Dungeon Crawl Stone Soup version 0.29-a0-857-g9b1aa3ac5b (webtiles) character file. Game seed: 968853941947652198 8 mathmaestro the Grave Robber (level 2, 20/20 HPs) Began as a Demonspawn Necromancer on July 16, 2022. Quit the game on level 1 of the Dungeon. The game lasted 00:01:46 (428 turns). mathmaestro the Grave Robber (DsNe) Turns: 428, Time: 00:01:47 Health: 20/20 AC: 3 Str: 8 XL: 2 Next: 0% Magic: 5/5 EV: 12 Int: 16 God: Gold: 41 SH: 0 Dex: 15 Spells: 4/5 levels left rFire x . . SeeInvis . h - +4 hammer of Kokhuf {flame, rElec rF- Dex+2} rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec + Harm . (no cloak) rCorr . Rampage . d - +0 pair of gloves Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: demonic magic 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 41 gold pieces. Inventory: Hand Weapons g - a +0 dagger h - the +4 hammer of Kokhuf (weapon) {flame, rElec rF- Dex+2} (You found it on level 2 of the Dungeon) It burns those it strikes, dealing additional fire damage. Dex: It affects your dexterity (+2). rF: It makes you vulnerable to fire. rElec: It insulates you from electricity. Armour a - a +0 robe (worn) d - a +0 pair of gloves (worn) Scrolls c - a scroll of identify {unknown} Potions b - a potion of magic e - a potion of mutation {unknown} f - 2 potions of brilliance {unknown} Skills: + Level 0.5 Fighting + Level 1.9 Dodging - Level 2.0 Stealth + Level 2.1 Spellcasting + Level 4.5 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 64% 1d7 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 16% 2d7 10% 3 Animate Dead Necr 16% N/A 32% 4 Agony Necr 16% N/A 65% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 1 runed translucent door, Crazy Yiuf Innate Abilities, Weirdness & Mutations Spells you cast may paralyse adjacent enemies. Message History Found a hammer. Found a hammer. Found a runed hammer and two hammers. Found two hammers. You see here a +0 hammer. You see here the +4 hammer of Kokhuf {flame, rElec rF- Dex+2}. h - the +4 hammer of Kokhuf {flame, rElec rF- Dex+2} You feel agile. The +4 hammer of Kokhuf {flame, rElec rF- Dex+2} bursts into flame! h - the +4 hammer of Kokhuf (weapon) {flame, rElec rF- Dex+2} You see here a +0 hammer. You see here a +2 hammer of holy wrath. You see here a +0 hammer. Found a hammer. Found a runed translucent door. Magic restored. Crazy Yiuf shouts! Crazy Yiuf flaps his cloak. You swap places. You see here a +0 hammer. You see here a +2 hammer of holy wrath. You see here a +0 hammer. You see here a +0 hammer. Found an escape hatch in the ceiling. A hobgoblin comes into view. The hobgoblin shouts! A goblin and a frilled lizard come into view. There is an escape hatch in the ceiling here. A mysterious force pulls you upwards. The hatch slams shut behind you. The helpless dart slug fails to defend itself. You sock the dart slug! You burn the dart slug. The dart slug is almost dead. The dart slug barely misses you. You hit the dart slug. You burn the dart slug. You kill the dart slug! Training target 2.0 for Stealth reached! Your Stealth skill increases to level 2! You have reached level 2! Your demonic ancestry asserts itself... A menacing aura infuses your magic. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ..................... #........#.#####.#####.# .........#.#####.####... ........#.#...>........ ##......#.#............ #...................... #...................... #....†................. . #..(.@.......(........ ..##.................... #..##................... #.............>........ ####................... #..........####.##.. #.............#..... #.........##..#..... #.....(....#........ There were no monsters in sight! Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) A giant cockroach (D:1) A hobgoblin (D:1) A kobold (D:2) A rat (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mathmaestro the Demonspawn Necromancer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 2 | D:1 | Found a faded altar of an unknown god. 295 | D:1 | You fall into a shaft and drop 1 floor! 329 | D:2 | Identified the +4 hammer of Kokhuf {flame, rElec rF- Dex+2} 336 | D:2 | Found a runed translucent door. 342 | D:2 | Noticed Crazy Yiuf 428 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 428 | D:1 | Reached XP level 2. HP: 20/20 MP: 5/5 428 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_shelter, layout_rooms, ebering_ecumenical_altar_mist, minivault_11, dk_noncrumbling_3 D:2: layout_rooms, serial_shops, shop, nicolae_grassy_gnolls, uniq_crazy_yiuf_cottage Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.0 Fighting | | 0.5 Dodging | | 1.9 Spellcasting | | 2.1 Necromancy | | 4.5 Action || total -------------------------++------- Melee: Unarmed || 6 Mace || 2 Cast: Necrotise || 8 Stab: Sleeping || 1 Armor: Robe || 3 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 427 | 427 | 0 | 108 | 195 | 2 | 213.5 | Dungeon | 427 | 427 | 0 | 108 | 195 | 2 | 213.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 316 daAuts D:2: 111 daAuts