Crash caused by signal #6: Aborted Version: Dungeon Crawl Stone Soup 0.28-a0-620-g539b0f7ac7 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 9414057849265586414, deterministic pregen: 1 Command line: /usr/games/crawl-git-539b0f7ac7 -name mdk -rc /dgldir/rcfiles/crawl-git/mdk.rc -macro /dgldir/rcfiles/crawl-git/mdk.macro -morgue /dgldir/morgue/mdk/ -webtiles-socket /crawl-master/webserver/sockets/mdk:2021-10-06.16:35:48.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 31 stack frames. /usr/games/crawl-git-539b0f7ac7(_Z17write_stack_traceP8_IO_FILE+0x3f) [0x561f6e53702f]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-539b0f7ac7(_Z13do_crash_dumpv+0x431) [0x561f6e53e971]: do_crash_dump() /usr/games/crawl-git-539b0f7ac7(_Z20crash_signal_handleri+0x1fa) [0x561f6e5374ba]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x46210) [0x7ff669d04210]: /lib/x86_64-linux-gnu/libc.so.6(gsignal+0xcb) [0x7ff669d0418b]: /lib/x86_64-linux-gnu/libc.so.6(abort+0x12b) [0x7ff669ce3859]: /lib/x86_64-linux-gnu/libstdc++.so.6(+0x9e951) [0x7ff66a0db951] /lib/x86_64-linux-gnu/libstdc++.so.6(+0xaa47c) [0x7ff66a0e747c] /lib/x86_64-linux-gnu/libstdc++.so.6(+0xaa4e7) [0x7ff66a0e74e7] /lib/x86_64-linux-gnu/libstdc++.so.6(+0xaa799) [0x7ff66a0e7799] /lib/x86_64-linux-gnu/libstdc++.so.6(_ZSt19__throw_logic_errorPKc+0x41) [0x7ff66a0de25e] /usr/games/crawl-git-539b0f7ac7(+0x3e0264) [0x561f6e502264]: /usr/games/crawl-git-539b0f7ac7(+0x3eb699) [0x561f6e50d699]: /usr/games/crawl-git-539b0f7ac7(+0x3e2a43) [0x561f6e504a43]: /usr/games/crawl-git-539b0f7ac7(_Z9dump_charRKNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEEbbPK15scorefile_entry+0x4a) [0x561f6e50931a]: dump_char(std::__cxx11::basic_string, std::allocator > const&, bool, bool, scorefile_entry const*) /usr/games/crawl-git-539b0f7ac7(_Z8end_gameR15scorefile_entry+0x1a1) [0x561f6e5f81a1]: end_game(scorefile_entry&) /usr/games/crawl-git-539b0f7ac7(_Z4ouchi16kill_method_typejPKcbS1_+0x2be1) [0x561f6e91f1c1]: ouch(int, kill_method_type, unsigned int, char const*, bool, char const*) /usr/games/crawl-git-539b0f7ac7(_ZN6player4hurtEPK5actori9beam_type16kill_method_typeNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEESA_bb+0x59) [0x561f6e94bcf9]: player::hurt(actor const*, int, beam_type, kill_method_type, std::__cxx11::basic_string, std::allocator >, std::__cxx11::basic_string, std::allocator >, bool, bool) /usr/games/crawl-git-539b0f7ac7(_ZN6attack14inflict_damageEi9beam_typeb+0x133) [0x561f6e4daa53]: attack::inflict_damage(int, beam_type, bool) /usr/games/crawl-git-539b0f7ac7(_ZN6attack20handle_phase_damagedEv+0x59) [0x561f6e4da7d9]: attack::handle_phase_damaged() /usr/games/crawl-git-539b0f7ac7(_ZN12melee_attack16handle_phase_hitEv+0x9b) [0x561f6e7fbb1b]: melee_attack::handle_phase_hit() /usr/games/crawl-git-539b0f7ac7(_ZN12melee_attack6attackEv+0x535) [0x561f6e7fe2a5]: melee_attack::attack() /usr/games/crawl-git-539b0f7ac7(_Z11fight_meleeP5actorS0_Pbb+0x771) [0x561f6e60e171]: fight_melee(actor*, actor*, bool*, bool) /usr/games/crawl-git-539b0f7ac7(_Z19handle_monster_moveP7monster+0x1c51) [0x561f6e827bc1]: handle_monster_move(monster*) /usr/games/crawl-git-539b0f7ac7(_Z15handle_monstersb+0xb12) [0x561f6e829402]: handle_monsters(bool) /usr/games/crawl-git-539b0f7ac7(_Z12world_reactsv+0xf9) [0x561f6eb66b39]: world_reacts() /usr/games/crawl-git-539b0f7ac7(+0xa467c2) [0x561f6eb687c2]: /usr/games/crawl-git-539b0f7ac7(+0xa46fcd) [0x561f6eb68fcd]: /usr/games/crawl-git-539b0f7ac7(main+0x1a5) [0x561f6e491d55]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf3) [0x7ff669ce50b3]: /usr/games/crawl-git-539b0f7ac7(_start+0x2e) [0x561f6e49286e]: gdb not executable. Compilation info: <<<<<<<<<<< Compiled with GCC 9.3.