Seeded DCSS version 0.29-a0-919-gd064cfad1c (webtiles) character file. Game seed: 1112987218567730915 (custom seed) 385 mathmaestro the Grave Robber (level 6, 45/47 HPs) Began as a Demonspawn Necromancer on July 26, 2022. Quit the game on level 3 of the Dungeon. The game lasted 00:05:37 (1862 turns). mathmaestro the Grave Robber (DsNe) Turns: 1862, Time: 00:05:38 Health: 45/47 AC: 8 Str: 8 XL: 6 Next: 48% Magic: 6/11 EV: 12 Int: 21 God: Gold: 114 SH: 0 Dex: 17 Spells: 8/12 levels left rFire . . . SeeInvis . r - +9 trident "Qiritoe" {vorpal, Int+3} rCold . . . Faith . (no shield) rNeg + . . Spirit . n - +0 leather armour rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . f - +2 pair of gloves {Dex+3} Will ..... (no boots) Stlth ++........ q - amulet of the acrobat HPRegen 1.15/turn k - ring of positive energy MPRegen 0.12/turn (no ring) @: no status effects A: slimy green scales 1, demonic guardian 1, powered by death 1, weakness stinger 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 114 gold pieces. Inventory: Hand Weapons e - a +0 dagger m - a +2 dagger of venom r - the +9 trident "Qiritoe" (weapon) {vorpal, Int+3} (You found it on level 2 of the Dungeon) It inflicts extra damage upon your enemies. Int: It affects your intelligence (+3). Missiles g - 4 javelins Armour f - a +2 pair of gloves of dexterity (worn) n - a +0 leather armour (worn) Jewellery k - a ring of positive energy (left hand) q - an amulet of the acrobat (around neck) Scrolls a - a scroll of poison {unknown} c - a scroll of teleportation {unknown} i - a scroll of immolation {unknown} l - a scroll of vulnerability {unknown} o - 2 scrolls of identify {unknown} s - a scroll of amnesia {unknown} Potions b - a potion of magic d - a potion of lignification {unknown} h - a potion of heal wounds {unknown} j - a potion of might {unknown} p - a potion of resistance {unknown} Skills: + Level 3.1 Fighting + Level 2.3 Armour - Level 2.0 Dodging - Level 2.0 Stealth + Level 3.6 Spellcasting + Level 5.8 Necromancy You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 100% 1d9 1% 1 b - Vampiric Draining Necr 28% 2d8 4% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Dead Necr 28% N/A 16% 4 Apportation Tloc 6% N/A 19% 1 Summon Small Mammal Summ 12% N/A 19% 1 Passwall Tmut/Erth 2% N/A 26% 2 Agony Necr 28% N/A 41% 5 Irradiate Conj/Tmut 1% 3d12 99% 5 Yara's Violent Unravell Hex/Tmut 1% 3d3 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in slimy green scales. (AC +2) A weak demonic guardian rushes to your aid. You regenerate a little health from kills. You have a small tail. Message History Sigmund casts a spell at you. You are confused. Sigmund casts a spell at you. The puff of flame misses you. Sigmund closely misses you. You closely miss Sigmund. You tail-slap Sigmund. Sigmund is lightly wounded. Sigmund casts a spell at you. You resist with some effort. You barely miss Sigmund. Sigmund is lightly wounded. Sigmund misses you. You're too confused to move! You feel less confused. Sigmund hits you but does no damage. Casting: Necrotise (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining (dangerous; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (lightly wounded) You draw life force from Sigmund! You feel life coursing into your body. Sigmund hits you but does no damage. Unknown command. Unknown command. You puncture Sigmund! Sigmund is severely wounded. Sigmund barely misses you. You closely miss Sigmund. Sigmund is severely wounded. You closely miss Sigmund. You tail-slap Sigmund. Sigmund is almost dead. Sigmund hits you with a +0 scythe. You puncture Sigmund! You kill Sigmund! Your Fighting skill increases to level 3! Your Armour skill increases to level 2! You have reached level 6! Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .......#.<## .......##..# ##......##.######### #...........#.....# #......##.#.......# #.........##(.....# #.....###.........# .. #.###.....# . #.# #.@...# #.# #..)..# #.# #.....# #.....# ####### There were no monsters in sight! Vanquished Creatures Sigmund (D:3) A water moccasin (D:3) Terence (D:3) 3 gnolls (D:3) An adder (D:2) 2 ball pythons (D:1) 6 bats 4 endoplasms 2 giant cockroaches 9 hobgoblins 3 quokkas (D:1) 3 frilled lizards 2 goblins (D:2) 3 kobolds 4 rats 45 creatures vanquished. Vanquished Creatures (collateral kills) An endoplasm (D:1) A goblin (D:1) 2 hobgoblins (D:1) A quokka (D:1) 5 creatures vanquished. Grand Total: 50 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mathmaestro the Demonspawn Necromancer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 223 | D:1 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 223 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 444 | D:1 | Reached skill level 1 in Fighting 704 | D:1 | Gained mutation: You are partially covered in slimy green | scales. (AC +2) [demonic ancestry] 704 | D:1 | Reached XP level 3. HP: 24/26 MP: 1/6 959 | D:1 | Got Epharghui's Papyrus of Changed Black Deeds 1542 | D:2 | Identified the +9 trident "Qiritoe" {vorpal, Int+3} 1574 | D:2 | Learned a level 3 spell: Vampiric Draining 1584 | D:3 | Noticed a water moccasin 1593 | D:3 | Killed a water moccasin 1594 | D:3 | Reached skill level 1 in Armour 1594 | D:3 | Reached skill level 5 in Necromancy 1594 | D:3 | Gained mutation: You have a small tail. [demonic ancestry] 1594 | D:3 | Reached XP level 4. HP: 30/33 MP: 1/8 1594 | D:3 | Reached XP level 5. HP: 35/38 MP: 1/9 1682 | D:3 | Noticed Terence 1692 | D:3 | Killed Terence 1843 | D:3 | Noticed Sigmund 1861 | D:3 | Killed Sigmund 1862 | D:3 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 1862 | D:3 | Reached XP level 6. HP: 45/47 MP: 6/11 1862 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_boxorama, layout_basic D:2: layout_basic D:3: layout_rooms, uniq_sigmund, uniq_terence Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 2 | 2.0 Dodging | 2 | 2.0 Fighting | 1 2 3 | 3.1 Armour | 1 2 | 2.3 Spellcasting | 3 | 3.6 Necromancy | 5 | 5.8 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 19 | || 19 Trident | 5 | 16 || 21 Tailslap | | 3 || 3 Cast: Necrotise | 55 | 12 || 67 Vampiric Draining | 1 | 1 || 2 Armor: Robe | 9 | || 9 Leather armour | 11 | 7 || 18 Dodge: Dodged | 29 | 13 || 42 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1865 | 1802 | 63 | 188 | 1229 | 3 | 621.7 | Dungeon | 1865 | 1802 | 63 | 188 | 1229 | 3 | 621.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1100 daAuts D:2: 474 daAuts D:3: 290 daAuts