Dungeon Crawl Stone Soup version 0.29.1-14-g9c671dbff4 (console) character file. mcsnuffer the Chiller (Deep Elf Ice Elementalist) Turns: 163, Time: 00:03:03 Health: 15/15 AC: 2 Str: 5 XL: 2 Next: 20% Magic: 7/8 EV: 12 Int: 19 God: Gold: 29 SH: 0 Dex: 15 Spells: 6/7 levels left rFire . . . SeeInvis . d - +0 dagger (drain) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: no striking features a: no special abilities You are on level 1 of the Dungeon. You have visited 1 branch of the dungeon, and seen 1 of its levels. You have collected 29 gold pieces. Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 3.0 Spellcasting + Level 5.0 Ice Magic You have 6 spell levels left. You know the following spells: Your Spells Type Power Damage Failure Level f - Freeze Ice 88% 1d10 1% 1 Your spell library contains the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 44% 1d7 6% 3 Ozocubu's Armour Ice 22% N/A 6% 3 Hailstorm Conj/Ice 12% 3d5 47% 4 Inventory: Hand Weapons d - a +0 dagger of draining (weapon) Armour a - a +0 robe (worn) Scrolls e - a scroll labelled GYM LUIWYRI f - a scroll labelled CUONIE VITUUTOAH Potions b - a potion of magic c - a white potion Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: #...... .# .............# . ..###............. ..# ...#.#.......... ....###...#........## #...#.............# #.#...#...........# #....@............# .)....###...........# #+### ########....# #.†)## #....## #.##..# ##### ## #...#.#### #...###...# #...#....# #.<....^8.. #...).##.# #...###... #......# .. ##.## ##### #####.##...###.. There are no monsters in sight! Message History You now have 29 gold pieces (gained 13). Things that are here: a +0 dagger; a goblin corpse You start resting. HP restored. A jackal is nearby! You start resting. A jackal is nearby! You start resting. Magic restored. The jackal barks! The jackal misses you. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - jackal Aim: a jackal You freeze the jackal. You kill the jackal! Your Ice Magic skill increases to level 5! Okay, then. Magic restored. An endoplasm comes into view. The endoplasm moves out of view. Found a dagger. The endoplasm quivers. The endoplasm jiggles. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - endoplasm Aim: an endoplasm You freeze the endoplasm! You kill the endoplasm! Saving game... please wait. Skill XL: | 1 2 | ---------------+-------+----- Ice Magic | 5 | 5.0 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.0 Action || total -------------------------++------- Cast: Freeze || 11 Dodge: Dodged || 2 Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mcsnuffer the Deep Elf Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 80 | D:1 | Reached XP level 2. HP: 14/15 MP: 2/8 147 | D:1 | Reached skill level 5 in Ice Magic Vanquished Creatures An endoplasm (D:1) 3 goblins (D:1) A hobgoblin (D:1) 2 jackals (D:1) 2 kobolds (D:1) A rat (D:1) 10 creatures vanquished. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 162 | 162 | 0 | 54 | 0 | 1 | 162.0 | Dungeon | 162 | 162 | 0 | 54 | 0 | 1 | 162.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 162 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 18 | 0 | 0.0 | 10 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 18 | 0 | 0.0 | 10 | 0 | 0.0 +---------+---------+-------+---------+---------+-------