Dungeon Crawl Stone Soup version 0.33-a0-764-g13ce909368 (webtiles) character file. Game seed: 2813179935306402169 0 mat the Apothecary (level 1, 0/15 HPs) Began as a Djinni Forgewright on Jan 18, 2025. Slain by a gnoll ... wielding a +0 club (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:00 (48 turns). mat the Apothecary (Djinni Forgewright) Turns: 48, Time: 00:01:01 Health: 0/15 AC: 2 Str: 9 XL: 1 Next: 0% Gold: 11 EV: 11 Int: 16 God: SH: 0 Dex: 11 rFire + + . a - +0 hammer rCold x . . (no offhand) rNeg . . . b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Hand Weapons a - a +0 hammer (weapon) Armour b - a +0 robe (worn) Potions c - a potion of enlightenment {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth * Level 3.4 Spellcasting * Level 3.4 Conjurations * Level 3.4 Hexes * Level 3.4 Summonings * Level 3.4 Necromancy * Level 3.4 Translocations * Level 3.4 Forgecraft * Level 3.4 Fire Magic * Level 3.4 Ice Magic * Level 3.4 Air Magic * Level 3.4 Earth Magic * Level 3.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 52% 1d6 4% 1 b - Construct Spike Laun Frge 26% 2d4 7% 2 c - Launch Clockwork Bee Frge 13% N/A 13% 3 d - Forge Blazeheart Gol Fire/Frge 13% N/A 41% 4 e - Forge Lightning Spir Air/Frge 13% 3d4 41% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The kinetic grapnel hits the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 club. The grapnel guides your strike. You hit the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 club. You hit the gnoll. The gnoll is severely wounded. The gnoll misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You aren't carrying any pieces of jewellery. Annotate which branch? (. - D:1, ? - help, ! - show branch list) Okay, then. You are too injured to fight recklessly! Okay, then. The gnoll closely misses you. You hit the gnoll. The gnoll is almost dead. The gnoll closely misses you. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You need no library to learn spells. The gnoll closely misses you. Unknown command. You are too injured to fight recklessly! WARNING: ABOUT TO ENTER EXPLORE MODE! In explore mode, death is optional. Once you set a character to explore mode, you can't switch back. If you continue, your game will not be scored! Do you really want to enter explore mode? (Confirm with "yes".) Okay, then. Casting: Kinetic Grapnel (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Kinetic Grapnel (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough health to cast this spell. The gnoll attacks as it pursues you! The gnoll misses you. The gnoll attacks as it pursues you! The gnoll hits you with a +0 club. You die... #.# #.# #.# #.# #.# ##.######### #.# #.......(..# #######.####..........#. ........................ ........####..........# .#####................# .#...#.........g@.....# .'.<.#..###.#'######### .#...#..# #.#........ .#####..# #.#........ .. ...# #.#........ .## ##... ..#........ .# #.# ###........ .# #........ .# ......... You could see a gnoll. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mat the Djinni Forgewright began the quest for the Orb. 0 | D:1 | mat set off with the following spells memorised: Kinetic | Grapnel, Construct Spike Launcher, Launch Clockwork Bee, | Forge Blazeheart Golem, Forge Lightning Spire. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 48 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_houses, layout_basic, shapermc_ecumenical_altar_mp_ritualfount, minmay_misc_feat_cross Action || total ---------------------------++------- Melee: Mace || 3 Cast: Kinetic Grapnel || 3 Armour: Robe || 5 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 49 | 49 | 0 | 0 | 32 | 1 | 49.0 | Dungeon | 49 | 49 | 0 | 0 | 32 | 1 | 49.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 49 daAuts