Dungeon Crawl Stone Soup version 0.30-a0-782-ge64f9170bb (webtiles) character file. Game seed: 14513560150073800174 231 mandoloar the Conjurer (level 6, 0/35 (44) HPs) Began as a Gnoll Conjurer on Feb 18, 2023. Slain by Edmund ... wielding a +3 flail of draining (6 damage) ... on level 4 of the Dungeon. The game lasted 00:09:10 (3720 turns). mandoloar the Conjurer (Gnoll Conjurer) Turns: 3720, Time: 00:09:10 HP: 0/35 (44) AC: 5 Str: 6 XL: 6 Next: 4% MP: 12/13 EV: 13 Int: 20 God: Gold: 213 SH: 0 Dex: 10 Spells: 4/15 levels left rFire . . . SeeInvis + a - +7 Throatcutter {drain, coup de grace} rCold . . . Faith . (no shield) rNeg . . . Spirit . e - +1 robe rPois . Reflect . s - +0 helmet "Ymmawn" {rElec SInv} rElec + Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... u - +0 pair of boots Stlth ++ (no amulet) HPRegen 0.25/turn n - ring of see invisible MPRegen 0.13/turn (no ring) @: heavily drained A: fangs 1, strong nose, distributed training a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 213 gold pieces. Inventory: Hand Weapons a - the +7 Throatcutter (weapon) {drain, coup de grace} (You took it off Terence on level 2 of the Dungeon) b - a +0 hand axe Armour e - a +1 robe (worn) s - the +0 helmet "Ymmawn" (worn) {rElec SInv} (You found it on level 3 of the Dungeon) rElec: It insulates you from electricity. SInv: It lets you see invisible. u - a +0 pair of boots (worn) Jewellery n - a ring of see invisible (left hand) Wands v - a wand of charming (5) Scrolls c - a scroll of identify h - 2 scrolls of teleportation j - a scroll of enchant weapon {unknown} o - a scroll of fog {unknown} p - a scroll of vulnerability {unknown} r - 2 scrolls of blinking t - a scroll of fear {unknown} Potions d - a potion of resistance f - 2 potions of lignification {unknown} g - a potion of berserk rage {unknown} i - 2 potions of haste {unknown} k - a potion of invisibility l - 3 potions of curing m - a potion of magic q - 2 potions of mutation {unknown} Skills: + Level 1.8 Fighting + Level 1.8 Short Blades + Level 1.8 Long Blades + Level 1.8 Axes + Level 1.8 Maces & Flails + Level 1.8 Polearms + Level 1.8 Staves + Level 1.8 Ranged Weapons + Level 1.8 Throwing + Level 1.8 Armour + Level 4.9 Dodging + Level 4.5 Stealth + Level 1.8 Shields + Level 1.8 Unarmed Combat + Level 5.3 Spellcasting + Level 7.2 Conjurations + Level 1.4 Hexes + Level 1.4 Summonings + Level 1.4 Necromancy + Level 1.4 Translocations + Level 1.4 Transmutations + Level 1.4 Fire Magic + Level 1.4 Ice Magic + Level 1.4 Air Magic + Level 1.4 Earth Magic + Level 1.4 Poison Magic + Level 2.0 Invocations + Level 1.8 Evocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 68% 2d6 1% 2 c - Fulminant Prism Conj/Hex 11% 3d9 19% 4 d - Iskenderun's Mystic Conj/Tloc 22% 2d6 19% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 44% N/A 5% 3 Ignite Poison Fire/Tmut/Pois 11% N/A 19% 3 Sticky Flame Conj/Fire 22% 2d4 19% 4 Starburst Conj/Fire 11% 6d5 96% 6 Ignition Fire 5% 3d4 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Yredelemnul Annotations: D:4 Edmund Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Edmund Aim: Edmund, wielding a +3 flail of draining and wearing a +0 chain mail (moderately wounded, 86% to hit) Okay, then. You hit Edmund. Edmund is moderately wounded. Edmund hits you with a +3 flail of draining! You feel drained. Edmund hits you with a +3 flail of draining. You feel drained. You hit Edmund. You bite Edmund, but do no damage. Edmund is moderately wounded. Edmund hits you with a +3 flail of draining! You feel drained. You closely miss Edmund. Edmund is moderately wounded. Edmund misses you. You hit Edmund but do no damage. Edmund is moderately wounded. Edmund barely misses you. You slash Edmund! You drain Edmund. Edmund is severely wounded. Edmund misses you. Edmund completely misses you. You hit Edmund but do no damage. Edmund is severely wounded. Edmund hits you with a +3 flail of draining. You feel drained. You barely miss Edmund. Edmund is severely wounded. Edmund hits you with a +3 flail of draining. * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * You hit Edmund. You drain Edmund. Edmund is almost dead. Edmund asks, "Have you met my wondrous brother?" Edmund closely misses you. Edmund gestures with his flail. Edmund hits you with a +3 flail of draining. You die... ♣....