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-539b0f7ac7/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-539b0f7ac7/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-539b0f7ac7/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 2 Level id: D:2 Level build method = , level layout type = corridors, absdepth0 = 1 Level vaults: layout_loops_ring minmay_misc_feat_five Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< You add the spells Magic Dart, Searing Ray, Dazzling Flash, Fulminant Prism and Iskenderun's Mystic Blast to your library. Welcome, mdk the Octopode Conjurer. Will you be the one to retrieve the legendary Orb of Zot from the depths? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Found an escape hatch in the floor. Found a dagger. You see here a +0 dagger. A kobold comes into view. It is wielding a +0 whip of electrocution. A kobold is nearby! A kobold is nearby! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 whip of electrocution (asleep, 100% to hit) The magic dart hits the kobold. You kill the kobold! Unknown command. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You start resting. Magic restored. a - a purple potion You see here a +0 whip of electrocution. b - a +0 whip of electrocution You hear the crackle of electricity. b - a +0 whip of electrocution (weapon) Adjust (i)tems, (s)pells, or (a)bilities? b - a +0 whip of electrocution (weapon) Adjust to which letter? (? for menu, Esc to quit) a - a +0 whip of electrocution (weapon); b - a purple potion You now have 10 gold pieces. c - a silvery potion A dart slug comes into view. A dart slug is nearby! The magic dart hits the dart slug. The dart slug is lightly wounded. The magic dart hits the dart slug. The dart slug is moderately wounded. The magic dart hits the dart slug. The dart slug is moderately wounded. You are too depleted to draw on your mana recklessly! You hit the dart slug. You grab the dart slug. The dart slug is severely wounded. You constrict the dart slug. The dart slug closely misses you. You hit the dart slug. The dart slug is almost dead. You constrict the dart slug. You kill the dart slug! No target in view! No target in view! You start resting. Magic restored. Found a spear. Found a runed hand axe. A rat comes into view. A rat is nearby! The magic dart hits the rat. You kill the rat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) A giant cockroach comes into view. You see here 18 gold pieces. A giant cockroach is nearby! A giant cockroach is nearby! You now have 28 gold pieces (gained 18). A goblin and a hobgoblin come into view. You see here a +1 hand axe of venom. The giant cockroach closely misses you. You completely miss the giant cockroach. You grab the giant cockroach. You constrict the giant cockroach, but do no damage. The giant cockroach closely misses you. You hit the giant cockroach. Lightning courses through the giant cockroach! You kill the giant cockroach! You barely miss the goblin. Your grab misses the goblin. The goblin barely misses you. You hit the goblin. Lightning courses through the goblin! You kill the goblin! The hobgoblin barely misses you. You hit the hobgoblin. Lightning courses through the hobgoblin! You kill the hobgoblin! You have reached level 2! Memorise Searing Ray, consuming 2 spell levels and leaving 2? You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. You see here a giant cockroach corpse. You see here a rat corpse. Found a dagger. d - a scroll labelled REAKHE YGOOCAP A goblin comes into view. It is wielding a +0 dagger. The goblin shouts! The goblin misses you. You hit the goblin. You kill the goblin! No target in view! Things that are here: a +0 dagger; a goblin corpse Found a hunting sling. Found a stone staircase leading down. An endoplasm comes into view. An endoplasm is nearby! An endoplasm is nearby! A bat comes into view. The endoplasm freezes you. You are frozen. You hit the endoplasm. