ASSERT((duration[DUR_MESMERISED] > 0) == !beholders.empty()) in 'behold.cc' at line 65 failed. Version: Dungeon Crawl Stone Soup 0.26-a0-682-g294304f6e8 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 18218473350935216580, deterministic pregen: 1 Command line: /usr/games/crawl-git-294304f6e8 -name marklar909 -rc /dgldir/rcfiles/crawl-git/marklar909.rc -macro /dgldir/rcfiles/crawl-git/marklar909.macro -morgue /dgldir/morgue/marklar909/ -webtiles-socket /crawl-master/webserver/sockets/marklar909:2020-10-20.19:12:04.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 29 stack frames. /usr/games/crawl-git-294304f6e8(_Z17write_stack_traceP8_IO_FILE+0x3f) [0x55cbf66b3f3f]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-294304f6e8(_Z13do_crash_dumpv+0x431) [0x55cbf66bb821]: do_crash_dump() /usr/games/crawl-git-294304f6e8(_Z20crash_signal_handleri+0x1fa) [0x55cbf66b43ca]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x46210) [0x7fdcfa208210]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0xcb) [0x7fdcfa3c924b]: /usr/games/crawl-git-294304f6e8(+0x3dcf4d) [0x55cbf66baf4d]: /usr/games/crawl-git-294304f6e8(+0x3dd105) [0x55cbf66bb105]: /usr/games/crawl-git-294304f6e8(+0x39e942) [0x55cbf667c942]: /usr/games/crawl-git-294304f6e8(+0x39e97b) [0x55cbf667c97b]: /usr/games/crawl-git-294304f6e8(_Z16fill_status_infoiR11status_info+0x10dc) [0x55cbf6ba17cc]: fill_status_info(int, status_info&) /usr/games/crawl-git-294304f6e8(_ZN14TilesFramework12_send_playerEb+0x18d1) [0x55cbf6c99bc1]: TilesFramework::_send_player(bool) /usr/games/crawl-git-294304f6e8(_ZN14TilesFramework6redrawEv+0xa6) [0x55cbf6c9e106]: TilesFramework::redraw() /usr/games/crawl-git-294304f6e8(_ZN14TilesFramework17update_input_modeE10mouse_mode+0x37) [0x55cbf6c9e297]: TilesFramework::update_input_mode(mouse_mode) /usr/games/crawl-git-294304f6e8(+0x69ec3b) [0x55cbf697cc3b]: /usr/games/crawl-git-294304f6e8(_ZN14message_window4moreEbb+0x202) [0x55cbf697e5c2]: message_window::more(bool, bool) /usr/games/crawl-git-294304f6e8(_ZN14message_window8add_itemENSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEE11prefix_typeb+0x3c0) [0x55cbf697eb00]: message_window::add_item(std::__cxx11::basic_string, std::allocator >, prefix_type, bool) /usr/games/crawl-git-294304f6e8(_ZN13message_store10flush_prevEv+0x3da) [0x55cbf697f99a]: message_store::flush_prev() /usr/games/crawl-git-294304f6e8(+0x69bbbc) [0x55cbf6979bbc]: /usr/games/crawl-git-294304f6e8(_Z16do_message_print16msg_channel_typeibbPKcP13__va_list_tag+0xe9) [0x55cbf697a2b9]: do_message_print(msg_channel_type, int, bool, bool, char const*, __va_list_tag*) /usr/games/crawl-git-294304f6e8(_Z4mprf16msg_channel_typePKcz+0xb4) [0x55cbf697a7d4]: mprf(msg_channel_type, char const*, ...) /usr/games/crawl-git-294304f6e8(+0x7cb5d3) [0x55cbf6aa95d3]: /usr/games/crawl-git-294304f6e8(+0x7cd070) [0x55cbf6aab070]: /usr/games/crawl-git-294304f6e8(_Z13player_reactsv+0x11b) [0x55cbf6aac0ab]: player_reacts() /usr/games/crawl-git-294304f6e8(_Z12world_reactsv+0x605) [0x55cbf6ca69f5]: world_reacts() /usr/games/crawl-git-294304f6e8(+0x9ca77f) [0x55cbf6ca877f]: /usr/games/crawl-git-294304f6e8(+0x9cb5f5) [0x55cbf6ca95f5]: /usr/games/crawl-git-294304f6e8(main+0x1a5) [0x55cbf6614045]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf3) [0x7fdcfa1e90b3]: /usr/games/crawl-git-294304f6e8(_start+0x2e) [0x55cbf6614b5e]: gdb not executable. Compilation info: <<<<<<<<<<< Compiled with GCC 9.3.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-294304f6e8/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-294304f6e8/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-294304f6e8/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 7, depth = 1 Level id: Shoals:1 Level build method = [depth 1], level layout type = shoals, absdepth0 = 15 Level vaults: layout_shoals uniq_jorgrun Markers: <<<<<<<<<<<<<<<<<<<<<< Marker #0, type 0 at (28, 44): feature (stone_stairs_up_i) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Casting: Invisibility (dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Invisibility (dangerous; 12% risk of failure) Press: ? - help, Shift-Dir - straight line, f - you You fade into invisibility! The merfolk throws a stone. The stone closely misses you. Unknown command. Unknown command. You shoot a stone. The stone closely misses the merfolk. You hear a splash. The merfolk throws a stone. The stone closely misses you. You shoot a stone. The stone hits the merfolk! The merfolk is lightly wounded. You hear a splash. The merfolk throws a stone. You block the stone. You shoot a stone. The stone barely misses the merfolk. You hear a splash. You shoot a stone. The stone hits the merfolk! The merfolk is heavily wounded. Unknown command. Unknown command. You shoot a stone. The stone hits the merfolk! The merfolk is severely wounded. You hear a splash. The merfolk throws a stone. The stone closely misses you. Unknown command. You shoot a stone. The stone hits the merfolk!! You kill the merfolk! Fedhas accepts your kill. You hear a splash. x3 No target in