Seeded DCSS version 0.29-a0-892-g2c4c91d9db (webtiles) character file. Game seed: 4492814778016427440 (custom seed) 29 mathmaestro the Grave Robber (level 3, 26/26 HPs) Began as a Demonspawn Necromancer on July 22, 2022. Quit the game on level 2 of the Dungeon. The game lasted 00:02:18 (1220 turns). mathmaestro the Grave Robber (DsNe) Turns: 1220, Time: 00:02:18 Health: 26/26 AC: 4 Str: 8 XL: 3 Next: 1% Magic: 2/6 EV: 12 Int: 18 God: Gold: 33 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . SeeInvis . d - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: slimy green scales 1, foul stench 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 33 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) Missiles i - 6 javelins Armour a - a +0 robe (worn) Scrolls c - 2 scrolls of brand weapon {unknown} e - a scroll of noise {unknown} h - a scroll of teleportation {unknown} Potions b - a potion of magic f - a potion of brilliance {unknown} g - a potion of curing {unknown} j - a potion of lignification {unknown} Skills: + Level 1.2 Fighting - Level 2.0 Dodging - Level 2.0 Stealth + Level 2.4 Spellcasting + Level 4.7 Necromancy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 76% 1d7 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 19% 2d7 8% 3 Animate Dead Necr 19% N/A 26% 4 Agony Necr 19% N/A 56% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in slimy green scales. (AC +2) You may rarely emit foul miasma when damaged in melee. Message History Done exploring. Done exploring. (D) Dungeon Where to? (? - help) There is a stone staircase leading down here. You climb downwards. The jackal barks! There is a stone staircase leading up here. A jackal is nearby! A jackal comes into view. x2 The jackal barks! You hit the jackal but do no damage. The jackal bites you but does no damage. The jackal barely misses you. Casting: Necrotise (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (chance to affect: 86%) The jackal barely resists. The jackal completely misses you. Casting: Necrotise (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (chance to affect: 86%) The jackal barely resists. The jackal misses you. x2 Casting: Necrotise (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (chance to affect: 86%) The jackal writhes in agony. You kill the jackal! The dead are walking! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... You begin to emit a foul stench of rot and decay. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ### ####Z####<###### ....h.h@......... ####.####.####### #.# ..# ..# ..# #..# .# You could see 2 jackals and a friendly jackal skeleton. Vanquished Creatures 4 endoplasms (D:1) A giant cockroach (D:1) 3 goblins (D:1) 3 hobgoblins (D:1) A jackal (D:2) 4 kobolds (D:1) 2 ball pythons (D:1) A bat (D:1) A frilled lizard (D:1) A rat (D:1) 21 creatures vanquished. Vanquished Creatures (collateral kills) 2 kobolds (D:1) A bat (D:1) 3 creatures vanquished. Grand Total: 24 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mathmaestro the Demonspawn Necromancer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 321 | D:1 | Gained mutation: You are partially covered in slimy green | scales. (AC +2) [demonic ancestry] 321 | D:1 | Reached XP level 2. HP: 20/20 MP: 5/5 862 | D:1 | Reached skill level 1 in Fighting 1220 | D:2 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 1220 | D:2 | Reached XP level 3. HP: 26/26 MP: 2/6 1220 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_blinker_ship, layout_loops_cross, chequers_arboretum D:2: layout_basic, basic_ecumenical_altar Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.0 Dodging | 2 | 2.0 Fighting | 1 | 1.2 Spellcasting | | 2.4 Necromancy | | 4.7 Action || total -------------------------++------- Melee: Dagger || 19 Cast: Necrotise || 35 Stab: Sleeping || 3 Armor: Robe || 10 Dodge: Dodged || 34 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1219 | 1202 | 17 | 239 | 790 | 2 | 609.5 | Dungeon | 1219 | 1202 | 17 | 239 | 790 | 2 | 609.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1212 daAuts D:2: 6 daAuts