Dungeon Crawl Stone Soup version 0.33-a0-1465-g0ed8941409 (webtiles) character file. Game seed: 13003724008400764220 6 mandoloar the Conjurer (level 1, -1/12 HPs) Began as an Octopode Conjurer on Apr 22, 2025. Slain by a goblin ... wielding a +0 club (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:24 (110 turns). mandoloar the Conjurer (Octopode Conjurer) Turns: 110, Time: 00:00:25 Health: -1/12 AC: 1 Str: 6 XL: 1 Next: 90% Magic: 0/3 EV: 12 Int: 20 God: Gold: 8 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . - Tentacles rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 8 gold pieces. Inventory: Scrolls b - 3 scrolls of poison {unknown} Potions a - a potion of magic Skills: + Level 0.4 Fighting + Level 2.1 Dodging - Level 2.6 Stealth + Level 2.1 Spellcasting + Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Fulminant Prism Conj/Alch 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History A bat comes into view. x2 You see here a +0 club. The goblin hits you with a +0 club. The bat hits you. The bat hits you but does no damage. The goblin attacks as it pursues you! The goblin misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! The bat closely misses you. The bat attacks as it pursues you! The bat barely misses you. The bat misses you. The bat barely misses you. The bat attacks as it pursues you! The bat closely misses you. The bat completely misses you. The bat closely misses you. The bat hits you. The bat misses you. The bat attacks as it pursues you! The bat closely misses you. The bat completely misses you. The bat hits you but does no damage. The bat barely misses you. The magic dart hits the bat. You kill the bat! The bat hits you but does no damage. The magic dart hits the bat. You kill the bat! The magic dart hits the goblin. The goblin is severely wounded. You are out of magic! You are out of magic! You tentacle-slap the goblin but do no damage. Your grab misses the goblin. Your squeeze misses the goblin. The goblin is severely wounded. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You closely miss the goblin. Your grab misses the goblin. Your squeeze misses the goblin. The goblin is severely wounded. The goblin closely misses you. You closely miss the goblin. Your grab misses the goblin. Your squeeze misses the goblin. The goblin is severely wounded. The goblin hits you with a +0 club. You die... #################### ...................# #.###............# #......#.....#...# #.#...######.##..# #>##...ß.....ß...# #@##...#.....#...# #g###..#..<..#..## #######K###..#.....#..# ..†.....##...ß.....ß..# #######.....##.######.# #...b..#.. # #..##..... #..# #.## #..# #.# You could see a goblin and a kobold. Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:1) A quokka (D:1) 3 bats (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mandoloar the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 110 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_simple_crosswalls, layout_loops_ring, serial_shops, nicolae_shop_window_shopping Action || total ---------------------------++------- Melee: Unarmed || 13 Tentacles || 2 Constrict || 1 Cast: Magic Dart || 8 Armour: Skin || 11 Dodge: Dodged || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 110 | 110 | 0 | 43 | 23 | 1 | 110.0 | Dungeon | 110 | 110 | 0 | 43 | 23 | 1 | 110.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 110 daAuts