Dungeon Crawl Stone Soup version 0.30-a0-347-gf58ed5266c (webtiles) character file. Game seed: 13216301478957585432 429 mcwallace the Chiller (level 6, -4/36 HPs) Began as an Octopode Ice Elementalist on Nov 6, 2022. Slain by Pikel ... wielding a +2 whip of electrocution (10 damage) ... on level 4 of the Dungeon. The game lasted 00:11:59 (3498 turns). mcwallace the Chiller (Octopode Ice Elementalist) Turns: 3498, Time: 00:12:00 Health: -4/36 AC: 8 Str: 7 XL: 6 Next: 98% Magic: 11/11 EV: 14 Int: 25 God: Gold: 176 SH: 4 Dex: 13 Spells: 5/12 levels left rFire . . . SeeInvis . d - +0 spear {polearm} rCold . . . Faith . u - +0 buckler rNeg . . . Spirit . (helmet restricted) rPois . Reflect . h - amulet of magic regeneration {@e2} rElec . Harm . p - +6 ring of intelligence rCorr . Rampage . A - ring of flight Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.52/turn (no ring) (no ring) (no ring) @: mighty, ice-armoured, flying A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 176 gold pieces. Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Skills: + Level 4.1 Dodging - Level 2.6 Stealth + Level 2.2 Shields + Level 3.9 Spellcasting + Level 5.4 Ice Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 100% 1d10 1% 1 b - Frozen Ramparts Ice 64% 1d10 3% 3 c - Ozocubu's Armour Ice 32% N/A 3% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 36% N/A 6% 2 Passwall Tmut/Erth 3% N/A 19% 2 Swiftness Air 4% N/A 36% 3 Summon Ice Beast Ice/Summ 18% N/A 36% 4 Inventory: Hand Weapons d - a +0 spear (weapon) {polearm} (You found it on level 1 of the Dungeon) z - a +0 scythe {polearm} (You took it off Sigmund on level 3 of the Dungeon) Missiles m - 5 poisoned darts {throwing} o - 14 stones {throwing} Armour u - a +0 buckler (worn) (You found it on level 3 of the Dungeon) Magical Staves B - a staff of fire {!astaff} (You found it on level 4 of the Dungeon) Jewellery c - an amulet of reflection (You took it off a goblin on level 2 of the Dungeon) h - an amulet of magic regeneration (around mantle) {@e2} (You found it on level 1 of the Dungeon) p - a +6 ring of intelligence (left tentacle) (You found it on level 2 of the Dungeon) A - a ring of flight (right tentacle) (You found it on level 3 of the Dungeon) Wands y - a wand of polymorph (12) (You took it off Sigmund on level 3 of the Dungeon) Scrolls b - 3 scrolls of teleportation {@r4} g - a scroll of enchant armour n - 3 scrolls of immolation {!r!r} q - 2 scrolls of fog t - a scroll of brand weapon v - a scroll of enchant weapon x - a scroll of vulnerability {unknown} Potions a - a potion of magic e - 2 potions of lignification {!q} f - a potion of heal wounds {unknown} i - a potion of degeneration {!q@e2} j - a potion of mutation {!q} k - 2 potions of attraction {!q} l - a potion of brilliance s - 4 potions of curing {@q1} w - a potion of resistance Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 20479 Temple: D:4-7 Altars: Annotations: D:4 Pikel ################.#.......## .................#.......# .................#.......# .........†.......#.......# .........#######+#K......# .........##......#.......# #....#####'##.....$#5......# #....##....##......#.......# #...........#...@..#......... #....##....#####K###.......... #....##....#.................. #..........#.................. #..........#................. '.<........#...<..........$. #..####.##'#................ #..####.#......############# ....#...#......# You could see Pikel. Message History You kill the adder! The frozen ramparts melt away as you move. e - 2 potions of lignification {!q} (gained 1) You see here an adder corpse. You now have 176 gold pieces (gained 9). You see here an adder corpse. 2 lemures come into view. 