Dungeon Crawl Stone Soup version 0.30-a0-743-gbfdf073431 (webtiles) character file. Game seed: 16629933344484594650 48 mandoloar the Conjurer (level 3, -1/20 HPs) Began as a Deep Elf Conjurer on Feb 7, 2023. Slain by Sigmund ... wielding a +0 scythe (9 damage) ... on level 2 of the Dungeon. The game lasted 00:03:37 (1718 turns). mandoloar the Conjurer (Deep Elf Conjurer) Turns: 1718, Time: 00:03:37 Health: -1/20 AC: 3 Str: 4 XL: 3 Next: 50% Magic: 5/10 EV: 12 Int: 24 God: Gold: 87 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . w - +0 robe rPois . Reflect . (no helmet) rElec . Harm . g - +0 cloak rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth + (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.12/turn (no ring) @: confused A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 87 gold pieces. Inventory: Hand Weapons a - a +0 short sword Armour g - a +0 cloak (worn) w - a +0 robe (worn) Scrolls c - 5 scrolls of identify e - a scroll of enchant armour {unknown} Potions b - 2 potions of magic d - 2 potions of berserk rage f - a potion of lignification {unknown} Skills: + Level 1.3 Fighting - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.9 Spellcasting + Level 4.9 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 32% N/A 11% 3 Hailstorm Conj/Ice 16% 3d6 11% 3 Fulminant Prism Conj/Hex 8% 3d6 34% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 34% 4 Ice Form Ice/Tmut 4% N/A 69% 4 Simulacrum Ice/Necr 2% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Message History Found a quarterstaff. You open the door. There is an open door here. An endoplasm comes into view. The endoplasm moves out of view. The magic dart hits the endoplasm! You kill the endoplasm! Magic restored. A hobgoblin comes into view. The magic dart hits the hobgoblin. You kill the hobgoblin! You see here a hobgoblin corpse. Sigmund shouts! Sigmund casts a spell. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits something. (Press . to maintain the ray.) A magic dart appears from out of thin air! The magic dart hits you! The searing ray hits something. The searing ray hits something! The searing ray hits the adder. The adder is moderately wounded. The searing ray hits something! The searing ray hits the adder. The adder is severely wounded. You finish channelling your searing ray. You hear some strange, mumbled words. You are confused. You bump into the rock wall. Something hits you. You bump into the rock wall. The adder bites you but does no damage. Something hits you! You die... #.# #.################# ..#................ ######.#.############### #....#.#.# # ##.#.#.#.###### # #...<....#....# # ######.###..).########## .......S@......'......... .#####.####....########## ... #.............. ##.##+##.....######### #.#.........#........ #.+.........#.####### .####....^....#.####### ....................... #.......#.#.####### You could see an adder. Vanquished Creatures 2 adders (D:2) 4 bats (D:1) 3 endoplasms A giant cockroach (D:1) 4 goblins (D:1) 3 hobgoblins 3 kobolds A quokka (D:1) 2 ball pythons A frilled lizard (D:2) 2 rats (D:1) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mandoloar the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 345 | D:1 | Reached XP level 2. HP: 15/16 MP: 1/8 782 | D:1 | Reached skill level 1 in Fighting 1228 | D:2 | Noticed Sigmund 1276 | D:1 | Learned a level 2 spell: Searing Ray 1358 | D:2 | Reached XP level 3. HP: 20/20 MP: 6/10 1718 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_radiant_lines, layout_loops_corners, st_stairs_1, minmay_strange_pillars D:2: layout_basic, uniq_crazy_yiuf_cottage, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.3 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.9 Conjurations | | 4.9 Action || total ---------------------------++------- Cast: Magic Dart || 51 Searing Ray || 1 Use: Scroll || 4 Armour: Robe || 2 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1719 | 1635 | 84 | 270 | 1136 | 2 | 859.5 | Dungeon | 1719 | 1635 | 84 | 270 | 1136 | 2 | 859.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1296 daAuts D:2: 422 daAuts