Dungeon Crawl Stone Soup version 0.29-a0-231-g945431f764 (webtiles) character file. Game seed: 6449963834609801789 123 mcwallace the Firebug (level 5, -2/38 HPs) Began as a Formicid Fire Elementalist on Mar 1, 2022. Shot with an arrow by a centaur (4 damage) ... on level 3 of the Dungeon. The game lasted 00:06:08 (4036 turns). mcwallace the Firebug (Formicid Fire Elementalist) Turns: 4036, Time: 00:06:09 Health: -2/38 AC: 2 Str: 13 XL: 5 Next: 29% Magic: 5/9 EV: 12 Int: 16 God: Gold: 105 SH: 0 Dex: 11 Spells: 8/9 levels left rFire . . . SeeInvis + f - +0 dagger {short} rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet unavailable) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.12/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 105 gold pieces. Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Skills: + Level 1.8 Fighting + Level 1.9 Armour + Level 2.3 Dodging - Level 2.4 Stealth + Level 2.7 Spellcasting + Level 1.8 Conjurations + Level 3.5 Fire Magic You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 40% 2x1d6 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 26% 2d6 7% 2 Animate Skeleton Necr 4% N/A 19% 1 Pain Necr 8% 1d4 19% 1 Summon Small Mammal Summ 8% N/A 19% 1 Conjure Flame Conj/Fire 10% 6-21 19% 3 Inner Flame Hex/Fire 7% N/A 28% 3 Call Canine Familiar Summ 2% N/A 50% 3 Summon Guardian Golem Hex/Summ 2% N/A 50% 3 Flame Wave Conj/Fire 10% 2d5 52% 4 Animate Dead Necr 1% N/A 88% 4 Borgnjor's Vile Clutch Necr/Erth 1% N/A 99% 5 Death Channel Necr 1% N/A 100% 6 Inventory: Hand Weapons f - a +0 dagger (weapon) {short} (You took it off a goblin on level 1 of the Dungeon) Missiles d - 75 stones {throwing} Armour a - a +0 robe (worn) b - a +0 robe (You found it on level 1 of the Dungeon) c - a +0 scale mail (You found it on level 1 of the Dungeon) e - a +0 ring mail (You found it on level 1 of the Dungeon) k - a +0 scale mail of fire resistance (You found it on level 2 of the Dungeon) l - a +0 scale mail (You found it on level 2 of the Dungeon) o - a +0 robe (You took it off Jessica on level 2 of the Dungeon) q - a +0 chain mail (You found it on level 2 of the Dungeon) Jewellery i - a ring of positive energy (You found it on level 2 of the Dungeon) Scrolls h - 4 scrolls of magic mapping {unknown} j - a scroll of torment {unknown} m - a scroll of identify {unknown} n - a scroll of teleportation {unknown} Potions g - a potion of curing {unknown} p - a potion of heal wounds {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Vehumet #. #. #. ##.## #...#######.. #....b......# #...#c####### #####.# #@# #.# #.######### #..<....... ########### You could see a centaur and a bat. Message History You lost 1 mp, and now have 6/9 mp. You conjure some foxfire! The foxfire hits the adder. You kill the adder! 😎 MP[-1] You lost 1 mp, and now have 5/9 mp. You now have 105 gold pieces (gained 15). There is an open door here. There is an open door here. A frilled lizard comes into view. 😎 MP[+4] Your mp is fully restored (9). You conjure some foxfire! 😎 MP[-1] You lost 1 mp, and now have 8/9 mp. You conjure some foxfire! The foxfire hits the frilled lizard. You kill the frilled lizard! 😎 MP[-1] You lost 1 mp, and now have 7/9 mp. You conjure some foxfire! 😎 MP[-1] You lost 1 mp, and now have 6/9 mp. As you open the door, it creaks loudly! 😎 MP[+3] Your mp is fully restored (9). There is an open door here. There is a stone staircase leading down here. You see here a +0 short sword {short}. You see here a +0 dagger {short}. There is an open door here. A goblin comes into view. It is wielding a +0 dagger. You conjure some foxfire! 😎 MP[-1] You lost 1 mp, and now have 8/9 mp. The foxfire hits the goblin. The goblin hits you with a +0 dagger. 😕 HP[-2] You take 2 damage, and now have 36/38 hp. You closely miss the goblin. The goblin closely misses you. You hit the goblin. You kill the goblin! 😕 HP[+1] Things that are here: a +0 dagger {short}; a goblin corpse Done exploring. 😎 HP[+1] MP[+1] Your hp is fully restored (38). Your mp is fully restored (9). Done exploring. There is an open door here. You see here a +0 dagger {short}. You see here a +0 short sword {short}. You open the door. There is an open door here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You conjure some foxfire! 