😎 MP[+2] Your mp is fully restored (11). You reach down and open the door. The lemure shouts! You hear a shout! Pikel, Merchant of Souls comes into view. He is wielding a +2 whip of electrocution. A lemure comes into view. There is an open door here. There is an open door here. You reach down and open the door. There is an open door here. Casting: Frozen Ramparts (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 3% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes the lemure. 😎 MP[-3] You lost 3 mp, and now have 8/11 mp. Casting: Frozen Ramparts (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A film of ice covers your body! The wall freezes the lemure! The lemure hits you. 😕 HP[-3] MP[-2] You take 3 damage, and now have 33/36 hp. You lost 2 mp, and now have 6/11 mp. Reach: d) +0 spear {polearm} Press: ? - help, Dir - move target, f - Pikel Aim: Pikel, wielding a +2 whip of electrocution and wearing a +0 robe (about 49% to evade your +0 spear) The lemure is in the way. You hit the lemure. You grab the lemure. You squeeze the lemure! You constrict the lemure. The wall freezes Pikel but does no damage. The wall freezes the lemure. You kill the lemure! That felt strangely unrewarding. 😕 MP[+1] Reach: d) +0 spear {polearm} Press: ? - help, Dir - move target, f/p - Pikel Aim: Pikel, wielding a +2 whip of electrocution and wearing a +0 robe (about 49% to evade your +0 spear) You reach to attack! You closely miss Pikel. The wall freezes Pikel but does no damage. Reach: d) +0 spear {polearm} Press: ? - help, Dir - move target, f/p - Pikel Aim: Pikel, wielding a +2 whip of electrocution and wearing a +0 robe (about 49% to evade your +0 spear) You hit Pikel. You grab Pikel. You squeeze Pikel. You constrict Pikel, but do no damage. The wall freezes Pikel but does no damage. Pikel barely misses you. The wall freezes Pikel. Pikel hits you with a +2 whip of electrocution. 😕 HP[-4] MP[+1] You take 4 damage, and now have 29/36 hp. Reach: d) +0 spear {polearm} Press: ? - help, Dir - move target, f/p - Pikel Aim: Pikel, wielding a +2 whip of electrocution and wearing a +0 robe (lightly wounded, constricted by you, about 11% to evade your +0 spear) You hit Pikel. You constrict Pikel, but do no damage. The wall freezes Pikel but does no damage. Pikel says, "You'll rot in Tartarus!" Pikel hits you with a +2 whip of electrocution. You are electrocuted! * * * LOW HITPOINT WARNING * * * 😨 HP[-17] You take 17 damage, and now have 12/36 hp. MASSIVE DAMAGE!! (PAUSE) Aiming: Polymorph Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Pikel Aim: Pikel, wielding a +2 whip of electrocution and wearing a +0 robe (moderately wounded, constricted by you, will become an ogre, a hornet, or a wyvern, chance to affect: 49%) Okay, then. Unknown command. You feel very mighty all of a sudden. You constrict Pikel, but do no damage. The wall freezes Pikel. Pikel completely misses you. 😨 MP[+1] Reach: d) +0 spear {polearm} Press: ? - help, Dir - move target, f/p - Pikel Aim: Pikel, wielding a +2 whip of electrocution and wearing a +0 robe (moderately wounded, constricted by you, about 11% to evade your +0 spear) You puncture Pikel! You squeeze Pikel. You constrict Pikel. The wall freezes Pikel! Pikel drinks a potion. Pikel is healed! 😨 HP[+1] Reach: d) +0 spear {polearm} Press: ? - help, Dir - move target, f/p - Pikel Aim: Pikel, wielding a +2 whip of electrocution and wearing a +0 robe (heavily wounded, constricted by you, about 11% to evade your +0 spear) You puncture Pikel! You squeeze Pikel. The frozen ramparts melt away. You constrict Pikel. Pikel misses you. 