Dungeon Crawl Stone Soup version 0.30-a0-743-gbfdf073431 (webtiles) character file. Game seed: 11294013343434576673 128 mandoloar the Conjurer (level 4, -11/24 HPs) Began as a Deep Elf Conjurer on Feb 7, 2023. Killed by divine providence ... invoked by an orc priest (15 damage) ... on level 3 of the Dungeon. The game lasted 00:07:01 (2657 turns). mandoloar the Conjurer (Deep Elf Conjurer) Turns: 2657, Time: 00:07:02 Health: -11/24 AC: 4 Str: 4 XL: 4 Next: 87% Magic: 13/21 EV: 13 Int: 25 God: Gold: 97 SH: 0 Dex: 13 Spells: 1/12 levels left rFire . . . SeeInvis . a - +1 rapier rCold . . . Faith . (no shield) rNeg . . . Spirit . c - +0 robe rPois . Reflect . (no helmet) rElec . Harm . l - +0 cloak rCorr . Rampage . (no gloves) Will ..... g - +0 pair of boots Stlth ++ (no amulet) HPRegen 0.24/turn f - ring of magical power MPRegen 0.17/turn (no ring) @: very slightly contaminated A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 97 gold pieces. Inventory: Hand Weapons a - a +1 rapier (weapon) Armour c - a +0 robe (worn) g - a +0 pair of boots (worn) l - a +0 cloak (worn) Jewellery f - a ring of magical power (left hand) Wands o - a wand of flame (18) Scrolls h - 3 scrolls of identify Potions b - a potion of magic d - a potion of attraction e - 3 potions of curing i - a potion of degeneration {unknown} k - a potion of heal wounds {unknown} m - a potion of brilliance {unknown} p - a potion of might {unknown} Skills: + Level 4.0 Dodging - Level 2.4 Stealth + Level 4.6 Spellcasting + Level 5.3 Conjurations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 64% 2d6 1% 2 c - Fulminant Prism Conj/Hex 9% 3d6 28% 4 d - Iskenderun's Mystic Conj/Tloc 19% 2d6 28% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 76% 2x1d7 2% 1 Dazzling Flash Conj/Hex 38% N/A 9% 3 Stone Arrow Conj/Erth 38% 3d9 9% 3 Fireball Conj/Fire 9% 3d6 61% 5 Animate Armour Summ/Erth 10% N/A 65% 4 Starburst Conj/Fire 9% 6d5 99% 6 Lehudib's Crystal Spear Conj/Erth 9% 10d4 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 : Annotations: D:2 Sigmund Message History You now have 97 gold pieces (gained 13). An orc comes into view. It is wielding a +0 dagger. The orc shouts! You hear a shout! An orc comes into view. It is wielding a +0 flail. An orc comes into view. It is wielding a +0 hand axe. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (astonishingly dangerous; 28% risk of failure) Press: ? - help, Dir - move target You miscast Fulminant Prism. You are very lightly contaminated with residual magic. You feel a strange surge of energy! The orc shouts! An orc priest comes into view. It is wielding a +0 club. Casting: Fulminant Prism (astonishingly dangerous; 28% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 dagger and wearing a +0 chain mail (86% to hit) The searing ray hits the orc. You kill the orc! (Press . to maintain the ray.) A hobgoblin comes into view. The searing ray hits the orc. The orc is heavily wounded. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The searing ray hits the orc! You kill the orc! The searing ray hits the orc. The orc is severely wounded. The searing ray hits the orc! You kill the orc! You finish channelling your searing ray. The orc priest invokes the aid of Beogh against you. Beogh smites you! Ouch! That really hurt! You die... ##### .?..# ###.# #.############## #.##...........# #.##.#########@# #(...# #.# ###### #.# #)# ## o). .# ... .# g.. .# ..... .#####.# You could see an orc priest and a hobgoblin. Vanquished Creatures Crazy Yiuf (D:2) Jessica (D:2) 2 adders (D:3) 2 worms (D:2) 4 orcs (D:3) 2 endoplasms 4 giant cockroaches 3 goblins 8 hobgoblins 3 quokkas 4 ball pythons 3 bats A frilled lizard (D:1) 3 kobolds 7 rats 48 creatures vanquished. Vanquished Creatures (others) A fungus (D:2) 1 creature vanquished. Grand Total: 49 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mandoloar the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 635 | D:1 | Found Pontameg's Book Shoppe. 655 | D:1 | Reached XP level 2. HP: 15/15 MP: 8/8 954 | D:2 | Learned a level 2 spell: Searing Ray 1212 | D:2 | Noticed Jessica 1215 | D:2 | Killed Jessica 1216 | D:2 | Reached XP level 3. HP: 19/19 MP: 10/10 1375 | D:2 | Noticed Sigmund 1452 | D:2 | Reached skill level 5 in Conjurations 1731 | D:2 | Found a runed translucent door. 1732 | D:2 | Noticed Crazy Yiuf 2032 | D:2 | Killed Crazy Yiuf 2033 | D:2 | Reached XP level 4. HP: 24/24 MP: 12/12 2141 | D:3 | Learned a level 4 spell: Fulminant Prism 2146 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2273 | D:3 | Found a faded altar of an unknown god. 2657 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_statuary, layout_loops_ring, serial_glass, glass_columns_a, glass_columns_c, serial_shops, shop D:2: layout_basic, uniq_crazy_yiuf_cottage, uniq_sigmund, uniq_jessica D:3: layout_loops_ring, mainiacjoe_overflow_alcove_1, basic_ecumenical_altar, uniq_terence Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 3 4 | 4.0 Spellcasting | 4 | 4.6 Conjurations | 5 | 5.3 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Rapier | | 2 || 2 Cast: Magic Dart | 48 | 14 || 62 Searing Ray | 4 | 6 || 10 Use: Scroll | 2 | 2 || 4 Armour: Robe | 1 | 1 || 2 Dodge: Dodged | 2 | 11 || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2655 | 2624 | 31 | 661 | 1661 | 3 | 885.0 | Dungeon | 2655 | 2624 | 31 | 661 | 1661 | 3 | 885.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1157 daAuts D:1: 946 daAuts D:3: 551 daAuts