😎 MP[-1] You lost 1 mp, and now have 8/9 mp. You sense a monster nearby. 😎 MP[+1] Your mp is fully restored (9). A centaur comes into view. The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you. 😕 HP[-3] You take 3 damage, and now have 35/38 hp. You conjure some foxfire! The centaur shoots an arrow. The arrow barely misses you. 😕 MP[-1] You lost 1 mp, and now have 8/9 mp. The foxfire hits the centaur. You conjure some foxfire! 😕 MP[-1] You lost 1 mp, and now have 7/9 mp. The foxfire hits the centaur. x2; The centaur shoots an arrow. The arrow hits you! A bat comes into view. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * 😨 HP[-23] You take 23 damage, and now have 12/38 hp. MASSIVE DAMAGE!! (PAUSE) Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! 😨 MP[-1] You lost 1 mp, and now have 6/9 mp. The foxfire hits the centaur. x2; The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * 😱 HP[-11] You take 11 damage, and now have 1/38 hp. MASSIVE DAMAGE!! (PAUSE) Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the centaur. 😱 HP[+1] MP[-1] You lost 1 mp, and now have 5/9 mp. The centaur shoots an arrow. The arrow hits you. You die... Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 1 | 1.8 Dodging | 2 | 2.3 Armour | 1 | 1.9 Fighting | 1 | 1.8 Stealth | | 2.4 Spellcasting | | 2.7 Fire Magic | | 3.5 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 12 | || 12 Dagger | 9 | 18 || 27 Punch | | 1 || 1 Cast: Foxfire | 69 | 52 || 121 Stab: Sleeping | 1 | || 1 Armor: Robe | 8 | 3 || 11 Dodge: Dodged | 40 | 20 || 60 Levels and vault maps discovered: D:1: elethiomel_arrival_quiet, layout_basic, kennysheep_small_spiral D:2: minmay_chambers_of_ones, layout_basic, basic_altar, ebering_ecumenical_altar_rust, minmay_strange_pillars, kennysheep_jessica_study D:3: layout_loops_ring Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mcwallace the Formicid Fire Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 0 | D:1 | magus.rc [v1.9.6] 478 | D:1 | Reached skill level 1 in Conjurations 608 | D:1 | Reached XP level 2. HP: 11/20 MP: 0/5 881 | D:1 | Reached skill level 2 in Dodging 1786 | D:1 | Reached skill level 1 in Armour 1786 | D:1 | Reached XP level 3. HP: 25/25 MP: 2/6 2221 | D:2 | You pick up a book of Unlife and begin reading... 2221 | D:2 | You add the spells Animate Dead, Borgnjor's Vile Clutch and | Death Channel to your library. 2246 | D:2 | Reached skill level 1 in Fighting 2636 | D:2 | Found a radiant altar of Vehumet. 2747 | D:2 | Reached XP level 4. HP: 32/32 MP: 2/7 2883 | D:2 | Noticed Jessica 2898 | D:2 | Killed Jessica 3099 | D:2 | You add the spells Animate Skeleton and Pain to your | library. 3099 | D:2 | Got Jessica's Papyrus of Evil Rituals 3342 | D:2 | Found a faded altar of an unknown god. 3376 | D:2 | Reached XP level 5. HP: 38/38 MP: 4/9 3664 | D:2 | You pick up a book of Callings and begin reading... 3664 | D:2 | You add the spells Summon Small Mammal, Call Canine | Familiar and Summon Guardian Golem to your library. 4028 | D:3 | Noticed a centaur 4034 | D:3 | HP: 1/38 [centaur/arrow (11)] 4036 | D:3 | Shot with an arrow by a centaur Vanquished Creatures Jessica (D:2) 5 adders (D:2) A dart slug (D:2) 8 endoplasms 2 giant cockroaches (D:2) 6 goblins 6 hobgoblins 3 kobolds (D:2) 3 quokkas 6 ball pythons 2 bats (D:2) 3 frilled lizards 3 rats 49 creatures vanquished. Vanquished Creatures (others) 195 foxfires 195 creatures vanquished. Grand Total: 244 creatures vanquished Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 130 | 47 | 26.6 | 42 | 7 | 14.3 +---------+---------+-------+---------+---------+------- D:1 | 30 | 0 | 0.0 | 18 | 0 | 0.0 D:2 | 100 | 47 | 32.0 | 24 | 7 | 22.6 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 59.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 59.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4035 | 3802 | 233 | 183 | 2966 | 3 | 1345.0 | Dungeon | 4035 | 3802 | 233 | 183 | 2966 | 3 | 1345.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 2166 daAuts D:2: 1841 daAuts D:3: 26 daAuts