Dungeon Crawl Stone Soup version 0.29.1-1-gd02db6906a (webtiles) character file. Game seed: 15212383427097054675 8 mathmaestro the Grave Robber (level 2, 18/20 HPs) Began as a Demonspawn Necromancer on Sept 23, 2022. Quit the game on level 1 of the Dungeon. The game lasted 00:01:16 (469 turns). mathmaestro the Grave Robber (DsNe) Turns: 469, Time: 00:01:17 Health: 18/20 AC: 2 Str: 8 XL: 2 Next: 0% Magic: 5/5 EV: 12 Int: 16 God: Gold: 71 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . SeeInvis . c - +0 hand axe rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: demonic guardian 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 71 gold pieces. Inventory: Hand Weapons c - a +0 hand axe (weapon) Armour a - a +0 robe (worn) Scrolls d - 2 scrolls of teleportation {unknown} e - a scroll of fear {unknown} g - a scroll of brand weapon {unknown} Potions b - a potion of magic f - a potion of brilliance {unknown} h - a potion of flight {unknown} Skills: + Level 0.4 Fighting + Level 1.9 Dodging + Level 2.0 Stealth + Level 2.1 Spellcasting + Level 4.4 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 64% 1d7 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 16% 2d7 10% 3 Animate Dead Necr 16% N/A 32% 4 Agony Necr 16% N/A 65% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. Message History Casting: Necrotise (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (severely wounded, chance to affect: 85%) The endoplasm barely resists. Casting: Necrotise (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (severely wounded, chance to affect: 85%) The endoplasm writhes in agony. You kill the endoplasm! You start resting. Magic restored. d - 2 scrolls labelled BYIL EPHYWAIWN (gained 1) g - a scroll labelled QOIMIU EZ LAL You now have 52 gold pieces (gained 8). Found a stone staircase leading down. You open the door. There is an open door here. You now have 71 gold pieces (gained 19). h - a smoky yellow potion Found an escape hatch in the floor. There is an escape hatch in the floor here. You open the door. An endoplasm and a rat come into view. There is an open door here. You barely miss the rat. The rat closely misses you. You barely miss the rat. The rat barely misses you. x2 You hit the rat. The rat is heavily wounded. The rat bites you. You hit the rat. You kill the rat! Your Stealth skill increases to level 2! You have reached level 2! Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ..........# #####....## .P ..###....# .. . #...#.######## . .. ###........... +#. P.. ###.######## #.## ..# #.# #..#..P# #.##########...###.. #.........>'@J...........# ############.†...........# #...).........# ####### ########.........# ......# #....# #...P.P...# ......# #....# #..P#~#P..# ......# ##....# #..##~##..# ......# #.....# #..~~~~~..# ......# #.....# #..##~##..#.# You could see an endoplasm. Vanquished Creatures 3 endoplasms (D:1) A quokka (D:1) A frilled lizard (D:1) A rat (D:1) 6 creatures vanquished. Vanquished Creatures (collateral kills) A ball python (D:1) 1 creature vanquished. Grand Total: 7 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mathmaestro the Demonspawn Necromancer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 469 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 469 | D:1 | Reached XP level 2. HP: 18/20 MP: 5/5 469 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_water_cross, layout_basic, shapermc_ecumenical_altar_gd Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.0 Fighting | | 0.4 Dodging | | 1.9 Spellcasting | | 2.1 Necromancy | | 4.4 Action || total -------------------------++------- Melee: Hand axe || 14 Cast: Necrotise || 9 Dodge: Dodged || 10