Dungeon Crawl Stone Soup version 0.30-a0-359-gd0147acb1a (webtiles) character file. Game seed: 15307250542043105614 7 mcwallace the Gusty (level 2, -1/16 HPs) Began as a Tengu Air Elementalist on Nov 13, 2022. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:00 (64 turns). mcwallace the Gusty (Tengu Air Elementalist) Turns: 64, Time: 00:01:01 Health: -1/16 AC: 2 Str: 8 XL: 2 Next: 4% Magic: 0/6 EV: 12 Int: 15 God: Gold: 15 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . SeeInvis . d - +0 sling rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.22/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: beak, talons 3 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 15 gold pieces. Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Skills: + Level 0.4 Fighting + Level 2.3 Dodging - Level 2.0 Stealth + Level 2.1 Spellcasting + Level 1.7 Conjurations + Level 4.1 Air Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 40% 1d5 7% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 20% 2-3/arc 10% 2 Swiftness Air 14% N/A 12% 3 Airstrike Air 7% 2d(1-17) 36% 4 Inventory: Hand Weapons c - a +0 club {mace} (You found it on level 1 of the Dungeon) d - a +0 sling (weapon) (You found it on level 1 of the Dungeon) Armour a - a +0 robe (worn) Potions b - a potion of magic e - a potion of mutation {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5929 Altars: .. .. . . .. .# .##.##. ..... ....# #..)# #...# #@..# #h..# #######...##### #?....†........ ...)............ .#[..........### #####.#...######## #......##..'.### #.#...###.<#...# You could see a jackal. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, p - jackal The zap misses the jackal. x2; The zap hits the ball python. The jackal completely misses you. The jackal barely misses you. x2 The jackal misses you. 😮 MP[-1] You lost 1 mp, and now have 3/4 mp. Casting: Shock (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the jackal. The zap hits the ball python. You kill the ball python! The jackal bites you but does no damage. The jackal misses you. The jackal bites you. 😮 HP[-1] MP[-1] You take 1 damage, and now have 6/10 hp. You lost 1 mp, and now have 2/4 mp. Casting: Shock (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (heavily wounded, 60% to hit) You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. The jackal bites you but does no damage. The jackal completely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * 😨 HP[-3] MP[-1] You take 3 damage, and now have 3/10 hp. MASSIVE DAMAGE!! (PAUSE) You lost 1 mp, and now have 1/4 mp. Casting: Shock (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded, 60% to hit) The zap hits the jackal. You kill the jackal! The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * 😱 HP[-2] MP[-1] You now have 11 max hp (+1). You take 2 damage, and now have 1/11 hp. You lost 1 mp, and now have 0/4 mp. The jackal attacks as you move away! The jackal closely misses you. You shoot a sling bullet. The sling bullet hits the jackal. You kill the jackal! The jackal bites you but does no damage. x2 You have reached level 2! 😱 HP[+2] You now have 16 max hp (+5). You regained 2 hp, and now have 3/16 hp. You shoot a sling bullet. The sling bullet closely misses the jackal. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * 😱 HP[-2] You take 2 damage, and now have 1/16 hp. You shoot a sling bullet. The sling bullet barely misses the jackal. The jackal misses you. The jackal bites you but does no damage. Your magical contamination has completely faded away. You shoot a sling bullet. The sling bullet closely misses the jackal. The jackal misses you. The jackal closely misses you. 😱 HP[+1] MP[+1] You shoot a sling bullet. The sling bullet barely misses the jackal. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * 😱 HP[-1] You take 1 damage, and now have 1/16 hp. You shoot a sling bullet. The sling bullet closely misses the jackal. The jackal completely misses you. The jackal barely misses you. Casting: Shock (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (lightly wounded, 60% to hit) The zap misses the jackal. The jackal closely misses you. 😱 MP[-1] You lost 1 mp, and now have 0/6 mp. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal attacks as you move away! The jackal barely misses you. You shoot a sling bullet. The sling bullet hits the jackal. The jackal barely misses you. The jackal completely misses you. You shoot a sling bullet. The sling bullet hits the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... Action || total -------------------------++------- Fire: Sling || 14 Cast: Shock || 4 Armor: Robe || 5 Dodge: Dodged || 22 Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_3, layout_loops_cross Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mcwallace the Tengu Air Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 0 | D:1 | magus.rc [v1.9.6] 52 | D:1 | HP: 1/10 [jackal (2)] 55 | D:1 | Reached XP level 2. HP: 3/16 MP: 0/6 58 | D:1 | HP: 1/16 [jackal (1)] 64 | D:1 | HP: 1/16 [jackal (1)] 64 | D:1 | Slain by a jackal Vanquished Creatures A ball python (D:1) A goblin (D:1) 3 jackals (D:1) A kobold (D:1) 6 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 11 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 11 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 11.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 11.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 68 | 68 | 0 | 0 | 36 | 1 | 68.0 | Dungeon | 68 | 68 | 0 | 0 | 36 | 1 | 68.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 68 daAuts