Dungeon Crawl Stone Soup version 0.32-a0-1534-g5c60499851 (webtiles) character file. Game seed: 5773307696627742420 80 mbovary the Magician (level 4, 0/34 HPs) Began as a Djinni Conjurer on June 24, 2024. Hit by a goblin thrown by Robin (1 damage) ... on level 2 of the Dungeon. The game lasted 00:05:01 (1100 turns). mbovary the Magician(Djinni Conjurer) Turns: 1100, Time: 00:05:03 Health: 0/34 AC: 2 Str: 6 XL: 4 Next: 65% Gold: 31 EV: 11 Int: 22 God: SH: 0 Dex: 11 rFire + + . h - +0 whip rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (boots unavailable) Will ..... (no amulet) Stlth ++ j - ring of see invisible HPRegen 0.25/turn (no ring) %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 31 gold pieces. Inventory: Hand Weapons h - a +0 whip (weapon) Armour a - a +0 robe (worn) Jewellery j - a ring of see invisible (left hand) Scrolls f - a scroll of fog {unknown} g - a scroll of vulnerability {unknown} i - 2 scrolls of identify {unknown} Potions b - a potion of mutation {unknown} c - a potion of ambrosia {unknown} d - a potion of curing {unknown} e - 2 potions of haste {unknown} Skills: * Level 2.3 Fighting - Level 3.2 Dodging - Level 1.5 Stealth + Level 4.0 Spellcasting + Level 4.0 Conjurations + Level 4.0 Hexes + Level 4.0 Summonings + Level 4.0 Necromancy + Level 4.0 Translocations + Level 4.0 Fire Magic + Level 4.0 Ice Magic + Level 4.0 Air Magic + Level 4.0 Earth Magic + Level 4.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 2% 1 b - Searing Ray Conj 44% 2d6 3% 2 c - Fulminant Prism Conj/Alch 11% 3d8 22% 4 d - Iskenderun's Mystic Conj/Tloc 22% 2d6 (+2d3 22% 4 e - Sandblast Erth 44% 2d11 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:4 = Annotations: D:2 Robin Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The blast of sand hits the goblin! You kill the goblin! The hobgoblin shouts! The hobgoblin no longer looks unusually strong. The goblin barely misses you. Robin roars a battlecry! The goblins go into a battle-frenzy! The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The goblin closely misses you. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Okay, then. The hobgoblin no longer looks unusually strong. The goblin no longer looks unusually strong. x2 The goblin attacks as it pursues you! The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You see here a +0 dagger. Okay, then. Casting: Sandblast (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (83% to hit) The blast of sand hits the goblin! You kill the goblin! * * * LOW HITPOINT WARNING * * * The goblin no longer looks unusually strong. Casting: Sandblast (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (strong, 83% to hit) The blast of sand hits the goblin! You kill the goblin! * * * LOW HITPOINT WARNING * * * Robin throws the goblin at you! You die... Robin calls out, "Let's celebrate! Time for a feast!" ### ... ..# ########.... #.###### #............ #.#....# #............ #.#....# #..........# #.#....# #..........##### #.#....#########gg............. #(....>......g@)............... ###########.####.g..........#.g #...................# ##....#####.....#g)=. ##########.#......#.###.#.... .........#.#.##.#......g..... ########'#'#)##.#.(.###.##... #..............# #...... #..............# ####.#+ You could see Robin, a hobgoblin (strong) and 2 goblins. Vanquished Creatures 3 adders 5 bats (D:1) 4 endoplasms A giant cockroach (D:1) 9 goblins 4 hobgoblins 6 quokkas 8 ball pythons 3 frilled lizards 4 kobolds A rat (D:1) 48 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mbovary the Djinni Conjurer began the quest for the Orb. 0 | D:1 | mbovary set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 71 | D:1 | Reached skill level 1 in Fighting 71 | D:1 | Reached XP level 2. HP: 19/22 MP: 0/0 236 | D:1 | Reached XP level 3. HP: 25/28 MP: 0/0 236 | D:1 | Learned a level 1 spell: Sandblast 808 | D:2 | Reached XP level 4. HP: 31/33 MP: 0/0 873 | D:2 | You are sucked into a shaft and drop 2 floors! 964 | D:4 | Found Uvyg's Jewellery Boutique. 1078 | D:2 | Noticed Robin 1100 | D:2 | Hit by a goblin thrown by Robin Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_c, layout_basic, st_stairs_13, hex_large D:2: layout_basic, serial_shops, nicolae_shop_tiny_glass, serial_bayou_lagoon_a, uniq_robin D:3: layout_basic, jmf_multi_god_temple2, hellmonk_ecumenical_altar_leap_of_faith, dreamdust_princess_bridge, hangedman_abyss_or_decor_stabs D:4: nicolae_cairo_tiling_large_dashed, layout_layer_cave, kennysheep_mini_moat, serial_shops, shop, minivault_25, small_statue_intersection, chequers_mini_garden, nicolae_concentric_dashed_squares_wild, chequers_serial_rivers_room_b, kennysheep_generic_room_10 Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 2 | 2.3 Spellcasting | 4 | 4.0 Conjurations | 4 | 4.0 Hexes | 4 | 4.0 Summonings | 4 | 4.0 Necromancy | 4 | 4.0 Translocations | 4 | 4.0 Fire Magic | 4 | 4.0 Ice Magic | 4 | 4.0 Air Magic | 4 | 4.0 Earth Magic | 4 | 4.0 Alchemy | 4 | 4.0 Dodging | 3 | 3.2 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Whip | 3 | 3 || 6 Cast: Magic Dart | 57 | 14 || 71 Sandblast | 1 | 12 || 13 Armour: Robe | 2 | 20 || 22 Dodge: Dodged | 3 | 14 || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1104 | 1066 | 38 | 25 | 810 | 4 | 276.0 | Dungeon | 1104 | 1066 | 38 | 25 | 810 | 4 | 276.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 586 daAuts D:2: 354 daAuts D:4: 159 daAuts D:3: 3 daAuts