view! Unknown command. Unknown command. Unknown command. No target in view! Unknown command. No target in view! Unknown command. Unknown command. No target in view! Unknown command. No target in view! No target in view! Unknown command. Unknown command. No target in view! No target in view! Unknown command. Unknown command. Found 21 gold pieces. You start resting. Splash! You fall into the shallow water. Moving in this stuff is going to be slow. ...and don't expect to remain undetected. You start resting. Magic restored. q - 528 stones (gained 3) You enter the shallow water. Moving in this stuff is going to be slow. ...and don't expect to remain undetected. v - a small ruby ring You now have 853 gold pieces (gained 21). You enter the shallow water. Moving in this stuff is going to be slow. ...and don't expect to remain undetected. You flicker for a moment. You are lightly contaminated with residual magic. q - 538 stones (gained 10) You see here a +0 trident. You flicker back into view. q - 541 stones (gained 3) You enter the shallow water. Moving in this stuff is going to be slow. Found 15 arrows. I - 3 potions of brilliance (gained 1) You see here a twisted spear. Jorgrun Earthshaker comes into view. He is wielding a staff of earth. Jorgrun shouts! Press: ? - help, v - describe, . - travel Here: Jorgrun, wielding a staff of earth and wearing a +0 robe The floor. Unknown command. Found 11 arrows. Okay, then. A briar patch grows up from the ground. x6 Press: ? - help, Dir - move target cursor A ballistomycete grows from the ground. Press: ? - help, Dir - move target cursor An oklob plant grows from the ground. Unknown command. Some rock shatters into small pieces. A ballistomycete spore comes into view. You walk carefully through the plants. Some rock shatters into small pieces. A ballistomycete spore comes into view. You block Jorgrun's attack. Your ballistomycete spore explodes! Fedhas protects your plant from harm. Jorgrun appears confused. The explosion of spores engulfs Jorgrun!! Jorgrun is lightly wounded. Unknown command. Jorgrun is struck by your briar patch's thorns. Jorgrun hits your briar patch with an uncursed staff of earth. Your oklob plant spits acid at Jorgrun. The splash of acid hits Jorgrun. Jorgrun is splashed with acid! Unknown command. Evoke which item? (* to show all) (? for menu, Esc to quit) Okay, then. Casting: Invisibility (dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target cursor, f - Jorgrun Aim: Jorgrun, wielding a staff of earth and wearing a +0 robe (moderately wounded, confused) Poisonous vapours surround Jorgrun! Jorgrun is poisoned. A ballistomycete spore comes into view. Unknown command. Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target cursor, f/p - Jorgrun Aim: Jorgrun, wielding a staff of earth and wearing a +0 robe (moderately wounded, confused, poisoned) Poisonous vapours surround Jorgrun! Jorgrun is engulfed in poison gas. Jorgrun looks even sicker. Unknown command. Unknown command. Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target cursor, f/p - Jorgrun Aim: Jorgrun, wielding a staff of earth and wearing a +0 robe (moderately wounded, confused, very poisoned) Poisonous vapours surround Jorgrun! Jorgrun is engulfed in poison gas. Jorgrun looks even sicker. Jorgrun hits your briar patch with an uncursed staff of earth. Jorgrun shatters your briar patch! A ballistomycete spore comes into view. Unknown command. Unknown command. Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target cursor, f/p - Jorgrun Aim: Jorgrun, wielding a staff of earth and wearing a +0 robe (poison gas, heavily wounded, confused, very poisoned) The poisonous vapours increase! Jorgrun seems less confused. Your ballistomycete spore explodes! Fedhas protects your plant from harm. x4 Your oklob plant spits acid at Jorgrun. The splash of acid hits Jorgrun! Jorgrun is splashed with acid. Jorgrun is engulfed in poison gas. Jorgrun looks as sick as possible! Jorgrun points at your oklob plant and mumbles some strange words. Roots burst forth from the earth! Roots grab your oklob plant. The grasping roots constrict your oklob plant. Your ballistomycete spore explodes! Jorgrun appears confused. The explosion of spores engulfs Jorgrun!!! Jorgrun is almost dead. Fedhas protects your plant from harm. A ballistomycete spore comes into view. Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You ignite the poison in your surroundings! Jorgrun seems to burn from within!!! You kill Jorgrun! Fedhas accepts your kill. Unknown command. Unknown command. Unknown command. Unknown command. You enter the shallow water. Moving in this stuff is going to be slow. You hear an explosion! Your ballistomycete spore explodes! Fedhas protects your plant from harm. x2 You start resting. Your magical contamination has completely faded away. You start resting. Your briar patch disappears in a puff of smoke! You sense a monster nearby. Splash! You fall into the shallow water. Moving in this stuff is going to be slow. You hear a shout! A water nymph comes into view. Casting: Ignite Poison (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target cursor, f - water nymph Aim: a water nymph Poisonous vapours surround the water nymph! The water nymph is engulfed in poison gas. The water nymph is poisoned. Unknown command. Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target cursor, f/p - water nymph Aim: a water nymph (lightly wounded, poisoned) Poisonous vapours surround the water nymph! The water nymph is engulfed in poison gas. The water nymph looks even sicker. Unknown command. Unknown command. Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target cursor, f/p - water nymph Aim: a water nymph (moderately wounded, very poisoned) Poisonous vapours surround the water nymph! The water nymph is engulfed in poison gas. The water nymph looks even sicker. Unknown command. Unknown command. Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Ignite Poison. You are very lightly contaminated with residual magic. Nothing appears to happen. Unknown command. Unknown command. Unknown command. Unknown command. Casting: Ignite Poison (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You ignite the poison in your surroundings! The water nymph seems to burn from within!!! You kill the water nymph! Fedhas accepts your kill. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Your magical contamination has completely faded away. You see here 15 arrows. You start resting. Magic restored. Things that are here: an uncursed staff of earth; a +0 robe; the dwarf corpse of Jorgrun Key pressed, stopping explore. A merfolk siren comes into view. It is wielding a +0 spear. Found a leatherbound book. A merfolk siren is nearby! A merfolk siren is nearby! A merfolk siren is nearby! A merfolk siren is nearby! A merfolk siren is nearby! Casting: Ignite Poison (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Invisibility (dangerous; 12% risk of failure) Press: ? - help, Shift-Dir - straight line, f - you You fade into invisibility! You are very lightly contaminated with residual magic. Unknown command. Unknown command. Casting: Invisibility (dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target cursor, f - merfolk siren Aim: a merfolk siren, wielding a +0 spear Poisonous vapours surround the merfolk siren! The merfolk siren is engulfed in poison gas. The merfolk siren is poisoned. Unknown command. Unknown command. Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target cursor, f/p - merfolk siren Aim: a merfolk siren, wielding a +0 spear (lightly wounded, poisoned) Poisonous vapours surround the merfolk siren! The merfolk siren is engulfed in poison gas. The merfolk siren looks even sicker. Unknown command. Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target cursor, f/p - merfolk siren Aim: a merfolk siren, wielding a +0 spear (moderately wounded, very poisoned) Poisonous vapours surround the merfolk siren! The merfolk siren is engulfed in poison gas. The merfolk siren looks even sicker. The merfolk siren chants a haunting song. You resist with almost no effort. Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You ignite the poison in your surroundings! The merfolk siren seems to burn from within!!! You kill the merfolk siren! Fedhas accepts your kill. Unknown command. Unknown command. Unknown command. A faun comes into view. It is wielding a +0 spear. Found 18 gold pieces. A faun comes into view. It is wielding a +0 quarterstaff. Found a leather armour. Casting: Ignite Poison (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The faun shouts! The faun is poisoned. x2; The faun looks even sicker. Unknown command. Unknown command. The faun looks even sicker. Your toxic aura wanes. The faun unwields a +0 quarterstaff. The faun wields a +0 hunting sling. The faun shoots a stone. You block the stone. Found a wand of disintegration (19). You see here a stone. A faun comes into view. It is wielding a +0 spear. Casting: Olgreb's Toxic Radiance (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You ignite the poison in your surroundings! The faun seems to burn from within!! The faun is heavily wounded. The faun seems to burn from within!! The faun is severely wounded. The faun shouts! The faun shoots a stone. The stone barely misses you. Unknown command. Unknown command. Unknown command. Casting: Ignite Poison (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The faun is poisoned. x3 The faun looks even sicker. The faun unwields a +0 spear. The faun wields a +0 hunting sling. The faun shoots a sling bullet. You block the sling bullet. Unknown command. Unknown command. Unknown command. Unknown command. The faun looks even sicker. A merfolk impaler comes into view. It is wielding a +0 trident. The faun shoots a stone. The faun shoots a sling bullet. The faun looks even sicker. x3 The merfolk impaler shouts! The merfolk impaler is poisoned. Your toxic aura wanes. The faun shoots a stone. The stone closely misses you. You see here a sling bullet. Casting: Olgreb's Toxic Radiance (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You ignite the poison in your surroundings! The faun seems to burn from within! The faun is almost dead. The faun seems to burn from within!! You kill the faun! Fedhas accepts your kill. The faun seems to burn from within!!! You kill the faun! Fedhas accepts your kill. A snapping turtle comes into view. The faun gestures at something while chanting. Unknown command. Unknown command. You shoot a stone. The snapping turtle hisses angrily. The stone hits the faun! You kill the faun! Fedhas accepts your kill. You shoot a stone. The stone hits the merfolk impaler! The merfolk impaler is moderately wounded. You shoot a stone. The stone hits the merfolk impaler. The merfolk impaler is moderately wounded. Unknown command. You shoot a stone. The stone hits the merfolk impaler! The merfolk impaler is heavily wounded. Unknown command. You shoot a stone. The stone hits the merfolk impaler!! The merfolk impaler is severely wounded. Unknown command. You shoot a stone. The stone closely misses the merfolk impaler. The merfolk impaler looks more healthy. You shoot a stone. The stone barely misses the merfolk impaler. Unknown command. You shoot a stone. The stone hits the merfolk impaler!! The merfolk impaler is almost dead. You shoot a stone. The stone hits the merfolk impaler! You kill the merfolk impaler! Fedhas accepts your kill. You flicker for a moment. Unknown command. Unknown command. No target in view! Unknown command. No target in view! Unknown command. No target in view! You flicker back into view. A snapping turtle is nearby! A snapping turtle is nearby! A snapping turtle is nearby! A snapping turtle is nearby! You shoot a stone. The snapping turtle hisses angrily. The stone hits the snapping turtle! The snapping turtle is moderately wounded. You hear an angry hiss. You shoot a stone. The stone hits the snapping turtle but does no damage. The snapping turtle is moderately wounded. A manticore comes into view. Your +5 hunting sling of freezing is covered in frost. a - a +5 hunting sling of freezing (weapon) Casting: Ignite Poison (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The manticore is poisoned. The snapping turtle is poisoned. The manticore looks even sicker. Unknown command. Unknown command. Unknown command. Unknown command. The snapping turtle is poisoned. The snapping turtle looks even sicker. Your toxic aura wanes. You see here a stone. You shoot a stone. The stone hits the snapping turtle! The snapping turtle seems to slow down. The stone freezes the snapping turtle. The snapping turtle is heavily wounded. Unknown command. Unknown command. Casting: Olgreb's Toxic Radiance (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You ignite the poison in your surroundings! The snapping turtle seems to burn from within!!! You kill the snapping turtle! Fedhas accepts your kill. The manticore seems to burn from within!! The manticore is severely wounded. The snapping turtle seems to burn from within! The snapping turtle is moderately wounded. Unknown command. You shoot a stone. The stone hits the manticore!! The stone freezes the manticore. You kill the manticore! Fedhas accepts your kill. Unknown command. You shoot a stone. The stone hits the snapping turtle! The stone freezes the snapping turtle! The snapping turtle is heavily wounded. Unknown command. Unknown command. You shoot a stone. The stone hits the snapping turtle. The stone freezes the snapping turtle. The snapping turtle is severely wounded. Unknown command. You shoot a stone. The stone hits the snapping turtle. The stone freezes the snapping turtle. The snapping turtle is severely wounded. Unknown command. You shoot a stone. The stone hits the snapping turtle but does no damage. The snapping turtle is severely wounded. Unknown command. You shoot a stone. The stone hits the snapping turtle. The stone freezes the snapping turtle. The snapping turtle is almost dead. You shoot a stone. The stone hits the snapping turtle. The snapping turtle seems to slow down. The stone freezes the snapping turtle. The snapping turtle is almost dead. You shoot a stone. The stone hits the snapping turtle. The stone freezes the snapping turtle. You kill the snapping turtle! Fedhas accepts your kill. No target in view! No target in view! Your magical contamination has completely faded away. q - 522 stones (gained 1) p - 280 sling bullets (gained 1) p - 281 sling bullets (gained 1) Key pressed, stopping explore. q - 525 stones (gained 3) You see here a snapping turtle corpse. q - 527 stones (gained 2) q - 530 stones (gained 3) You see here a snapping turtle corpse. Unknown command. Unknown command. You now have 871 gold pieces (gained 18). q - 531 stones (gained 1) You see here a manticore corpse. q - 542 stones (gained 11) Items here: ))) [ †. q - 543 stones (gained 1) q - 562 stones (gained 19) Things that are here: a +0 spear; a +0 hunting sling q - 563 stones (gained 1); p - 301 sling bullets (gained 20) Things that are here: a +0 hunting sling; a +0 spear; a faun