Dungeon Crawl Stone Soup version 0.30-a0-778-g2ef04afb54 (webtiles) character file. Game seed: 2784141803073156826 32 mandoloar the Conjurer (level 3, -3/19 HPs) Began as a Deep Elf Conjurer on Feb 17, 2023. Slain by Terence ... wielding a +0 mace (9 damage) ... on level 2 of the Dungeon. The game lasted 00:02:41 (1427 turns). mandoloar the Conjurer (Deep Elf Conjurer) Turns: 1427, Time: 00:02:42 Health: -3/19 AC: 2 Str: 4 XL: 3 Next: 10% Magic: 1/10 EV: 12 Int: 24 God: Gold: 73 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . g - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++ (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.12/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 73 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour g - a +0 robe (worn) Scrolls c - a scroll of blinking {unknown} d - 2 scrolls of identify {unknown} f - a scroll of enchant armour {unknown} Potions b - a potion of magic e - a potion of mutation {unknown} h - a potion of attraction {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.1 Spellcasting + Level 5.0 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 34% 2-4/arc 5% 2 Dazzling Flash Conj/Hex 34% N/A 11% 3 Ignite Poison Fire/Tmut/Pois 4% N/A 28% 3 Kindle Blastsparks Fire/Tloc/Air 8% 2d10 28% 3 Vhi's Electric Charge Tloc/Air 8% N/A 28% 3 Fulminant Prism Conj/Hex 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 34% 4 Arcjolt Conj/Air 8% 1d18 67% 5 Lightning Bolt Conj/Air 8% 1d21 67% 5 Freezing Cloud Conj/Ice/Air 6% 6-21 80% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Message History You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 HP restored. You see here an adder corpse. Terence the Incautious comes into view. He is wielding a +0 mace. The magic dart hits Terence. Terence is lightly wounded. Terence shouts! Terence says, "You're history." The magic dart hits Terence. Terence is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 mace and wearing a +0 scale mail (lightly wounded, 82% to hit) The searing ray misses Terence. (Press . to maintain the ray.) The searing ray hits Terence! Terence is heavily wounded. The searing ray hits Terence! Terence is severely wounded. Terence closely misses you. The searing ray hits Terence but does no damage. Terence is severely wounded. You finish channelling your searing ray. Terence hits you with a +0 mace! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 mace and wearing a +0 scale mail (severely wounded, 82% to hit) The searing ray hits Terence. Terence is almost dead. (Press . to maintain the ray.) Terence hits you with a +0 mace. The searing ray misses Terence. Terence hits you with a +0 mace! You die... #.# #.# #.# # #.# ### # #.# #.. #.# #.# # #@# #.# # #@# #.# # #.# #.# # #.###.####.# . #..........####### #####.#######..... #†# #.......# #.# #.#####.# #.# ##.# #.# #.# #..# #.# You could see Terence. Vanquished Creatures An adder (D:2) A worm (D:2) A bat (D:1) 3 endoplasms (D:1) A giant cockroach (D:2) 2 goblins (D:1) 3 hobgoblins (D:1) A quokka (D:1) 2 ball pythons (D:1) A frilled lizard (D:1) A kobold (D:1) 3 rats 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mandoloar the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 444 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 1220 | D:2 | Learned a level 2 spell: Searing Ray 1358 | D:2 | Reached skill level 5 in Conjurations 1358 | D:2 | Reached XP level 3. HP: 17/19 MP: 3/10 1418 | D:2 | Noticed Terence 1427 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_castle, layout_basic D:2: layout_loops_ring, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.1 Conjurations | 5 | 5.0 Dodging | | 2.4 Stealth | | 2.4 Action || total ---------------------------++------- Cast: Magic Dart || 43 Searing Ray || 2 Armour: Robe || 2 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1428 | 1376 | 52 | 204 | 1068 | 2 | 714.0 | Dungeon | 1428 | 1376 | 52 | 204 | 1068 | 2 | 714.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1159 daAuts D:2: 268 daAuts