Dungeon Crawl Stone Soup version 0.30-a0-989-g0d87f670db (webtiles) character file. Game seed: 10953516699697267868 115 mandoloar the Conjurer (level 5, -5/34 HPs) Began as an Octopode Conjurer on Apr 3, 2023. Slain by an ogre ... wielding a +0 giant club (17 damage) ... on level 2 of the Dungeon. The game lasted 00:07:00 (3716 turns). mandoloar the Conjurer (Octopode Conjurer) Turns: 3716, Time: 00:07:00 Health: -5/34 AC: 1 Str: 7 XL: 5 Next: 0% Magic: 7/9 EV: 13 Int: 22 God: Gold: 146 SH: 0 Dex: 10 Spells: 2/9 levels left rFire . . . SeeInvis . a - +0 war axe rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Rampage . (no ring) rCorr . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) (no ring) @: lethally poisoned (-5 -> -8) A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 146 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) b - a +0 flail Wands f - a wand of flame (16) Scrolls c - a scroll of teleportation i - a scroll of vulnerability Potions d - a potion of magic e - a potion of heal wounds g - 2 potions of ambrosia {unknown} h - a potion of haste j - a potion of flight l - a potion of might {unknown} Skills: + Level 1.8 Fighting + Level 1.0 Axes - Level 2.0 Dodging + Level 3.9 Stealth + Level 2.7 Spellcasting + Level 4.5 Conjurations + Level 0.8 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 c - Fulminant Prism Conj/Hex 7% 3d7 38% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 8% N/A 13% 1 Call Imp Summ 2% N/A 19% 2 Dazzling Flash Conj/Hex 28% N/A 13% 3 Mephitic Cloud Conj/Pois/Air 9% N/A 21% 3 Inner Flame Hex/Fire 4% N/A 32% 3 Summon Guardian Golem Hex/Summ 4% N/A 32% 3 Call Canine Familiar Summ 2% N/A 36% 3 Flame Wave Conj/Fire 12% 2d6 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 45% 4 Sticky Flame Conj/Fire 12% 2d4 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Vehumet Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The adder bites you. There is a stone staircase leading up here. The adder barely misses you. You climb upwards. There is a stone staircase leading down here. You are too injured to fight recklessly! Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (almost dead, 63% to hit) The searing ray hits the adder! You kill the adder! (Press . to maintain the ray.) You have reached level 5! You feel stronger. You start resting. Magic restored. You start resting. HP restored. You climb downwards. The adder barely misses you. The adder bites you but does no damage. The ogre hits you with a +0 giant club! There is a stone staircase leading up here. The adder bites you. You are poisoned. The adder poisons you! The adder bites you. You climb upwards. You feel very sick. There is a stone staircase leading down here. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (63% to hit) The searing ray hits the adder! You kill the adder! (Press . to maintain the ray.) You feel sick. The ogre hits you with a +0 giant club! Ouch! That really hurt! You die... #..# #........# ##.# #.######.# #.# #......#.# #.# #..###.#.# ######'####...<#.#.# #.^.....##..####.#.# #.......##(## #...# #......†#..######### ######..@O.........# ##############.# #.....#.....##.# ####.###.#.###.##.# #..........# #.##.# #.##...#.#.# #.##.# #.####.#.### #.##.# #.# #.#.# #.##.# #.# #.#.# #.##.# You could see an ogre. Vanquished Creatures 4 adders (D:2) An ufetubus (D:2) 2 worms (D:2) 5 dart slugs 5 orcs (D:2) 6 ball pythons 3 endoplasms (D:1) 3 giant cockroaches 4 goblins 8 hobgoblins 4 jackals (D:2) 4 quokkas 3 bats 3 frilled lizards A kobold (D:2) 5 rats 61 creatures vanquished. Vanquished Creatures (others) A fungus (D:3) 16 plants (D:2) 17 creatures vanquished. Grand Total: 78 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mandoloar the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 159 | D:1 | Reached XP level 2. HP: 18/18 MP: 0/5 793 | D:1 | Reached skill level 1 in Fighting 793 | D:1 | Reached XP level 3. HP: 23/23 MP: 3/6 798 | D:1 | Learned a level 2 spell: Searing Ray 1758 | D:2 | Reached XP level 4. HP: 22/28 MP: 3/7 1800 | D:2 | Learned a level 4 spell: Fulminant Prism 2907 | D:2 | Found a faded altar of an unknown god. 3365 | D:3 | Found a radiant altar of Vehumet. 3421 | D:3 | Reached skill level 1 in Axes 3597 | D:3 | Noticed an ogre 3622 | D:2 | Reached XP level 5. HP: 11/34 MP: 2/9 3716 | D:2 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_shattered_statue, layout_basic D:2: layout_basic, dilly_ecumenical_altar_fadedgnrine D:3: layout_basic, mainiacjoe_overflow_alcove_4, mainiacjoe_overflow_boulevard, serial_shops, nicolae_shop_crystal, minmay_pentangle Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 | 3.9 Fighting | 1 | 1.8 Axes | 1 | 1.0 Dodging | | 2.0 Spellcasting | | 2.7 Conjurations | | 4.5 Hexes | | 0.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 15 | 1 || 16 Constrict | 13 | 9 || 22 Tentacles | 11 | 3 || 14 Dagger | 13 | || 13 Hand axe | 22 | 11 || 33 War axe | | 15 || 15 Cast: Magic Dart | 53 | 31 || 84 Searing Ray | | 5 || 5 Use: Scroll | | 7 || 7 Stab: Sleeping | 1 | 1 || 2 Armour: Skin | 6 | 7 || 13 Dodge: Dodged | 46 | 30 || 76 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3735 | 3470 | 265 | 1497 | 1501 | 3 | 1245.0 | Dungeon | 3735 | 3470 | 265 | 1497 | 1501 | 3 | 1245.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 2125 daAuts D:1: 1324 daAuts D:3: 285 daAuts