corpse q - 564 stones (gained 1) Things that are here: a +0 spear; a +0 hunting sling q - 565 stones (gained 1) Items here: ))) [ †. q - 566 stones (gained 1) q - 567 stones (gained 1) You enter the shallow water. Moving in this stuff is going to be slow. You pick up a Fen Folio and begin reading... You add the spells Corpse Rot, Stone Arrow, Summon Forest, Eringya's Noxious Bog, Hydra Form and Summon Hydra to your library. Okay, then. This spell is dangerous to cast! Memorise Eringya's Noxious Bog, consuming 6 spell levels and leaving 3? You start memorising the spell. You continue memorising. x6 You finish memorising. Spell assigned to 'i'. You enter the shallow water. Moving in this stuff is going to be slow. r - a wand of disintegration (29) (gained 19 charges) You enter the shallow water. Moving in this stuff is going to be slow. Found a scroll of random uselessness. Found a club. Key pressed, stopping explore. Found a scroll of blinking. You sense a monster nearby. A merfolk siren comes into view. It is wielding a +0 trident. A merfolk siren is nearby! A merfolk siren is nearby! A merfolk siren is nearby! A merfolk siren is nearby! Casting: Ignite Poison (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target cursor, f - merfolk siren Aim: a merfolk siren, wielding a +0 trident (asleep) Poisonous vapours surround the merfolk siren! The merfolk siren is engulfed in poison gas. The merfolk siren is poisoned. Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target cursor, f/p - merfolk siren Aim: a merfolk siren, wielding a +0 trident (lightly wounded, poisoned) Poisonous vapours surround the merfolk siren! The merfolk siren is engulfed in poison gas. The merfolk siren looks even sicker. Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target cursor, f/p - merfolk siren Aim: a merfolk siren, wielding a +0 trident (moderately wounded, very poisoned) Poisonous vapours surround the merfolk siren! The merfolk siren is engulfed in poison gas. The merfolk siren looks even sicker. The merfolk siren chants a haunting song. You are mesmerised by the merfolk siren! Unknown command. Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You ignite the poison in your surroundings! The merfolk siren seems to burn from within!!! You break out of your daze! You kill the merfolk siren! Fedhas accepts your kill. Unknown command. Unknown command. Unknown command. Found a stone staircase leading down. M - 5 scrolls of identify (gained 1) You see here a scroll of blinking. You sense a monster nearby. q - 573 stones (gained 6) A snapping turtle comes into view. The snapping turtle hisses angrily. You see here 12 gold pieces. A snapping turtle is nearby! A snapping turtle is nearby! Casting: Ignite Poison (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target cursor, f - snapping turtle Aim: a snapping turtle Poisonous vapours surround the snapping turtle! The snapping turtle is engulfed in poison gas. The snapping turtle is poisoned. Unknown command. Unknown command. You shoot a stone. The stone hits the snapping turtle. The snapping turtle seems to slow down. The stone freezes the snapping turtle. The snapping turtle is lightly wounded. You shoot a stone. The stone hits the snapping turtle but does no damage. The snapping turtle is lightly wounded. You shoot a stone. The stone hits the snapping turtle. The stone freezes the snapping turtle. The snapping turtle is lightly wounded. You shoot a stone. The stone barely misses the snapping turtle. You hear a splash. You shoot a stone. The stone hits the snapping turtle but does no damage. The snapping turtle is lightly wounded. The snapping turtle is no longer moving slowly. You shoot a stone. The stone hits the snapping turtle. The stone freezes the snapping turtle. The snapping turtle is lightly wounded. You shoot a stone. The stone hits the snapping turtle. The snapping turtle seems to slow down. The stone freezes the snapping turtle. The snapping turtle is moderately wounded. You shoot a stone. The stone hits the snapping turtle! The snapping turtle seems to slow down. The stone freezes the snapping turtle. The snapping turtle is heavily wounded. You shoot a stone. The stone hits the snapping turtle but does no damage. The snapping turtle is heavily wounded. You shoot a stone. The stone hits the snapping turtle but does no damage. The snapping turtle is heavily wounded. You shoot a stone. The stone hits the snapping turtle but does no damage. The snapping turtle is heavily wounded. The snapping turtle looks more healthy. You block the snapping turtle's attack. You shoot a stone. The stone hits the snapping turtle. The snapping turtle seems to slow down. The stone freezes the snapping turtle. The snapping turtle is severely wounded. You shoot a stone. The stone hits the snapping turtle but does no damage. The snapping turtle is severely wounded. You shoot a stone. The stone hits the snapping turtle but does no damage. The snapping turtle is severely wounded. The snapping turtle bites you from afar! You shoot a