♣#..##....... #♣...♣##........... . #♣...♣♣#..###+##### ..######♣..♣♣###.## #.........♣###....# ###.....###...##..# ###.........## #.# #...##....@.# .# #.#......@..####### #.....##..###....<# ##..†..####.....### ##.....#.....### ∆ ##......†.### ∆ ##.....### #........# ## .....#.....# #. ....####.....# #. You could see Edmund (very drained). Vanquished Creatures A scorpion (D:4) An orc priest (D:3) Ijyb (D:3) Terence (D:2) 2 adders (D:3) 6 dart slugs 5 orcs (D:3) 4 ball pythons 7 endoplasms 4 giant cockroaches A goblin (D:3) A hobgoblin (D:3) A jackal (D:4) 5 kobolds A quokka (D:1) 7 bats A frilled lizard (D:2) 5 rats 54 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mandoloar the Gnoll Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 733 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/7 1102 | D:1 | Learned a level 2 spell: Searing Ray 1850 | D:2 | Noticed Terence 1864 | D:2 | Killed Terence 1865 | D:2 | Reached skill level 1 in Fighting 1865 | D:2 | Reached skill level 1 in Short Blades 1865 | D:2 | Reached skill level 1 in Long Blades 1865 | D:2 | Reached skill level 1 in Axes 1865 | D:2 | Reached skill level 1 in Maces & Flails 1865 | D:2 | Reached skill level 1 in Polearms 1865 | D:2 | Reached skill level 1 in Staves 1865 | D:2 | Reached skill level 1 in Ranged Weapons 1865 | D:2 | Reached skill level 1 in Throwing 1865 | D:2 | Reached skill level 1 in Armour 1865 | D:2 | Reached skill level 1 in Shields 1865 | D:2 | Reached skill level 1 in Unarmed Combat 1865 | D:2 | Reached skill level 5 in Spellcasting 1865 | D:2 | Reached skill level 1 in Invocations 1865 | D:2 | Reached skill level 1 in Evocations 1865 | D:2 | Reached XP level 3. HP: 26/26 MP: 3/9 2421 | D:3 | Reached skill level 1 in Hexes 2421 | D:3 | Reached skill level 1 in Summonings 2421 | D:3 | Reached skill level 1 in Necromancy 2421 | D:3 | Reached skill level 1 in Translocations 2421 | D:3 | Reached skill level 1 in Transmutations 2421 | D:3 | Reached skill level 1 in Fire Magic 2421 | D:3 | Reached skill level 1 in Ice Magic 2421 | D:3 | Reached skill level 1 in Air Magic 2421 | D:3 | Reached skill level 1 in Earth Magic 2421 | D:3 | Reached skill level 1 in Poison Magic 2421 | D:3 | Reached XP level 4. HP: 32/32 MP: 2/11 2430 | D:3 | Learned a level 4 spell: Fulminant Prism 2435 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2514 | D:3 | Identified the +0 helmet "Ymmawn" {rElec SInv} 2898 | D:3 | Reached XP level 5. HP: 37/37 MP: 10/12 3030 | D:3 | Noticed Ijyb 3043 | D:3 | Killed Ijyb 3551 | D:4 | Reached XP level 6. HP: 38/44 MP: 3/13 3641 | D:4 | Found a basalt altar of Yredelemnul. 3685 | D:4 | Noticed Edmund 3720 | D:4 | Slain by Edmund Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_water_star, layout_basic, minmay_small_reverse_x D:2: layout_loops_ring, uniq_terence D:3: layout_loops_ring, uniq_ijyb D:4: layout_basic, nicolae_ashenzari_skybound, kennysheep_ying_yang, grunt_ministairs_11, grunt_decor_junction, minmay_crossroads, uniq_edmund, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 1 | 1.8 Short Blades | 1 | 1.8 Long Blades | 1 | 1.8 Axes | 1 | 1.8 Maces & Flails | 1 | 1.8 Polearms | 1 | 1.8 Staves | 1 | 1.8 Ranged Weapons | 1 | 1.8 Throwing | 1 | 1.8 Armour | 1 | 1.8 Shields | 1 | 1.8 Unarmed Combat | 1 | 1.8 Spellcasting | 5 | 5.3 Invocations | 1 2 | 2.0 Evocations | 1 | 1.8 Hexes | 1 | 1.4 Summonings | 1 | 1.4 Necromancy | 1 | 1.4 Translocations | 1 | 1.4 Transmutations | 1 | 1.4 Fire Magic | 1 | 1.4 Ice Magic | 1 | 1.4 Air Magic | 1 | 1.4 Earth Magic | 1 | 1.4 Poison Magic | 1 | 1.4 Dodging | | 4.9 Stealth | | 4.5 Conjurations | | 7.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Long sword | 4 | 39 || 43 Bite | | 2 || 2 Cast: Magic Dart | 36 | 42 || 78 Searing Ray | 1 | || 1 Use: Scroll | 10 | || 10 Stab: Sleeping | 2 | || 2 Armour: Robe | | 8 || 8 Dodge: Dodged | 1 | 38 || 39 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3734 | 3563 | 171 | 880 | 2256 | 4 | 933.5 | Dungeon | 3734 | 3563 | 171 | 880 | 2256 | 4 | 933.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1213 daAuts D:2: 1165 daAuts D:3: 1157 daAuts D:4: 198 daAuts