Dungeon Crawl Stone Soup version 0.30-a0-715-gdb4ae3ece1 (webtiles) character file. Game seed: 11064962913318318343 627 mandoloar the Conjurer (level 7, -3/52 HPs) Began as a Gnoll Conjurer on Jan 24, 2023. Was an Initiate of Ashenzari. Slain by a vampire mosquito (6 damage) ... on level 4 of the Dungeon. The game lasted 00:14:52 (5295 turns). mandoloar the Conjurer (Gnoll Conjurer) Turns: 5295, Time: 00:14:53 Health: -3/52 AC: 5 Str: 6 XL: 7 Next: 47% Magic: 13/16 EV: 13 Int: 20 God: Ashenzari [......] Gold: 271 SH: 4 Dex: 10 Spells: 7/18 levels left rFire . . . SeeInvis . a - +2 flail (holy) rCold . . . Faith . j - +0 buckler rNeg . . . Spirit . i - +0 robe of Apeoromancy {Self, Alch} (curse) rPois . Reflect . m - +0 helmet rElec . Harm . h - +1 cloak rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +++ r - amulet of magic regeneration HPRegen 0.28/turn (no ring) MPRegen 0.55/turn (no ring) @: no status effects A: fangs 1, strong nose, distributed training a: Renounce Religion, Shatter the Chains You were on level 4 of the Dungeon. You worshipped Ashenzari. Ashenzari was noncommittal. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 271 gold pieces. Inventory: Hand Weapons a - a +2 flail of holy wrath (weapon) Missiles x - a throwing net Armour h - a +1 cloak (worn) i - the cursed +0 robe of Apeoromancy (worn) {Self, Alch} It has a curse which improves the following skills: Introspection: Fighting and Spellcasting. Alchemy: Poison Magic and Transmutations. j - a +0 buckler (worn) m - a +0 helmet (worn) Jewellery r - an amulet of magic regeneration (around neck) Wands v - a wand of flame (5) Scrolls l - a scroll of identify {unknown} o - a scroll of fog {unknown} p - 2 scrolls of enchant armour {unknown} q - a scroll of enchant weapon {unknown} s - a scroll of poison {unknown} y - a scroll of torment {unknown} z - a scroll of vulnerability {unknown} Potions b - a potion of magic c - a potion of ambrosia {unknown} d - a potion of attraction {unknown} e - a potion of cancellation {unknown} f - 2 potions of curing g - a potion of mutation {unknown} k - a potion of lignification {unknown} n - 2 potions of might {unknown} t - 3 potions of degeneration {unknown} u - a potion of brilliance {unknown} w - a potion of heal wounds {unknown} Skills: + Level 2.6(3.0) Fighting + Level 2.6 Short Blades + Level 2.6 Long Blades + Level 2.6 Axes + Level 2.6 Maces & Flails + Level 2.6 Polearms + Level 2.6 Staves + Level 2.6 Ranged Weapons + Level 2.6 Throwing + Level 2.6 Armour + Level 5.3 Dodging + Level 5.0 Stealth + Level 2.6 Shields + Level 2.6 Unarmed Combat + Level 5.7(6.1) Spellcasting + Level 7.4 Conjurations + Level 2.1 Hexes + Level 2.1 Summonings + Level 2.1 Necromancy + Level 2.1 Translocations + Level 2.1(2.4) Transmutations + Level 2.1 Fire Magic + Level 2.1 Ice Magic + Level 2.1 Air Magic + Level 2.1 Earth Magic + Level 2.1(2.4) Poison Magic + Level 2.9 Invocations + Level 2.6 Evocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 72% 2d7 1% 2 c - Fulminant Prism Conj/Hex 12% 3d8 19% 4 d - Iskenderun's Mystic Conj/Tloc 25% 2d7 19% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 56% N/A 5% 1 Dazzling Flash Conj/Hex 50% N/A 5% 3 Call Canine Familiar Summ 14% N/A 17% 3 Summon Guardian Golem Hex/Summ 14% N/A 17% 3 Summon Ice Beast Ice/Summ 14% N/A 50% 4 Freezing Cloud Conj/Ice/Air 10% 6-21 58% 5 Summon Mana Viper Hex/Summ 14% N/A 83% 5 Simulacrum Ice/Necr 7% N/A 100% 6 Monstrous Menagerie Summ 7% N/A 100% 7 Polar Vortex Ice 7% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:4 