stone. The stone hits the snapping turtle but does no damage. The snapping turtle is severely wounded. You shoot a stone. The stone hits the snapping turtle! The stone freezes the snapping turtle. The snapping turtle is almost dead. You hear a splash. You shoot a stone. The stone hits the snapping turtle! The stone freezes the snapping turtle. You kill the snapping turtle! Fedhas accepts your kill. You hear a splash. No target in view! No target in view! No target in view! HP restored. You now have 883 gold pieces (gained 12). You enter the shallow water. Moving in this stuff is going to be slow. A harpy and a merfolk come into view. The harpy screeches! The merfolk shouts! A harpy comes into view. You see here 8 stones. There are monsters nearby! There are monsters nearby! There are monsters nearby! There are monsters nearby! Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You block the harpy's attack. The harpy claws you. The harpy screeches! x2 You block the harpy's attack. The harpy barely misses you. Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Invisibility (dangerous; 12% risk of failure) Press: ? - help, Shift-Dir - straight line, f - you You fade into invisibility! You are very lightly contaminated with residual magic. You block the harpy's attack. The harpy barely misses you. A harpy comes into view. Unknown command. Unknown command. Casting: Invisibility (dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Invisibility (dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target cursor, f - harpy Aim: a harpy Okay, then. You block the harpy's attack. x2 Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (mildly dangerous; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - merfolk Aim: a merfolk, wielding a +0 trident The ball explodes into a vile cloud! The stinking cloud engulfs the merfolk but does no damage. The stinking cloud engulfs the harpy but does no damage. x2 The harpy screeches! You hear an angry hiss. The harpy claws you. The harpy closely misses you. The merfolk is engulfed in noxious fumes. The merfolk appears confused. Unknown command. Unknown command. Unknown command. Casting: Mephitic Cloud (mildly dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You ignite the poison in your surroundings! The harpy is engulfed in blazing flames. x2 You block the harpy's attack. x2 The harpy is engulfed in blazing flames. The harpy claws you but does no damage. You block the harpy's attack. The harpy is engulfed in blazing flames. The merfolk is engulfed in blazing flames. The merfolk hits the harpy with a +0 trident. The harpy is engulfed in blazing flames. Unknown command. Unknown command. You shoot a stone. The stone hits the harpy! The stone freezes the harpy. The harpy is almost dead. The harpy is engulfed in blazing flames. x2 You block the harpy's attack. x2 The harpy is engulfed in blazing flames. You kill the harpy! Fedhas accepts your kill. Your Invocations skill increases to level 10! The merfolk is engulfed in blazing flames. You shoot a stone. The stone hits the harpy! The stone freezes the harpy. The harpy is almost dead. The harpy is engulfed in blazing flames. You kill the harpy! Fedhas accepts your kill. A wind drake comes into view. Unknown command. You shoot a stone. The stone hits the merfolk! The stone freezes the merfolk. The merfolk is severely wounded. The merfolk is engulfed in blazing flames. Unknown command. You shoot a stone. The stone hits the merfolk! The stone freezes the merfolk. You kill the merfolk! Fedhas accepts your kill. The wind drake hisses angrily. Unknown command. You shoot a stone. The stone closely misses the harpy. You hear a splash. The wind drake hisses angrily. Unknown command. Unknown command. You shoot a stone. The stone hits the harpy! The stone freezes the harpy. The harpy is moderately wounded. You hear a splash. Unknown command. You shoot a stone. The harpy screeches! The stone hits the harpy! The stone freezes the harpy. The harpy is severely wounded. You hear a splash. Unknown command. You shoot a stone. The stone closely misses the wind drake. You hear a splash. You shoot a stone. The stone hits the harpy. The stone freezes the harpy. The harpy is almost dead. Unknown command. Unknown command. You shoot a stone. The stone misses the wind drake. Unknown command. You shoot a stone. The stone misses the wind drake. Unknown command. You shoot a stone. The stone hits the harpy! The stone freezes the harpy. You kill the harpy! Fedhas accepts your kill. Unknown command. Unknown command. You shoot a stone. The stone hits the wind drake! The stone freezes the wind drake. The wind drake is lightly wounded. The wind drake hisses angrily. Unknown command. You shoot a stone. The stone hits the wind drake. The stone freezes the wind drake. The wind drake is moderately wounded. Unknown command. Unknown command. You shoot a stone. The stone barely misses the wind drake. The wind drake hisses angrily. Unknown command. You shoot a stone. The stone hits the wind drake!! The stone