Dungeon Crawl Stone Soup version 0.33-a0-1141-g12c12526e9 (webtiles) character file. Game seed: 8115609173603194941 288 mandoloar the Conjurer (level 6, -2/39 HPs) Began as an Octopode Conjurer on Mar 28, 2025. Slain by a crocodile (13 damage) ... in a sewer. The game lasted 00:07:50 (3088 turns). mandoloar the Conjurer (Octopode Conjurer) Turns: 3088, Time: 00:07:51 Health: -2/39 AC: 1 Str: 6 XL: 6 Next: 31% Magic: 1/10 EV: 12 Int: 22 God: Gold: 75 SH: 0 Dex: 11 Spells: 8/11 levels left rFire . . . - Tentacles rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.12/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 75 gold pieces. Inventory: Potions a - a potion of magic b - 4 potions of heal wounds c - a potion of cancellation d - a potion of curing {unknown} j - 2 potions of mutation m - a potion of resistance {unknown} Skills: + Level 2.0 Fighting + Level 3.4 Dodging + Level 4.8 Stealth + Level 3.1 Spellcasting + Level 4.9 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Press: ? - help, Shift-Dir - straight line Aim: a crocodile (74% to hit) You focus your ray upon the crocodile. The searing ray hits the crocodile. The crocodile is lightly wounded. (Press . to maintain the ray.) The searing ray hits the crocodile! The crocodile is heavily wounded. The crocodile barely misses you. The searing ray misses the crocodile. The crocodile bites you. The crocodile drags you backwards! You stop channelling your searing ray. Floosh! Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a crocodile (heavily wounded, 74% to hit) You focus your ray upon the crocodile. The searing ray hits the crocodile. The crocodile is heavily wounded. (Press . to maintain the ray.) The crocodile barely misses you. The searing ray hits the crocodile. The crocodile is severely wounded. The crocodile barely misses you. The searing ray hits the crocodile. The crocodile is almost dead. The crocodile bites you. The crocodile drags you backwards! You stop channelling your searing ray. Floosh! The crocodile attacks as it pursues you! The crocodile bites you! The crocodile drags you backwards! Floosh! The magic dart hits the crocodile but does no damage. The crocodile is almost dead. The crocodile bites you! * * * LOW HITPOINT WARNING * * * The crocodile drags you backwards! You tentacle-slap the crocodile. The crocodile is almost dead. The crocodile bites you! You die... ..####~~...#####...∩.####~..K ..~~~~~..~~≈≈≈≈≈~.∩..≈†≈≈.~.~ .####...~~#####..~..####~..~ ##~~~#######~~.## . ##≈####~####≈## #≈###.?~###≈# #≈##.!∩!.##≈# #≈# #.l.# #≈# ##≈## #@# #≈## ##~~.###~# ~~# ###~~..~##≈##.~~?~ ~~~~~~∩.~≈≈≈≈≈~.~~. ####~~...#####.?.~. ##~.~## ~..# ##~## ~## #~# # #~# You could see a crocodile. Vanquished Creatures A kobold brigand (Sewer) A bombardier beetle (D:3) A jelly (D:3) 4 gnolls (D:2) 5 adders 2 river rats (D:3) A dart slug (D:1) 3 ribbon worms 5 ball pythons 3 bats 4 endoplasms 4 giant cockroaches 2 goblins (D:1) 5 hobgoblins 2 quokkas 2 frilled lizards (D:1) 4 kobolds 7 rats 56 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mandoloar the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 237 | D:1 | Found a faded altar of an unknown god. 446 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 527 | D:1 | You fall into a shaft and drop 1 floor! 717 | D:1 | Learned a level 2 spell: Searing Ray 1037 | D:1 | Reached XP level 3. HP: 21/21 MP: 4/6 1786 | D:2 | Reached XP level 4. HP: 27/27 MP: 4/7 2053 | D:2 | Reached skill level 1 in Fighting 2317 | D:3 | Reached XP level 5. HP: 33/33 MP: 3/9 2710 | D:3 | Found a glowing drain. 2745 | Sewer | Entered a sewer 2956 | Sewer | Noticed a kobold brigand 2967 | Sewer | Killed a kobold brigand 2968 | Sewer | Reached XP level 6. HP: 17/39 MP: 1/10 3088 | Sewer | Slain by a crocodile Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_boilingwater, layout_basic, dilly_ecumenical_altar_fadedgnrine, grunt_decor_cap, chequers_mini_garden, amcnicky_mini_corridor_feature D:2: kennysheep_big_flooded_room, layout_rooms, basic_altar D:3: layout_loops_cross, portal_sewer_entry_e Sewer: sewer_co_15_rooms Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 3 4 | 4.8 Fighting | 1 2 | 2.0 Dodging | 3 | 3.4 Spellcasting | 3 | 3.1 Conjurations | | 4.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 6 | 7 || 13 Constrict | 4 | 2 || 6 Tentacles | 1 | 1 || 2 Cast: Magic Dart | 67 | 26 || 93 Searing Ray | | 15 || 15 Use: Scroll | | 11 || 11 Armour: Skin | 8 | 26 || 34 Dodge: Dodged | 5 | 16 || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3093 | 2947 | 146 | 1427 | 1039 | 4 | 773.2 | Dungeon | 2751 | 2605 | 146 | 1172 | 1007 | 3 | 917.0 | Sewer | 342 | 342 | 0 | 255 | 32 | 1 | 342.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1481 daAuts D:2: 1057 daAuts Sewer: 342 daAuts D:3: 213 daAuts