😨 MP[+1] Reach: d) +0 spear {polearm} Press: ? - help, Dir - move target, f/p - Pikel Aim: Pikel, wielding a +2 whip of electrocution and wearing a +0 robe (almost dead, constricted by you, about 11% to evade your +0 spear) You completely miss Pikel. You constrict Pikel. Pikel hits you with a +2 whip of electrocution! * * * LOW HITPOINT WARNING * * * You are electrocuted! You die... Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Dodging | 3 4 | 4.1 Spellcasting | 3 | 3.9 Shields | 1 2 | 2.2 Ice Magic | 5 | 5.4 Stealth | | 2.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Spear | 113 | 93 || 206 Constrict | 22 | 19 || 41 Tentacles | 18 | 14 || 32 Cast: Freeze | 9 | || 9 Frozen Ramparts | 1 | 15 || 16 Ozocubu's Armour | | 11 || 11 Use: Scroll | | 12 || 12 Potion | | 1 || 1 Stab: Sleeping | 16 | 5 || 21 Armor: Skin | 1 | 11 || 12 Dodge: Dodged | 44 | 29 || 73 Block: Buckler | | 7 || 7 Levels and vault maps discovered: D:1: dpeg_arrival_subterranean_lakeside_camping, layout_basic, hellmonk_ecumenical_altar_lost_god, chequers_serial_rivers_marsh, nrook_mini_backslash, serial_bayou_lagoon_a D:2: layout_loops_corners, uniq_robin, uniq_jessica D:3: layout_basic, uniq_terence, uniq_natasha, uniq_sigmund D:4: layout_gridville, minmay_fountain_box, uniq_pikel, uniq_ijyb, uniq_duvessa Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mcwallace the Octopode Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 0 | D:1 | magus.rc [v1.9.6] 126 | D:1 | Reached XP level 2. HP: 5/17 MP: 0/5 182 | D:1 | Found a faded altar of an unknown god. 444 | D:1 | You pick up a book of Burglary and begin reading... 444 | D:1 | You add the spells Passwall, Ensorcelled Hibernation and | Swiftness to your library. 773 | D:1 | Reached XP level 3. HP: 21/21 MP: 6/6 1137 | D:2 | Learned a level 3 spell: Frozen Ramparts 1141 | D:2 | Learned a level 3 spell: Ozocubu's Armour 1431 | D:2 | Noticed Jessica 1534 | D:2 | Reached XP level 4. HP: 24/27 MP: 8/8 1545 | D:2 | Killed Jessica 1546 | D:2 | Reached skill level 3 in Dodging 1660 | D:2 | Noticed Robin 1665 | D:2 | Reached skill level 3 in Spellcasting 1676 | D:2 | Killed Robin 1902 | D:3 | Noticed Sigmund 1916 | D:3 | Reached XP level 5. HP: 29/31 MP: 6/9 1930 | D:3 | Noticed Terence 2244 | D:3 | Killed Terence 2475 | D:3 | Noticed Natasha 2480 | D:3 | Killed Natasha 2481 | D:3 | Reached skill level 1 in Shields 2481 | D:3 | Reached skill level 5 in Ice Magic 2665 | D:3 | Killed Sigmund 2666 | D:3 | Reached skill level 4 in Dodging 2666 | D:3 | Reached XP level 6. HP: 34/36 MP: 9/11 2853 | D:3 | Noticed Natasha 2859 | D:3 | Killed Natasha 2860 | D:3 | Reached skill level 2 in Shields 3318 | D:3 | Noticed Natasha 3324 | D:3 | Killed Natasha 3465 | D:4 | Noticed Pikel 3498 | D:4 | HP: 6/36 [Pikel/+2 whip of electrocution (7)] 3498 | D:4 | Slain by Pikel Vanquished Creatures Sigmund (D:3) A lemure (D:4) Jessica (D:2) Natasha (thrice) (D:3) Terence (D:3) Robin (D:2) 3 adders 3 worms 2 dart slugs (D:2) 11 ball pythons 4 bats 4 endoplasms 4 giant cockroaches 20 goblins 8 hobgoblins 5 quokkas 7 frilled lizards 7 kobolds 7 rats 93 creatures vanquished. Vanquished Creatures (others) 32 plants (D:1) 32 creatures vanquished. Grand Total: 125 creatures vanquished Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 229 | 385 | 62.7 | 69 | 23 | 25.0 +---------+---------+-------+---------+---------+------- D:1 | 35 | 9 | 20.5 | 23 | 6 | 20.7 D:2 | 42 | 73 | 63.5 | 22 | 14 | 38.9 D:3 | 134 | 303 | 69.3 | 22 | 3 | 12.0 D:4 | 18 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 153.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 153.5 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3519 | 3197 | 322 | 0 | 2298 | 4 | 879.8 | Dungeon | 3519 | 3197 | 322 | 0 | 2298 | 4 | 879.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1466 daAuts D:2: 956 daAuts D:1: 944 daAuts D:4: 152 daAuts