Dungeon Crawl Stone Soup version 0.30-a0-359-gd0147acb1a (webtiles) character file. Game seed: 12965530364900922459 18 mcwallace the Gusty (level 2, -11/18 HPs) Began as an Octopode Air Elementalist on Nov 12, 2022. Mangled by a gnoll ... wielding a +0 flail (14 damage) ... on level 2 of the Dungeon. The game lasted 00:01:50 (1121 turns). mcwallace the Gusty (Octopode Air Elementalist) Turns: 1121, Time: 00:01:50 Health: -11/18 AC: 1 Str: 7 XL: 2 Next: 70% Magic: 8/14 EV: 7 Int: 17 God: Gold: 39 SH: 0 Dex: 12 Spells: 4/5 levels left rFire + . . SeeInvis . j - +2 dagger (freeze) {short} rCold . . . Faith . (no shield) rNeg + . . Spirit . (helmet restricted) rPois + Reflect . (no amulet) rElec . Harm . b - ring of protection from fire rCorr . Rampage . i - ring of magical power Will ..... k - ring of poison resistance Stlth +++....... m - ring of positive energy HPRegen 0.23/turn (no ring) MPRegen 0.14/turn (no ring) (no ring) (no ring) @: very slightly contaminated, held A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 39 gold pieces. Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Skills: + Level 0.7 Fighting + Level 2.2 Dodging - Level 2.6 Stealth + Level 2.2 Spellcasting + Level 1.3 Conjurations + Level 3.1 Air Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 36% 1d5 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 18% 2-3/arc 11% 2 Swiftness Air 12% N/A 16% 3 Airstrike Air 6% 2d(1-17) 45% 4 Inventory: Hand Weapons d - a +0 whip {mace} (You found it on level 1 of the Dungeon) g - a +0 war axe {axe} (You found it on level 1 of the Dungeon) j - a +2 dagger of freezing (weapon) {short} (You took it off a kobold on level 1 of the Dungeon) Missiles e - 3 stones {throwing} Jewellery b - a ring of protection from fire (left tentacle) (You found it on level 1 of the Dungeon) i - a ring of magical power (right tentacle) (You found it on level 1 of the Dungeon) k - a ring of poison resistance (on tentacle) (You found it on level 1 of the Dungeon) m - a ring of positive energy (on tentacle) (You found it on level 1 of the Dungeon) Scrolls f - 2 scrolls of identify {unknown} n - a scroll of teleportation {unknown} o - a scroll of brand weapon {unknown} Potions a - a potion of magic c - a potion of cancellation {unknown} h - a potion of heal wounds {unknown} l - 2 potions of attraction {unknown} p - a potion of ambrosia {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10879 Altars: ## .. .. .# # .# ... .# .....###.# ....ggg@.# .....##### ... # You could see 3 gnolls. Message History 😕 HP[-1] You take 1 damage, and now have 17/18 hp. The bat hits you. The bat misses you. 😕 HP[-1] You take 1 damage, and now have 16/18 hp. You completely miss the bat. You grab the bat. You squeeze the bat. You kill the bat! 😕 HP[+1] No target in view! No target in view! o - a scroll labelled QAUTSE YGOFUG 😎 HP[+1] Your hp is fully restored (18). Key pressed, stopping explore. p - a sedimented emerald potion You now have 39 gold pieces (gained 5). There is an open gate here. Done exploring. Done exploring. There is an open gate here. There is a stone staircase leading down here. There is an open door here. You open the door. There is an open door here. There is an open door here. There is an open door here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Casting: Shock (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 club (asleep, 100% to hit) The zap hits the gnoll. The gnoll shouts! The zap hits the gnoll. The gnoll shouts! The zap hits the gnoll. The gnoll shouts! 😎 MP[-1] You lost 1 mp, and now have 13/14 mp. Casting: Shock (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (lightly wounded, 72% to hit) The zap hits the gnoll. x3 A gnoll comes into view. It is wielding a +0 flail. 😎 MP[-1] You lost 1 mp, and now have 12/14 mp. Casting: Shock (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the gnoll. The zap misses the gnoll. The gnoll throws a throwing net. The throwing net hits you. You become entangled in the net! 😎 MP[-1] You lost 1 mp, and now have 11/14 mp. Casting: Shock (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 club (lightly wounded, 72% to hit) The zap hits the gnoll. You kill the gnoll! The zap hits the gnoll. x2 😎 MP[-1] You lost 1 mp, and now have 10/14 mp. Casting: Shock (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (heavily wounded, 72% to hit) The zap hits the gnoll. x2 😎 MP[-1] You lost 1 mp, and now have 9/14 mp. Aiming: Shock (safe; 8% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (severely wounded, 72% to hit) The zap hits the gnoll but does no damage. The zap hits the gnoll. The zap hits the gnoll. The gnoll hits you with a +0 flail! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * 😱 HP[-15] MP[-1] You take 15 damage, and now have 3/18 hp. MASSIVE DAMAGE!! (PAUSE) You lost 1 mp, and now have 8/14 mp. Aiming: Shock (safe; 8% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (almost dead, 72% to hit) You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. The gnoll hits you with a +0 flail! Ouch! That really hurt! You die... Action || total -------------------------++------- Melee: Whip || 4 Constrict || 4 War axe || 3 Unarmed || 3 Dagger || 5 Tentacles || 3 Cast: Shock || 6 Stab: Sleeping || 5 Dodge: Dodged || 8 Levels and vault maps discovered: D:1: kennysheep_arrival_seaside, layout_rooms, st_stairs_7, minivault_11, roderic_lattice_a D:2: layout_loops_ring, hellmonk_ecumenical_altar_heavens_door, chequers_serial_rivers_micro_c Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mcwallace the Octopode Air Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 0 | D:1 | magus.rc [v1.9.6] 610 | D:1 | Reached XP level 2. HP: 18/18 MP: 5/5 1120 | D:2 | HP: 3/18 [gnoll/+0 flail (15)] 1121 | D:2 | Mangled by a gnoll Vanquished Creatures A gnoll (D:2) A bat (D:1) A goblin (D:1) A hobgoblin (D:1) 3 frilled lizards (D:1) 2 kobolds (D:1) 2 rats (D:1) 11 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 26 | 1 | 3.7 | 10 | 1 | 9.1 +---------+---------+-------+---------+---------+------- D:1 | 12 | 1 | 7.7 | 9 | 1 | 10.0 D:2 | 14 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 13.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 13.5 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1119 | 1013 | 106 | 100 | 806 | 2 | 559.5 | Dungeon | 1119 | 1013 | 106 | 100 | 806 | 2 | 559.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1112 daAuts D:2: 6 daAuts