Dungeon Crawl Stone Soup version 0.32-a0-1605-gf4827b8d6a (webtiles) character file. Game seed: 1098379619592413237 100 mbovary the Magician (level 5, 0/39 HPs) Began as a Djinni Conjurer on June 29, 2024. Slain by a gnoll sergeant ... wielding a +3 heavy spear (9 damage) ... on level 3 of the Dungeon. The game lasted 00:05:22 (1696 turns). mbovary the Magician(Djinni Conjurer) Turns: 1696, Time: 00:05:22 Health: 0/39 AC: 7 Str: 8 XL: 5 Next: 3% Gold: 113 EV: 10 Int: 22 God: SH: 0 Dex: 13 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . m - +3 leather armour of a ziggurat {^Contam Str+2 Int+2} rPois ∞ (no helmet) rElec . f - +0 cloak rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ e - ring of wizardry HPRegen 0.26/turn (no ring) %: wizardry (x1), infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 113 gold pieces. Inventory: Armour a - a +0 robe f - a +0 cloak (worn) m - the +3 leather armour of a ziggurat (worn) {^Contam Str+2 Int+2} (You found it on level 2 of the Dungeon) Str+2: It affects your strength (+2). Int+2: It affects your intelligence (+2). ^Contam: It causes magical contamination when unequipped. Jewellery e - a ring of wizardry (left hand) Scrolls b - a scroll of identify {unknown} c - 3 scrolls of enchant weapon {unknown} d - a scroll of blinking {unknown} g - a scroll of noise {unknown} k - a scroll of fog {unknown} l - a scroll of brand weapon {unknown} n - a scroll of teleportation {unknown} o - a scroll of torment {unknown} q - a scroll of silence {unknown} Potions h - a potion of berserk rage {unknown} i - a potion of lignification {unknown} j - a potion of haste {unknown} p - a potion of heal wounds {unknown} Skills: * Level 2.7 Fighting - Level 2.1 Dodging - Level 1.5 Stealth * Level 4.3 Spellcasting * Level 4.3 Conjurations * Level 4.3 Hexes * Level 4.3 Summonings * Level 4.3 Necromancy * Level 4.3 Translocations * Level 4.3 Fire Magic * Level 4.3 Ice Magic * Level 4.3 Air Magic * Level 4.3 Earth Magic * Level 4.3 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 1% 2 c - Fulminant Prism Conj/Alch 11% 3d8 11% 4 d - Iskenderun's Mystic Conj/Tloc 23% 2d6 (+2d3 11% 4 e - Sting Conj/Alch 92% 1d8 1% 1 f - Scorch Fire 46% 2d6 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Aiming: Fulminant Prism (quite dangerous; 12% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. Your fulminant prism crackles loudly. You hear an explosion! The blast of energy engulfs the gnoll! The gnoll is almost dead. The blast of energy engulfs the gnoll sergeant! The gnoll sergeant is moderately wounded. You feel a bit more experienced. You hear a shout! Casting: Fulminant Prism (quite dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits the gnoll. You kill the gnoll! (Press . to maintain the ray.) You have reached level 5! The power to cast Scorch wells up from within. Spell assigned to 'f'. The searing ray hits the gnoll sergeant. The gnoll sergeant is heavily wounded. The searing ray hits the gnoll sergeant. The gnoll sergeant is heavily wounded. Press: ? - help, . - travel You can't see that place. Unknown command. The gnoll sergeant attacks as it pursues you! The gnoll sergeant closely misses you. The gnoll sergeant attacks as it pursues you! The gnoll sergeant hits you from afar with a +3 heavy spear! * * * LOW HITPOINT WARNING * * * You see here 3 stones. Your magical contamination has completely faded away. There is a dry fountain here. The gnoll sergeant attacks as it pursues you! The gnoll sergeant hits you from afar with a +3 heavy spear! You die... ≈≈###.# #...g......## ≈≈≈P#.# #.###.####.# ......# #(# #.# #.# ≈≈≈P#.### #.# #.# ##.## ≈≈###...# #.# #.###*..### ≈## ###.###########.# #...)...... P# #.............#######...##. ..#####.###########⌠.⌠..####.## .♣.#.<.....>..).@.g...........# .. ################.._.⌠..##..# #.....#.##..# #⌠...⌠# ..... ##...## #...# ....[ ###### # You could see a gnoll sergeant. Vanquished Creatures 3 adders 2 gnolls (D:3) 5 ribbon worms 6 bats 2 endoplasms A giant cockroach (D:2) 4 goblins (D:1) 6 hobgoblins 4 kobolds 5 ball pythons A frilled lizard (D:3) 4 rats 43 creatures vanquished. Vanquished Creatures (others) 4 fulminant prisms 4 creatures vanquished. Grand Total: 47 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mbovary the Djinni Conjurer began the quest for the Orb. 0 | D:1 | mbovary set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 146 | D:1 | Reached XP level 2. HP: 19/22 MP: 0/0 169 | D:1 | Reached skill level 1 in Fighting 468 | D:1 | Reached XP level 3. HP: 24/27 MP: 0/0 468 | D:1 | Learned a level 1 spell: Sting 901 | D:2 | Identified the +3 leather armour of a ziggurat {^Contam | Str+2 Int+2} 1001 | D:2 | Reached XP level 4. HP: 30/33 MP: 0/0 1619 | D:3 | Found a faded altar of an unknown god. 1671 | D:3 | Noticed a gnoll sergeant 1679 | D:3 | Reached XP level 5. HP: 17/39 MP: 0/0 1679 | D:3 | Learned a level 2 spell: Scorch 1696 | D:3 | Slain by a gnoll sergeant Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_open_corners, layout_rooms, serial_bayou_pond_c D:2: layout_loops_ring D:3: cheibrodos_helix_gallery, layout_loops_ring, serial_forest, infiniplex_forest_clump_double, infiniplex_forest_clump_small, infiniplex_forest_clump_long, infiniplex_forest_fountain, infiniplex_forest_lined_3, infiniplex_forest_join, serial_shops, nicolae_shop_bloodbath_and_beyond, hellmonk_ecumenical_altar_run_dry, dreamdust_princess_bridge Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 2 | 2.7 Spellcasting | 4 | 4.3 Conjurations | 4 | 4.3 Hexes | 4 | 4.3 Summonings | 4 | 4.3 Necromancy | 4 | 4.3 Translocations | 4 | 4.3 Fire Magic | 4 | 4.3 Ice Magic | 4 | 4.3 Air Magic | 4 | 4.3 Earth Magic | 4 | 4.3 Alchemy | 4 | 4.3 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 43 | 8 || 51 Searing Ray | 14 | 9 || 23 Fulminant Prism | | 4 || 4 Armour: Robe | 4 | || 4 Leather armour | | 4 || 4 Dodge: Dodged | 3 | 3 || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1695 | 1656 | 39 | 0 | 1374 | 3 | 565.0 | Dungeon | 1695 | 1656 | 39 | 0 | 1374 | 3 | 565.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 899 daAuts D:1: 535 daAuts D:3: 259 daAuts