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. You hit the endoplasm but do no damage. Lightning courses through the endoplasm! You kill the endoplasm! No target in view! No target in view! HP restored. You open the door. There is an open door here. A hobgoblin comes into view. The hobgoblin shouts! A hobgoblin is nearby! The hobgoblin misses you. You barely miss the hobgoblin. Your grab misses the hobgoblin. The hobgoblin hits you but does no damage. You hit the hobgoblin. Lightning courses through the hobgoblin! You kill the hobgoblin! No target in view! No target in view! Found a stone staircase leading down. A giant cockroach comes into view. A giant cockroach is nearby! You hit the giant cockroach but do no damage. Your grab misses the giant cockroach. The giant cockroach bites you. x2 You hit the giant cockroach. Your grab misses the giant cockroach. The giant cockroach is almost dead. The giant cockroach closely misses you. You hit the giant cockroach. Lightning courses through the giant cockroach! You kill the giant cockroach! No target in view! An endoplasm comes into view. An endoplasm is nearby! An endoplasm is nearby! The helpless endoplasm fails to defend itself. You hit the endoplasm. The endoplasm is severely wounded. The endoplasm hits you but does no damage. You hit the endoplasm. You kill the endoplasm! A kobold comes into view. It is wielding a +0 dagger. A kobold is nearby! A kobold is nearby! The helpless kobold fails to defend itself. You hit the kobold. You kill the kobold! No target in view! No target in view! No target in view! No target in view! You open the door. Found a hand axe. Found a faded altar of an unknown god. Found 20 sling bullets. There is an open door here. There is a faded altar of an unknown god here. You see here a -2 hand axe. You open the door. There is an open door here. There is an open door here. There is a stone staircase leading down here. You open the door. A bat is nearby! A bat is nearby! Okay, then. A hobgoblin comes into view. There is an open door here. The helpless bat fails to defend itself. You hit the bat. Lightning courses through the bat!! You kill the bat! The hobgoblin barely misses you. You hit the hobgoblin. You grab the hobgoblin. The hobgoblin is heavily wounded. You constrict the hobgoblin, but do no damage. The hobgoblin hits you. You hit the hobgoblin but do no damage. You squeeze the hobgoblin, but do no damage. The hobgoblin is heavily wounded. You constrict the hobgoblin. The hobgoblin barely misses you. You hit the hobgoblin but do no damage. The hobgoblin is severely wounded. You constrict the hobgoblin. The hobgoblin hits you. You hit the hobgoblin. You kill the hobgoblin! No target in view! No target in view! There is an open door here. Key pressed, stopping explore. You open the door. Found a stone staircase leading down. There is an open door here. A bat comes into view. The bat barely misses you. The bat hits you but does no damage. The bat misses you. You barely miss the bat. Your grab misses the bat. Your squeeze misses the bat. The bat hits you but does no damage. The bat closely misses you. You closely miss the bat. Your grab misses the bat. Your squeeze misses the bat. The bat completely misses you. The bat barely misses you. The bat hits you. You barely miss the bat. Your grab misses the bat. The bat hits you but does no damage. The bat barely misses you. You barely