Dungeon Crawl Stone Soup version 0.29-a0-841-g116ddc6ace (webtiles) character file. Game seed: 2918522066968199695 9 mathmaestro the Grave Robber (level 2, 17/20 HPs) Began as a Demonspawn Necromancer on July 15, 2022. Quit the game on level 1 of the Dungeon. The game lasted 00:01:15 (340 turns). mathmaestro the Grave Robber (DsNe) Turns: 340, Time: 00:01:15 Health: 17/20 AC: 2 Str: 8 XL: 2 Next: 3% Magic: 0/5 EV: 12 Int: 16 God: Gold: 13 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . SeeInvis . d - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: very slightly contaminated A: foul stench 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of enchant weapon {unknown} Potions b - a potion of magic Skills: + Level 0.3 Fighting + Level 0.3 Armour + Level 1.9 Dodging + Level 1.9 Stealth + Level 2.1 Spellcasting + Level 4.4 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 64% 1d7 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 16% 2d7 10% 3 Animate Dead Necr 16% N/A 32% 4 Agony Necr 16% N/A 65% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You may rarely emit foul miasma when damaged in melee. Message History You hear a bark! Casting: Necrotise (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (chance to affect: 85%) Okay, then. The jackal barks! You hear a bark! A jackal comes into view. Casting: Necrotise (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (chance to affect: 85%) You miscast Necrotise. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Necrotise (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (chance to affect: 85%) The jackal writhes in agony. Casting: Necrotise (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. You hit the jackal. You kill the jackal! You hit the jackal. The jackal is moderately wounded. The jackal bites you. A jackal comes into view. The jackal barks! You hit the jackal. You kill the jackal! You have reached level 2! Your demonic ancestry asserts itself... You begin to emit a foul stench of rot and decay. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.........# #########.# #.#####.### ###.......#.. .....####.#.# ...†.# #.#.# .....# #.#.# ###'#####.#.#########.#### ...............†@hhh..h.># ###+#######.########..##.# ...# .# ##### # You could see 4 jackals. Vanquished Creatures A dart slug (D:1) A bat (D:1) 2 jackals (D:1) A kobold (D:1) A rat (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mathmaestro the Demonspawn Necromancer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 340 | D:1 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 340 | D:1 | Reached XP level 2. HP: 17/20 MP: 0/5 340 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_c, layout_basic, minmay_crystal_water, minmay_box_of_dots Action || total -------------------------++------- Melee: Dagger || 11 Cast: Necrotise || 9 Armor: Robe || 3 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 339 | 339 | 0 | 192 | 90 | 1 | 339.0 | Dungeon | 339 | 339 | 0 | 192 | 90 | 1 | 339.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 339 daAuts