Dungeon Crawl Stone Soup version 0.29-a0-925-g0a7a3d12f8 (webtiles) character file. Game seed: 397143052967904883 1 mcwallace the Conjurer (level 1, -1/9 HPs) Began as a Vine Stalker Conjurer on July 28, 2022. Slain by a kobold ... wielding a +0 short sword (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:21 (44 turns). mcwallace the Conjurer (Vine Stalker Conjurer) Turns: 44, Time: 00:00:22 Health: -1/9 AC: 2 Str: 9 XL: 1 Next: 20% Magic: 0/4 EV: 12 Int: 18 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit + a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: fangs 2, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Skills: + Level 0.0 Fighting + Level 0.0 Armour + Level 1.5 Dodging - Level 2.4 Stealth + Level 2.2 Spellcasting + Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 5% 2 Dazzling Flash Conj/Hex 18% N/A 24% 3 Fulminant Prism Conj/Hex 4% 3d6 61% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 61% 4 Inventory: Armour a - a +0 robe (worn) Potions b - 2 potions of magic Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5955 Altars: #......# #......# #......# #......# ########## #$.....# #........# #......# #.>......# #......# #........########K.....# #...............@......# ..........####.#.......... ...........###....######## .#########..####### ########..# #.....##..# #..<..'...# #.....##..# ########...+ You could see a kobold. Message History 🤖 Initializing magus.rc ... Options error: Delay interrupt name "hungry" not recognised. (~/.crawlrc:4770) Options error: Bad monster_list_colour key: strict_neutral (~/.crawlrc:4785) Bad channel name for runrest: 'pray:' ✅ Successfully initialized magus.rc [v1.9.6] Welcome, mcwallace the Vine Stalker Conjurer. Will you be the one to retrieve the marvelous Orb of Zot from the depths? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. There is an open door here. Found an escape hatch in the floor. b - 2 potions of magic (gained 1) A kobold comes into view. It is wielding a +0 short sword. A kobold is nearby! A hobgoblin comes into view. The magic dart hits the hobgoblin. The hobgoblin shouts! 😎 MP[-1] You lost 1 mp, and now have 3/4 mp. The kobold shouts! You hit the hobgoblin but do no damage. The kobold hits you but does no damage. The hobgoblin hits you. 😕 HP[-1] You take 1 damage, and now have 8/9 hp. The magic dart hits the hobgoblin. You kill the hobgoblin! The kobold hits you with a +0 short sword. 😕 HP[-1] MP[-2] You take 1 damage, and now have 7/9 hp. You lost 2 mp, and now have 1/4 mp. The magic dart hits the kobold. The kobold hits you with a +0 short sword. 😮 HP[-1] MP[-1] You take 1 damage, and now have 6/9 hp. You lost 1 mp, and now have 0/4 mp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the kobold. The kobold closely misses you. You hit the kobold but do no damage. Your bite misses the kobold. The kobold barely misses you. 😕 HP[+1] You closely miss the kobold. The kobold barely misses you. You barely miss the kobold. Your bite misses the kobold. The kobold hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * 😨 HP[-4] You take 4 damage, and now have 3/9 hp. MASSIVE DAMAGE!! (PAUSE) You hit the kobold but do no damage. The kobold hits you but does no damage. You miss the kobold. The kobold hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * 😱 HP[-1] You take 1 damage, and now have 2/9 hp. You barely miss the kobold. The kobold hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * 😱 HP[-1] You take 1 damage, and now have 1/9 hp. 😱 MP[+1] The kobold attacks as you move away! The kobold barely misses you. The kobold barely misses you. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 short sword (moderately wounded, 100% to hit) The magic dart hits the kobold. The kobold hits you with a +0 short sword. You die... Action || total -------------------------++------- Melee: Unarmed || 8 Cast: Magic Dart || 4 Armor: Robe || 2 Dodge: Dodged || 5 Levels and vault maps discovered: D:1: dpeg_arrival_rooms_a, layout_rooms, basic_ecumenical_altar, kennysheep_pointless_box Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mcwallace the Vine Stalker Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 0 | D:1 | magus.rc [v1.9.6] 37 | D:1 | HP: 2/9 [kobold/+0 short sword (1)] 44 | D:1 | Slain by a kobold Vanquished Creatures A hobgoblin (D:1) 1 creature vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 2 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 2 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 44 | 44 | 0 | 0 | 21 | 1 | 44.0 | Dungeon | 44 | 44 | 0 | 0 | 21 | 1 | 44.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 44 daAuts