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Gozag Hepliaklqana Kikubaaqudgha Makhleb Okawaru Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History The iguana barely misses you. The vampire mosquito bites you! The vampire mosquito draws strength from your injuries! You climb upwards. There is a stone staircase leading down here. You block the iguana's attack. The vampire mosquito bites you! The vampire mosquito draws strength from your injuries! The vampire mosquito closely misses you. The vampire mosquito attacks as you move away! The vampire mosquito bites you! The vampire mosquito draws strength from your injuries! The vampire mosquito bites you. * * * LOW HITPOINT WARNING * * * The vampire mosquito draws strength from your injuries! The vampire mosquito bites you but does no damage. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - vampire mosquito Aim: a vampire mosquito (68% to hit) The searing ray misses the vampire mosquito. The searing ray hits the iguana. The iguana is moderately wounded. (Press . to maintain the ray.) The vampire mosquito barely misses you. The vampire mosquito closely misses you. The searing ray hits the vampire mosquito! The vampire mosquito is moderately damaged. The searing ray hits the iguana. The iguana is heavily wounded. The vampire mosquito bites you but does no damage. The vampire mosquito bites you! * * * LOW HITPOINT WARNING * * * The vampire mosquito draws strength from your injuries! Okay, then. Okay, then. The searing ray misses the vampire mosquito. The searing ray hits the iguana. The iguana is severely wounded. The vampire mosquito misses you. The vampire mosquito bites you. You die... ###### ##..#.# ##.## #....# #..##.# #...# .....# ##.###.# #...# .....# ##..# #.# #...###### #....## #..## #.# #...#..... ####..#######.#####.# #...#.#### ....................# #...#.# ######......#.##########...#.# # ######>..ly@..........#.# # #############....#.# # #.#.##.# # #.#.##.# # #.#.##.# #.#.##.# #.#....# #.###### #.######### You could see a vampire mosquito and an iguana. Vanquished Creatures 2 phantoms A scorpion (D:4) 2 hounds (D:5) A jelly (D:4) 2 orc priests An orc wizard (D:4) Terence (D:2) An iguana (D:4) Robin (D:3) 7 adders A worm (D:3) 3 dart slugs 11 orcs 7 ball pythons 7 bats 10 endoplasms 2 giant cockroaches 8 hobgoblins 8 jackals (D:1) 4 kobolds 4 quokkas 5 frilled lizards 16 goblins 4 rats 109 creatures vanquished. Vanquished Creatures (others) 9 fulminant prisms 3 fungi (D:2) 3 toadstools (D:2) 15 creatures vanquished. Grand Total: 124 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mandoloar the Gnoll Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 327 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/7 387 | D:1 | Learned a level 2 spell: Searing Ray 603 | D:1 | Reached skill level 5 in Spellcasting 603 | D:1 | Reached XP level 3. HP: 25/25 MP: 0/9 990 | D:1 | Reached skill level 1 in Invocations 1173 | D:2 | Found a faded altar of an unknown god. 1174 | D:2 | Noticed a phantom 1314 | D:2 | Killed a phantom 1315 | D:2 | Reached skill level 1 in Fighting 1315 | D:2 | Reached skill level 1 in Short Blades 1315 | D:2 | Reached skill level 1 in Long Blades 1315 | D:2 | Reached skill level 1 in Axes 1315 | D:2 | Reached skill level 1 in Maces & Flails 1315 | D:2 | Reached skill level 1 in Polearms 1315 | D:2 | Reached skill level 1 in Staves 1315 | D:2 | Reached skill level 1 in Ranged Weapons 1315 | D:2 | Reached skill level 1 in Throwing 1315 | D:2 | Reached skill level 1 in Armour 1315 | D:2 | Reached skill level 1 in Shields 1315 | D:2 | Reached skill level 1 in Unarmed Combat 1315 | D:2 | Reached skill level 1 in Hexes 1315 | D:2 | Reached skill level 1 in Summonings 1315 | D:2 | Reached skill level 1 in Necromancy 1315 | D:2 | Reached skill level 1 in Translocations 1315 | D:2 | Reached skill level 1 in Transmutations 1315 | D:2 | Reached skill level 1 in Fire Magic 1315 | D:2 | Reached skill level 1 in Ice Magic 1315 | D:2 | Reached skill level 1 in Air Magic 1315 | D:2 | Reached skill level 1 in Earth Magic 1315 | D:2 | Reached skill level 1 in Poison Magic 1315 | D:2 | Reached skill level 1 in Evocations 1315 | D:2 | Reached XP level 4. HP: 32/32 MP: 4/11 1315 | D:2 | Reached XP level 5. HP: 37/37 MP: 4/12 1487 | D:2 | Learned a level 4 spell: Fulminant Prism 2420 | D:3 | Noticed Terence 2466 | D:2 | Killed Terence 2581 | D:3 | Noticed Robin 2842 | D:3 | Killed Robin 2843 | D:3 | Reached XP level 6. HP: 44/44 MP: 7/13 2972 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 3107 | D:3 | Reached skill level 5 in Dodging 3556 | D:4 | Found a burning altar of Makhleb. 3608 | D:4 | Found a white marble altar of Elyvilon. 3640 | D:4 | Found a staircase to the Ecumenical Temple. 3723 | Temple | Entered the Ecumenical Temple 3817 | Temple | Became a worshipper of Ashenzari the Shackled 4185 | D:4 | Reached XP level 7. HP: 50/50 MP: 12/15 4221 | D:4 | Found a bloodstained altar of Trog. 4616 | D:5 | Entered Level 5 of the Dungeon 4816 | D:5 | Noticed a steam dragon 4997 | D:5 | Reached skill level 5 in Stealth 5002 | D:5 | Noticed a vampire mosquito 5003 | D:5 | Noticed a vampire mosquito 5295 | D:4 | Slain by a vampire mosquito Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_loops, layout_basic, minmay_misc_feat_diagonals, st_stairs_7 D:2: layout_basic, ebering_ecumenical_altar_ruins, minmay_gold_behind_fungi D:3: layout_rooms, st_stairs_8, uniq_terence, uniq_robin D:4: layout_basic, general_overflow_altar, mainiacjoe_overflow_big_doors, temple_hall, minmay_misc_feat_nine_boxes D:5: corexii_shack_village, layout_basic, gammafunk_ghost_cemetery, serial_shops, nicolae_shop_temple_entry_statues_fountains, hangedman_feature_mirror Temple: lightli_temple_of_artemis Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 5 | 5.7 Invocations | 1 2 | 2.9 Fighting | 1 2 | 2.6 Short Blades | 1 2 | 2.6 Long Blades | 1 2 | 2.6 Axes | 1 2 | 2.6 Maces & Flails | 1 2 | 2.6 Polearms | 1 2 | 2.6 Staves | 1 2 | 2.6 Ranged Weapons | 1 2 | 2.6 Throwing | 1 2 | 2.6 Armour | 1 2 | 2.6 Shields | 1 2 | 2.6 Unarmed Combat | 1 2 | 2.6 Hexes | 1 2 | 2.1 Summonings | 1 2 | 2.1 Necromancy | 1 2 | 2.1 Translocations | 1 2 | 2.1 Transmutations | 1 2 | 2.1 Fire Magic | 1 2 | 2.1 Ice Magic | 1 2 | 2.1 Air Magic | 1 2 | 2.1 Earth Magic | 1 2 | 2.1 Poison Magic | 1 2 | 2.1 Evocations | 1 2 | 2.6 Dodging | 5 | 5.3 Stealth | 5 | 5.0 Conjurations | | 7.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | | 3 | || 3 Bite | | 1 | || 1 Cast: Magic Dart | 46 | 93 | 4 || 143 Searing Ray | 6 | 22 | 8 || 36 Fulminant Prism | | | 9 || 9 Invoke: Curse Item | | | 1 || 1 Armour: Robe | 3 | 10 | 7 || 20 Dodge: Dodged | 11 | 36 | 26 || 73 Block: Buckler | 1 | 7 | 8 || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5303 | 4951 | 352 | 1116 | 3054 | 6 | 883.8 | Dungeon | 5195 | 4858 | 337 | 1116 | 2973 | 5 | 1039.0 | Temple | 108 | 94 | 14 | 0 | 81 | 1 | 108.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1710 daAuts D:2: 1527 daAuts D:1: 1152 daAuts D:3: 743 daAuts Temple: 108 daAuts D:5: 61 daAuts