Seeded DCSS version 0.29-a0-878-g7b45a56547 (webtiles) character file. Game seed: 11 (custom seed) 4 mathmaestro the Grave Robber (level 1, -1/13 HPs) Began as a Demonspawn Necromancer on July 20, 2022. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:38 (90 turns). mathmaestro the Grave Robber (Demonspawn Necromancer) Turns: 90, Time: 00:00:39 Health: -1/13 AC: 2 Str: 8 XL: 1 Next: 50% Magic: 0/3 EV: 12 Int: 16 God: Gold: 33 SH: 0 Dex: 13 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: very slightly contaminated A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 33 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of acquirement {unknown} d - a scroll of teleportation {unknown} Potions b - a potion of magic Skills: + Level 0.2 Fighting + Level 1.8 Dodging + Level 1.8 Stealth + Level 2.0 Spellcasting + Level 4.4 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 60% 1d7 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 15% 2d7 10% 3 Animate Dead Necr 15% N/A 32% 4 Agony Necr 15% N/A 67% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Aiming: Necrotise (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (almost dead, chance to affect: 85%) The jackal writhes in agony. You kill the jackal! The dead are walking! Your jackal skeleton misses the jackal. The jackal bites your jackal skeleton. The jackal attacks as you move away! The jackal bites you. * * * LOW HITPOINT WARNING * * * Your jackal skeleton bites the jackal but does no damage. Your jackal skeleton barely misses the jackal. The jackal closely misses you. You hit the plant. The plant begins to die. The plant is lightly damaged. Your jackal skeleton closely misses the jackal. Your jackal skeleton bites the jackal. The hobgoblin hits your jackal skeleton. The jackal completely misses the plant. The jackal barely misses you. Your jackal skeleton bites the jackal but does no damage. The hobgoblin barely misses your jackal skeleton. The rat bites your jackal skeleton. You hit the plant. The plant begins to die. The plant is lightly damaged. A nearby plant withers and dies. The jackal misses you. The jackal attacks as you move away! The jackal closely misses you. The jackal bites the plant. The plant begins to die. Your jackal skeleton bites the jackal but does no damage. The jackal misses you. The jackal bites the plant. The hobgoblin hits your jackal skeleton. Your jackal skeleton is destroyed! Casting: Necrotise (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (chance to affect: 85%) You miscast Necrotise. You are very lightly contaminated with residual magic. Nothing appears to happen. The jackal bites the plant. The plant begins to die. The jackal barely misses you. The jackal bites you. You die... #####..#.#.##.. ...#.##..r.... .##########.#.####.##.. .....................> #...................# #PPPPPPPPrPPPPPPPP..# #PPPPPP.g...PPPPPP... #PPPPhh.PPPP..PPPP..# #PPP@PPP...PPP.PPP... #PPP.PP.PPP.PP.PPP. #PP.PP.PP.PP.PP.PP. # #PP.P.PP.P.PP.P.PP ##.##PP.P.P.PPP.P.P.P .....PP.P.PP.P.PP.P.P ##.#.PP.PP.PP.PP.PP.P # #.PPP.PP.PPP.PP.PP .#.PPP.PPP...PPP.PP You could see 2 jackals, a hobgoblin and a rat. Vanquished Creatures A bat (D:1) A jackal (D:1) A quokka (D:1) 3 creatures vanquished. Vanquished Creatures (others) A plant (D:1) 1 creature vanquished. Grand Total: 4 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mathmaestro the Demonspawn Necromancer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 90 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: roderic_crop_circles_arrival_small, layout_basic, serial_bayou_crossing Action || total -------------------------++------- Melee: Unarmed || 4 Cast: Necrotise || 7 Armor: Robe || 3 Dodge: Dodged || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 90 | 90 | 0 | 0 | 40 | 1 | 90.0 | Dungeon | 90 | 90 | 0 | 0 | 40 | 1 | 90.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 90 daAuts