miss the bat. Your grab misses the bat. The bat closely misses you. The bat hits you. You closely miss the bat. You grab the bat. You constrict the bat. The bat hits you but does no damage. x2; The bat closely misses you. The bat completely misses you. You hit the bat. Lightning courses through the bat! You kill the bat! No target in view! No target in view! There is an open door here. You open the door. There is an open door here. Key pressed, stopping explore. A kobold comes into view. It is wielding a +0 dagger. A kobold is nearby! The magic dart hits the kobold. The kobold is moderately wounded. The kobold shouts! The magic dart hits the kobold. You kill the kobold! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Things that are here: a +0 dagger; a kobold corpse Done exploring. Done exploring. Done exploring. There is a stone staircase leading down here. You climb downwards. The gnoll shouts! x4 There is a stone staircase leading up here. There are monsters nearby! You climb upwards. There is a stone staircase leading down here. No target in view! No target in view! There is an escape hatch in the floor here. You see here a +0 dagger. There is a stone staircase leading down here. You climb downwards. The gnoll hits you with a +0 whip. The gnoll barely misses you. x2 There is a stone staircase leading up here. Unknown command. The gnoll hits you with a +0 whip! The gnoll barely misses you. The gnoll misses you. The gnoll hits you with a +0 flail! You die... >>>>>>>>>>>>>>>>>>>>>> Version history: No version history (current version is 0.28-a0-620-g539b0f7ac7) Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 0, saving_game: 0, updating_scores: 1: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_GO_UPSTAIRS repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [mdk] Species: Octopode Job: Conjurer HP: -1/17; mods: 0/0 MP: 5/5; mod: 0 Stats: 6 (6) 20 (20) 10 (10) Position: (58, 23), god: No God (0), turn_is_over: 1, banished: 0 Standing on/in/over feature: stone staircase leading up Delayed (1): type: ascending_stairs duration: 0 Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 0 | 0 | 0 | 0 | 0/50 Short Blades | X | 0 | 0 | 0 | 0 | 0/50 Long Blades | X | 0 | 0 | 0 | 0 | 0/50 Axes | X | 0 | 0 | 0 | 0 | 0/50 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/50 Polearms | X | 0 | 0 | 0 | 0 | 0/50 Staves | X | 0 | 0 | 0 | 0 | 0/50 Slings | X | 0 | 0 | 0 | 0 | 0/50 Bows | X | 0 | 0 | 0 | 0 | 0/50 Crossbows | X | 0 | 0 | 0 | 0 | 0/50 Throwing | X | 0 | 0 | 0 | 0 | 0/50 Dodging | X | 0 | 0 | 2 | 151 | 1/150 Stealth | X | 0 | 0 | 2 | 127 | 52/75 Shields | X | 0 | 0 | 0 | 0 | 0/50 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/50 Spellcasting | X | 1 | 33 | 2 | 245 | 67/178 Conjurations | X | 2 | 66 | 4 | 643 | 143/250 Hexes | X | 0 | 0 | 0 | 0 | 0/50 Summonings | X | 0 | 0 | 0 | 0 | 0/50 Necromancy | X | 0 | 0 | 0 | 0 | 0/50 Translocations | X | 0 | 0 | 0 | 0 | 0/50 Transmutations | X | 0 | 0 | 0 | 0 | 0/50 Fire Magic | X | 0 | 0 | 0 | 0 | 0/50 Ice Magic | X | 0 | 0 | 0 | 0 | 0/50 Air Magic | X | 0 | 0 | 0 | 0 | 0/50 Earth Magic | X | 0 | 0 | 0 | 0 | 0/50 Poison Magic | X | 0 | 0 | 0 | 0 | 0/35 Invocations | X | 0 | 0 | 0 | 0 | 0/42 Evocations | X | 0 | 0 | 0 | 0 | 0/42 Spell bugs: Durations: #114: 9 Attributes: #12: 28 #49: 67 Mutations: camouflage: 1 (innate) gelatinous body: 1 (innate) nimble swimmer: 1 (innate) tentacles: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #0: +0 whip of electrocution }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: #. ## .. .# #. .# #. .# ###.#.# .....# #gg.# #@g# #g.# #.... #.#### #.# #.# #.# #.# clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>