | D:2 | Noticed Jessica 1590 | D:2 | Killed Jessica 1591 | D:2 | Reached skill level 1 in Fighting 1591 | D:2 | Reached skill level 1 in Armour 1591 | D:2 | Reached XP level 4. HP: 29/32 MP: 0/0 1926 | D:2 | Noticed Terence 1942 | D:2 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: beargit_arrival_greenhouse, layout_loops_ring D:2: layout_basic, shapermc_ecumenical_altar_starsandcircs, nicolae_grassy_gnolls, uniq_terence, uniq_jessica Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 2 | 2.3 Fighting | 1 | 1.2 Armour | 1 | 1.3 Dodging | 3 | 3.0 Spellcasting | | 3.5 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Cast: Magic Dart | 57 | 10 || 67 Searing Ray | | 3 || 3 Use: Scroll | 4 | 1 || 5 Armor: Robe | 1 | 2 || 3 Dodge: Dodged | | 4 || 4