Dungeon Crawl Stone Soup version 0.33-a0-1392-gf4463b9b3a (webtiles) character file. Game seed: 17360213710980467749 77 mandoloar the Magician (level 4, 0/32 HPs) Began as a Djinni Conjurer on Apr 15, 2025. Killed by psychic fangs ... invoked by a brain worm (14 damage) ... in a sewer. The game lasted 00:02:54 (1410 turns). mandoloar the Magician (Djinni Conjurer) Turns: 1410, Time: 00:02:54 Health: 0/32 AC: 2 Str: 6 XL: 4 Next: 58% Gold: 60 EV: 11 Int: 21 God: SH: 0 Dex: 12 rFire + + . a - +1 dagger (holy) rCold x . . (no offhand) rNeg . . . f - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 60 gold pieces. Inventory: Hand Weapons a - a +1 dagger of holy wrath (weapon) Missiles g - 3 javelins k - 10 poisoned darts l - 4 stones Armour f - a +0 robe (worn) Scrolls b - 2 scrolls of identify {unknown} c - a scroll of amnesia {unknown} h - a scroll of acquirement {unknown} i - a scroll of vulnerability {unknown} Potions d - a potion of moonshine {unknown} e - a potion of curing {unknown} j - a potion of brilliance {unknown} m - a potion of haste {unknown} n - 2 potions of magic {unknown} o - a potion of might {unknown} Skills: + Level 1.5 Fighting + Level 3.0 Dodging - Level 1.6 Stealth + Level 4.0 Spellcasting + Level 4.0 Conjurations - Level 4.0 Hexes - Level 4.0 Summonings - Level 4.0 Necromancy - Level 4.0 Translocations - Level 4.0 Forgecraft - Level 4.0 Fire Magic - Level 4.0 Ice Magic - Level 4.0 Air Magic - Level 4.0 Earth Magic - Level 4.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 c - Fulminant Prism Conj/Alch 10% 3d8 22% 4 d - Iskenderun's Mystic Conj/Tloc 21% 2d6 (+2d3 22% 4 e - Freeze Ice 84% 1d9 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Sewer (1/1) Temple: D:4-7 Altars: Shops: D:2 ! Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The adder closely misses you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (heavily wounded, 63% to hit) You focus your ray upon the adder. The searing ray hits the adder! You kill the adder! The searing ray hits the ball python! You kill the ball python! (Press . to maintain the ray.) You start resting. You stop channelling your searing ray. You start resting. HP restored. You start waiting. Done waiting. You see here an adder corpse. You see here a ball python corpse. A brain worm comes into view. The brain worm moves out of view. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a brain worm (92% to hit) You focus your ray upon the brain worm. The searing ray hits the brain worm. The brain worm is moderately wounded. (Press . to maintain the ray.) The searing ray hits the brain worm. The brain worm is heavily wounded. The brain worm's throbbing head pulsates. Something gnaws heavily on your mind! The searing ray hits the brain worm. The brain worm is heavily wounded. The brain worm's throbbing head pulsates. Something gnaws heavily on your mind! You die... ##.≈≈≈≈≈≈≈≈≈ ##### #.~≈≈≈≈≈≈≈# #...#######~≈≈≈≈≈≈≈# #.∩..~.†.†~≈≈≈≈≈≈≈≈## #...#######.≈≈≈≈≈≈≈≈# ##### #~≈≈≈≈≈≈≈≈# ##~≈≈≈≈≈≈≈# ###~≈≈≈≈≈≈≈## #w~≈≈@≈≈≈≈≈≈# #~≈≈≈≈≈≈≈≈### #~≈≈≈≈≈≈≈≈# #~~.≈≈≈≈≈≈≈≈≈≈# ..≈≈≈≈≈≈≈≈≈≈≈≈≈# ~≈≈≈≈≈≈≈≈≈≈≈≈≈≈# ≈≈≈≈≈≈≈≈≈≈≈≈#≈## ≈≈≈≈≈≈≈≈≈≈≈≈### ≈≈≈≈≈≈≈≈≈≈### You could see a brain worm. Vanquished Creatures 5 adders A dart slug (D:1) A ribbon worm (D:2) 3 endoplasms (D:1) 3 giant cockroaches (D:4) 4 hobgoblins A quokka (D:1) 9 ball pythons 2 bats 4 frilled lizards (D:1) A goblin (D:1) A kobold (D:1) 2 rats (D:1) 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mandoloar the Djinni Conjurer began the quest for the Orb. 0 | D:1 | mandoloar set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 98 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 792 | D:2 | Reached XP level 3. HP: 24/26 MP: 0/0 792 | D:2 | Learned a level 1 spell: Freeze 916 | D:2 | Reached skill level 1 in Fighting 935 | D:2 | Found Erhoh's Distillery. 1095 | D:2 | You are sucked into a shaft and drop 2 floors! 1105 | D:4 | Found a glowing drain. 1137 | D:4 | Reached XP level 4. HP: 22/32 MP: 0/0 1192 | Sewer | Entered a sewer 1401 | Sewer | Noticed a brain worm 1410 | Sewer | Killed from afar by a brain worm Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_peaceful_grave, layout_loops_ring D:2: layout_basic, serial_shops, shop, dk_noncrumbling_3 D:4: layout_basic, mainiacjoe_overflow_boulevard, mainiacjoe_overflow_tiny_flanked, gup_sewer_entry_glass, hangedman_decor_opposing Sewer: sewer_co_pargi_island Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 | 1.5 Dodging | 3 | 3.0 Spellcasting | 4 | 4.0 Conjurations | 4 | 4.0 Hexes | 4 | 4.0 Summonings | 4 | 4.0 Necromancy | 4 | 4.0 Translocations | 4 | 4.0 Forgecraft | 4 | 4.0 Fire Magic | 4 | 4.0 Ice Magic | 4 | 4.0 Air Magic | 4 | 4.0 Earth Magic | 4 | 4.0 Alchemy | 4 | 4.0 Stealth | | 1.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 37 | 6 || 43 Searing Ray | 3 | 3 || 6 Armour: Robe | 4 | 1 || 5 Dodge: Dodged | 2 | 8 || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1403 | 1325 | 78 | 157 | 975 | 4 | 350.8 | Dungeon | 1185 | 1107 | 78 | 44 | 906 | 3 | 395.0 | Sewer | 217 | 217 | 0 | 113 | 69 | 1 | 217.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 737 daAuts D:2: 351 daAuts Sewer: 217 daAuts D:4: 96 daAuts