freezes the wind drake. The wind drake is heavily wounded. You block the wind drake's attack. Unknown command. You shoot a stone. The stone is repelled. The wind drake bites you! Unknown command. You shoot a stone. The stone barely misses the wind drake. Unknown command. You shoot a stone. The stone misses the wind drake. The wind drake bites you. Unknown command. Unknown command. You shoot a stone. The stone barely misses the wind drake. The wind drake bites you. Unknown command. You shoot a stone. The stone closely misses the wind drake. You block the wind drake's attack. Unknown command. You shoot a stone. The stone barely misses the wind drake. Unknown command. You shoot a stone. The stone barely misses the wind drake. You block the wind drake's attack. Casting: Ignite Poison (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target cursor, f/p - wind drake Aim: a wind drake (heavily wounded, repelling missiles) Poisonous vapours surround the wind drake! The wind drake is engulfed in poison gas. The wind drake is poisoned. The wind drake exhales a fierce blast of wind! You are blown backwards! Unknown command. Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target cursor, f/p - wind drake Aim: a wind drake (poison gas, severely wounded, repelling missiles, poisoned, catching its breath) The poisonous vapours increase! The wind drake is engulfed in poison gas. The wind drake looks even sicker. You block the wind drake's attack. Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target cursor, f/p - wind drake Aim: a wind drake (severely wounded, repelling missiles, very poisoned, catching its breath) Poisonous vapours surround the wind drake! The wind drake is engulfed in poison gas. The wind drake looks even sicker. You block the wind drake's attack. Unknown command. Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You ignite the poison in your surroundings! The wind drake seems to burn from within!!! You kill the wind drake! Fedhas accepts your kill. Unknown command. Unknown command. Unknown command. No target in view! Unknown command. No target in view! Unknown command. No target in view! Unknown command. No target in view! q - 534 stones (gained 1) You see here a harpy corpse. You flicker for a moment. You start resting. You flicker back into view. You start resting. Magic restored. You start resting. Your magical contamination has completely faded away. HP restored. You enter the shallow water. Moving in this stuff is going to be slow. q - 535 stones (gained 1) q - 536 stones (gained 1) q - 537 stones (gained 1) q - 538 stones (gained 1) q - 546 stones (gained 8) q - 549 stones (gained 3) q - 552 stones (gained 3) You enter the shallow water. Moving in this stuff is going to be slow. q - 553 stones (gained 1) q - 554 stones (gained 1) y - a wand of iceblast (45) (gained 11 charges) You enter the shallow water. Moving in this stuff is going to be slow. q - 556 stones (gained 2) q - 563 stones (gained 7) q - 564 stones (gained 1) Key pressed, stopping explore. q - 565 stones (gained 1) q - 566 stones (gained 1) q - 568 stones (gained 2) You see here a +0 trident. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. Splash! You fall into the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. Key pressed, stopping explore. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You walk carefully through the plants. You enter the shallow water. Moving in this stuff is going to be slow. You walk carefully through the plants. You enter the shallow water. Moving in this stuff is going to be slow. You walk carefully through the plants. You walk carefully through the plants. A sea snake comes into view. A sea snake is nearby! A sea snake is nearby! A sea snake is nearby! A sea snake is nearby! A sea snake is nearby! A sea snake is nearby! A sea snake is nearby! A sea snake is nearby! A sea snake is nearby! Unknown command. You shoot a stone. Fedhas protects your plant from harm. The sea snake hisses angrily. The stone hits the sea snake! The stone freezes the sea snake. The sea snake is lightly wounded. You hear a splash. You shoot a stone. Fedhas protects your plant from harm. The stone completely misses the sea snake. You hear a splash. You shoot a stone. Fedhas protects your plant from harm. The stone hits the sea snake. The stone freezes the sea snake. The sea snake is moderately wounded. You hear a splash. You shoot a stone. Fedhas protects your plant from harm. The stone closely misses the sea snake. You hear a splash. The sea snake bites you but does no damage. You shoot a stone. The stone hits the sea snake! The sea snake seems to slow down. The stone freezes the sea snake. The sea snake is heavily wounded. You shoot a stone. The stone completely misses the sea snake. Fedhas protects your plant from harm. You hear a splash. You block the sea snake's attack. Unknown command. The sea snake is no longer moving slowly. You shoot a stone. The stone hits the sea snake! The sea snake seems to slow down. The stone freezes the sea snake. The