Dungeon Crawl Stone Soup version 0.29-a0-845-g6161e89988 (webtiles) character file. Game seed: 11626830032831545241 8 mathmaestro the Grave Robber (level 2, 20/20 HPs) Began as a Demonspawn Necromancer on July 15, 2022. Quit the game on level 1 of the Dungeon. The game lasted 00:00:46 (384 turns). mathmaestro the Grave Robber (DsNe) Turns: 384, Time: 00:00:46 Health: 20/20 AC: 2 Str: 8 XL: 2 Next: 0% Magic: 3/5 EV: 12 Int: 16 God: Gold: 10 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . SeeInvis . d - +0 hand axe rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: demonic magic 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Hand Weapons d - a +0 hand axe (weapon) Armour a - a +0 robe (worn) Scrolls f - a scroll of brand weapon {unknown} Potions b - a potion of magic c - a potion of curing {unknown} e - a potion of degeneration {unknown} g - a potion of might {unknown} Skills: + Level 0.4 Fighting + Level 1.9 Dodging - Level 2.0 Stealth + Level 2.1 Spellcasting + Level 4.4 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 64% 1d7 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 16% 2d7 10% 3 Animate Dead Necr 16% N/A 32% 4 Agony Necr 16% N/A 65% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Spells you cast may paralyse adjacent enemies. Message History Aiming: Necrotise (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat (severely wounded, not watching you, ally target, chance to affect: 85%) Really fire in your bat skeleton's direction? Okay, then. A rat comes into view. Your bat skeleton hits the rat but does no damage. Your bat skeleton hits the rat. The rat dies! Your bat skeleton closely misses the bat. The bat barely misses your bat skeleton. Your bat skeleton hits the bat but does no damage. The bat hits your bat skeleton. Your bat skeleton closely misses the bat. A jackal comes into view. Your bat skeleton hits the bat. Your bat skeleton hits the bat but does no damage. A jackal comes into view. The bat completely misses you. The rat misses you. You barely miss the rat. You hit the bat. You kill the bat! The jackal barks! x2; You hear a bark! A jackal comes into view. Your bat skeleton hits the rat. The rat bites your bat skeleton. Your bat skeleton closely misses the rat. The jackal moves out of view. Casting: Necrotise (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat (heavily wounded, not watching you, ally target, chance to affect: 86%) The rat writhes in agony. You kill the rat! The dead are walking! Your bat skeleton hits the jackal. Training target 2.0 for Stealth reached! Your Stealth skill increases to level 2! You have reached level 2! Your demonic ancestry asserts itself... A menacing aura infuses your magic. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .###.#.#.#######..#.##.#. # #.#.#.# #...#.§##. ##.###.#.#.# #########. .......#.#(# #. ....†.Z..#.# #. ##.####....# ## #.#..# #.#..# #.#.@# #.#Z[# #.#hZ# ....h# #.#.## #.#h# . .. ## .. You could see 3 jackals, a friendly bat skeleton and a friendly rat skeleton. Vanquished Creatures A ball python (D:1) 3 bats (D:1) A jackal (D:1) A quokka (D:1) A rat (D:1) 7 creatures vanquished. Vanquished Creatures (collateral kills) A rat (D:1) 1 creature vanquished. Grand Total: 8 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mathmaestro the Demonspawn Necromancer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 384 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 384 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 384 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_brainrot, layout_loops_ring, minmay_fountain_box, st_stairs_11 Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.0 Fighting | | 0.4 Dodging | | 1.9 Spellcasting | | 2.1 Necromancy | | 4.4 Action || total -------------------------++------- Melee: Hand axe || 1 Cast: Necrotise || 8 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 383 | 364 | 19 | 0 | 327 | 1 | 383.0 | Dungeon | 383 | 364 | 19 | 0 | 327 | 1 | 383.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 383 daAuts