Dungeon Crawl Stone Soup version 0.29.1-1-gd02db6906a (webtiles) character file. Game seed: 18107060357155488725 8 mathmaestro the Grave Robber (level 2, 12/20 HPs) Began as a Demonspawn Necromancer on Sept 23, 2022. Quit the game on level 1 of the Dungeon. The game lasted 00:01:10 (181 turns). mathmaestro the Grave Robber (DsNe) Turns: 181, Time: 00:01:10 Health: 12/20 AC: 2 Str: 8 XL: 2 Next: 0% Magic: 0/5 EV: 12 Int: 16 God: Gold: 24 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . SeeInvis . c - +0 whip rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: demonic magic 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 24 gold pieces. Inventory: Hand Weapons c - a +0 whip (weapon) Armour a - a +0 robe (worn) d - a +2 pair of boots Potions b - a potion of magic Skills: + Level 0.4 Fighting + Level 1.9 Dodging - Level 2.0 Stealth + Level 2.1 Spellcasting + Level 4.4 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 64% 1d7 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 16% 2d7 10% 3 Animate Dead Necr 16% N/A 32% 4 Agony Necr 16% N/A 65% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Spells you cast may paralyse adjacent enemies. Message History Your ball python skeleton crumbles into dust! You see here a +2 pair of boots. You swap places. You see here a +2 pair of boots. d - a +2 pair of boots A bat comes into view. Casting: Necrotise (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (ally target, chance to affect: 86%) The bat barely resists. The bat barely misses you. The bat hits you but does no damage. A stone appears from out of your range of vision. The stone barely misses your hobgoblin skeleton. Your hobgoblin skeleton barely misses the bat. The bat closely misses you. The bat attacks as you move away! The bat barely misses you. The bat hits you but does no damage. The bat misses you. Casting: Necrotise (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat (ally target, chance to affect: 86%) The bat writhes in agony. Your hobgoblin skeleton crumbles into dust! The bat barely misses you. The bat hits your hobgoblin skeleton. Your hobgoblin skeleton hits the bat. The bat dies! A stone appears from out of your range of vision. The stone barely misses your hobgoblin skeleton. Training target 2.0 for Stealth reached! Your Stealth skill increases to level 2! You have reached level 2! Your demonic ancestry asserts itself... A menacing aura infuses your magic. A stone appears from out of your range of vision. The stone hits your hobgoblin skeleton. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #....##............ ####.................. #.................... .#................###..... ...........###...###...... ...........#............. ..........Z#...........# ...........#...........# ##.....(..@#...........# ...........#...........#### ........................... ......##................... ...... #.....##............ ...... #.....####..###.#... ####.. ####### #......#.## ## #########.#........ #.......#.......... You could see a friendly hobgoblin skeleton. Vanquished Creatures A ball python (D:1) 3 hobgoblins (D:1) 4 creatures vanquished. Vanquished Creatures (collateral kills) A bat (D:1) A kobold (D:1) 2 creatures vanquished. Grand Total: 6 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mathmaestro the Demonspawn Necromancer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 180 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 180 | D:1 | Reached XP level 2. HP: 12/20 MP: 0/5 181 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_renting, layout_basic Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.0 Fighting | | 0.4 Dodging | | 1.9 Spellcasting | | 2.1 Necromancy | | 4.4 Action || total -------------------------++------- Melee: Unarmed || 2 Cast: Necrotise || 10 Armor: Robe || 2 Dodge: Dodged || 6