sea snake is severely wounded. You shoot a stone. The stone hits the sea snake! The stone freezes the sea snake. The sea snake is severely wounded. You shoot a stone. The stone closely misses the sea snake. Fedhas protects your plant from harm. The sea snake bites you. You shoot a stone. The stone closely misses the sea snake. Fedhas protects your plant from harm. You shoot a stone. The stone hits the sea snake! The sea snake seems to slow down. The stone freezes the sea snake. You kill the sea snake! Fedhas accepts your kill. You have reached level 17! q - 559 stones (gained 2) You see here a sea snake corpse. q - 560 stones (gained 1) You enter the shallow water. Moving in this stuff is going to be slow. q - 561 stones (gained 1) You enter the shallow water. Moving in this stuff is going to be slow. q - 563 stones (gained 2) You walk carefully through the plants. Splash! You fall into the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. q - 564 stones (gained 1) You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. A merfolk siren comes into view. It is wielding a +0 spear. The merfolk siren shouts! The merfolk siren chants a haunting song. You are mesmerised by the merfolk siren! A merfolk siren is nearby! A merfolk siren is nearby! A merfolk siren is nearby! A merfolk siren is nearby! A merfolk siren is nearby! A merfolk siren is nearby! Casting: Ignite Poison (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Invisibility (dangerous; 11% risk of failure) Press: ? - help, Shift-Dir - straight line, f - you You miscast Invisibility. You are very lightly contaminated with residual magic. The air around you crackles with energy. Your magical effects are unravelling. Your stasis prevents you from being slowed. >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.26-a0-682-g294304f6e8 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_CAST_SPELL repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [marklar909] Species: Formicid Job: Venom Mage HP: 129/129; mods: 0/0 MP: 24/30; mod: 0 Stats: 15 (15) 16 (16) 15 (15) Position: (24, 50), god: Fedhas (16), turn_is_over: 1, banished: 0 Standing on/in/over feature: floor Skills (mode: auto) Name | can_currently_train | train | training | level | points | progress Fighting | X | 2 | 23 | 10 | 2614 | 260/547 Short Blades | | 1 | 0 | 0 | 0 | 0/50 Long Blades | | 1 | 0 | 0 | 0 | 0/50 Axes | | 1 | 0 | 0 | 0 | 0/50 Maces & Flails | | 1 | 0 | 0 | 0 | 0/50 Polearms | | 1 | 0 | 0 | 0 | 0/50 Staves | | 1 | 0 | 0 | 0 | 0/50 Slings | X | 1 | 8 | 13 | 4937 | 691/799 Bows | | 1 | 0 | 0 | 0 | 0/70 Crossbows | | 1 | 0 | 0 | 0 | 0/50 Throwing | X | 1 | 0 | 0 | 0 | 0/50 Armour | X | 2 | 14 | 8 | 1838 | 325/379 Dodging | X | 2 | 17 | 4 | 687 | 93/297 Stealth | X | 1 | 0 | 4 | 356 | 59/148 Shields | X | 1 | 9 | 9 | 1687 | 97/389 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/50 Spellcasting | X | 0 | 0 | 9 | 2796 | 546/550 Conjurations | X | 1 | 0 | 2 | 334 | 156/178 Hexes | X | 1 | 4 | 12 | 3209 | 240/601 Summonings | | 1 | 0 | 0 | 0 | 0/50 Necromancy | | 1 | 0 | 0 | 0 | 0/50 Translocations | | 1 | 0 | 0 | 0 | 0/59 Transmutations | X | 1 | 5 | 6 | 1069 | 187/295 Fire Magic | X | 1 | 4 | 4 | 614 | 114/250 Ice Magic | | 1 | 0 | 0 | 0 | 0/50 Air Magic | X | 0 | 0 | 3 | 452 | 28/283 Earth Magic | | 1 | 0 | 0 | 0 | 0/35 Poison Magic | X | 0 | 0 | 13 | 3287 | 285/565 Invocations | X | 2 | 16 | 10 | 2027 | 48/460 Evocations | X | 1 | 0 | 0 | 23 | 23/42 Spell bugs: Durations: Attributes: #12: 2764 #13: 1881 #27: 152911 #49: 3116 #59: 1 Mutations: antennae: 3 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #0: +5 hunting sling of freezing eq slot #1, inv slot #43: scarf of repulsion eq slot #3, inv slot #13: +2 pair of gloves eq slot #4, inv slot #32: +2 pair of boots eq slot #5, inv slot #8: +1 kite shield eq slot #6, inv slot #9: +1 scale mail "Etova" {*Slow rPois Slay+2} eq slot #7, inv slot #31: ring of wizardry eq slot #8, inv slot #2: +4 ring of slaying eq slot #9, inv slot #33: amulet of magic regeneration }}}}}}}}}}} Webtiles message buffer: {"msg":"player" Webtiles JSON stack: start: 0 end: 15 type: } Screenshot: ≈≈≈≈≈≈≈≈≈≈.....≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈..≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈..<≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈)≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈..≈.≈≈≈)≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈)≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈..###.≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈..###.≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈.@##.≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈......≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈.###..≈≈≈≈≈≈≈ ≈≈≈≈≈≈.... #.≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈......##..≈≈≈≈≈ ≈≈≈≈≈≈≈.... ≈≈≈≈≈≈m.###. ≈≈≈≈≈≈. clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> ASSERT((duration[DUR_MESMERISED] > 0) == !beholders.empty()) in 'behold.cc' at line 65 failed. Recursive crash.