Dungeon Crawl Stone Soup version 0.33-a0-1398-g4986455a4a (webtiles) character file. Game seed: 8016283119202414763 53 mandoloar the Conjurer (level 3, -1/23 HPs) Began as an Octopode Conjurer on Apr 15, 2025. Slain by an orc wizard ... wielding a +0 dagger (4 damage) ... on level 3 of the Dungeon. The game lasted 00:06:10 (2527 turns). mandoloar the Conjurer (Octopode Conjurer) Turns: 2527, Time: 00:06:11 Health: -1/23 AC: 1 Str: 6 XL: 3 Next: 87% Magic: 3/6 EV: 12 Int: 22 God: Gold: 117 SH: 0 Dex: 10 Spells: 4/7 levels left rFire . . . a - +0 dagger rCold . . . (no offhand) rNeg . . . (no helmet) rPois . c - amulet of regeneration rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 1.03/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: confused A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 117 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles j - 6 boomerangs l - 25 stones Jewellery c - an amulet of regeneration (worn) Scrolls d - a scroll of fog {unknown} h - a scroll of enchant weapon {unknown} Potions b - a potion of magic e - 2 potions of attraction f - 2 potions of might g - a potion of curing {unknown} i - a potion of cancellation {unknown} Skills: + Level 1.3 Fighting + Level 2.6 Dodging - Level 2.6 Stealth + Level 2.5 Spellcasting + Level 4.3 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 2% 1 b - Searing Ray Conj 44% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d6 47% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 47% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Dithmenos Shops: D:1 ( Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The orc wizard mumbles some strange words. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You hear a shout! You hear some strange, mumbled words. You are confused. You bump into the rock wall. A kobold comes into view. It is wielding a +0 short sword. You bump into the rock wall. You bump into the rock wall. You hear some strange, mumbled words. You are more confused. You're too confused to move! Something hits you. You miss something. Something hits you. You barely miss something. Something hits you but does no damage. You bump into the rock wall. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you! Something hits you. Something hits you. * * * LOW HITPOINT WARNING * * * Things that are here: a +0 whip; a +0 robe; an orc corpse You closely miss something. You hear some strange, mumbled words. You are more confused. You bump into the rock wall. Something hits you but does no damage. You miss something. Something hits you. * * * LOW HITPOINT WARNING * * * You bump into the rock wall. Something hits you. * * * LOW HITPOINT WARNING * * * Sorry, you're not good enough to have a special ability. Something hits you. * * * LOW HITPOINT WARNING * * * You're too confused to cast spells. You bump into the rock wall. Something hits you. * * * LOW HITPOINT WARNING * * * You bump into the rock wall. Something hits you. You die... #######.#### #..........# ####.#####.##.# ..# #.##.# #.# #.##.# #.# #.##.# #.# # #.##.# #.# #. ..##.# #.# #.######@# #<# ... #.# #.##.#.#.####K# #.##..>o).....# ..##o#.#.###### #.. ... ##. #### o .. You could see a kobold. Vanquished Creatures 2 adders (D:2) A shadow imp (D:3) 2 endoplasms 7 hobgoblins 2 orcs (D:3) A quokka (D:2) 2 ball pythons (D:1) 2 bats 3 frilled lizards (D:1) A giant cockroach (D:2) 3 goblins 3 kobolds 2 rats (D:1) 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mandoloar the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 422 | D:1 | Reached XP level 2. HP: 18/18 MP: 3/5 446 | D:1 | Learned a level 2 spell: Searing Ray 657 | D:1 | Found Cegadoih's Weapon Emporium. 1293 | D:2 | Found a shadowy altar of Dithmenos. 1311 | D:2 | Reached skill level 1 in Fighting 1311 | D:2 | Reached XP level 3. HP: 23/23 MP: 2/6 2527 | D:3 | Slain by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_shortcut, layout_basic, serial_shops, shop D:2: layout_basic, basic_altar D:3: layout_loops_ring, nicolae_kite_square_tiling_tiny, nrook_loot_triangle, minmay_cut_off Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.3 Dodging | | 2.6 Stealth | | 2.6 Spellcasting | | 2.5 Conjurations | | 4.3 Action || total ---------------------------++------- Melee: Unarmed || 2 Tentacles || 2 Dagger || 4 Cast: Magic Dart || 48 Searing Ray || 8 Use: Scroll || 6 Armour: Skin || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2496 | 2300 | 196 | 562 | 1329 | 3 | 832.0 | Dungeon | 2496 | 2300 | 196 | 562 | 1329 | 3 | 832.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1129 daAuts D:1: 1078 daAuts D:3: 289 daAuts