Crash caused by signal #6: Aborted Version: Dungeon Crawl Stone Soup 0.28-a0-620-g539b0f7ac7 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 15993319308633290439, deterministic pregen: 1 Command line: /usr/games/crawl-git-539b0f7ac7 -name mdk -rc /dgldir/rcfiles/crawl-git/mdk.rc -macro /dgldir/rcfiles/crawl-git/mdk.macro -morgue /dgldir/morgue/mdk/ -webtiles-socket /crawl-master/webserver/sockets/mdk:2021-10-06.16:37:57.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 22 stack frames. /usr/games/crawl-git-539b0f7ac7(_Z17write_stack_traceP8_IO_FILE+0x3f) [0x55c8eaa6302f]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-539b0f7ac7(_Z13do_crash_dumpv+0x431) [0x55c8eaa6a971]: do_crash_dump() /usr/games/crawl-git-539b0f7ac7(_Z20crash_signal_handleri+0x1fa) [0x55c8eaa634ba]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x46210) [0x7fcadc74c210]: /lib/x86_64-linux-gnu/libc.so.6(gsignal+0xcb) [0x7fcadc74c18b]: /lib/x86_64-linux-gnu/libc.so.6(abort+0x12b) [0x7fcadc72b859]: /lib/x86_64-linux-gnu/libstdc++.so.6(+0x9e951) [0x7fcadcb23951] /lib/x86_64-linux-gnu/libstdc++.so.6(+0xaa47c) [0x7fcadcb2f47c] /lib/x86_64-linux-gnu/libstdc++.so.6(+0xaa4e7) [0x7fcadcb2f4e7] /lib/x86_64-linux-gnu/libstdc++.so.6(+0xaa799) [0x7fcadcb2f799] /lib/x86_64-linux-gnu/libstdc++.so.6(_ZSt19__throw_logic_errorPKc+0x41) [0x7fcadcb2625e] /usr/games/crawl-git-539b0f7ac7(+0x3e0264) [0x55c8eaa2e264]: /usr/games/crawl-git-539b0f7ac7(+0x3eb699) [0x55c8eaa39699]: /usr/games/crawl-git-539b0f7ac7(+0x3e2a43) [0x55c8eaa30a43]: /usr/games/crawl-git-539b0f7ac7(_Z9dump_charRKNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEEbbPK15scorefile_entry+0x4a) [0x55c8eaa3531a]: dump_char(std::__cxx11::basic_string, std::allocator > const&, bool, bool, scorefile_entry const*) /usr/games/crawl-git-539b0f7ac7(_Z9save_gamebPKc+0x7dd) [0x55c8eab43d9d]: save_game(bool, char const*) /usr/games/crawl-git-539b0f7ac7(_Z15process_command12command_typeS_+0x1508) [0x55c8eb0975b8]: process_command(command_type, command_type) /usr/games/crawl-git-539b0f7ac7(+0xa4683a) [0x55c8eb09483a]: /usr/games/crawl-git-539b0f7ac7(+0xa46fcd) [0x55c8eb094fcd]: /usr/games/crawl-git-539b0f7ac7(main+0x1a5) [0x55c8ea9bdd55]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf3) [0x7fcadc72d0b3]: /usr/games/crawl-git-539b0f7ac7(_start+0x2e) [0x55c8ea9be86e]: gdb not executable. Compilation info: <<<<<<<<<<< Compiled with GCC 9.3.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-539b0f7ac7/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-539b0f7ac7/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-539b0f7ac7/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 1 Level id: D:1 Level build method = random_map_for_place, level layout type = rooms, absdepth0 = 0 Level vaults: lightli_iron_boxes layout_basic shapermc_ecumenical_altar_notcrosses minmay_ruptured Markers: <<<<<<<<<<<<<<<<<<<<<< Marker #0, type 0 at (41, 44): feature (stone_stairs_up_i) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< You add the spells Magic Dart, Searing Ray, Dazzling Flash, Fulminant Prism and Iskenderun's Mystic Blast to your library. Welcome, mdk the Octopode Conjurer. It is said that the Orb of Zot exists deep within this dungeon. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Found a weird glowing staff. A bat comes into view. A bat is nearby! The magic dart hits the bat. The bat is heavily wounded. The magic dart hits the bat. You kill the bat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) A kobold comes into view. It is wielding a +0 club. The kobold shouts! You see here a staff of conjuration. The magic dart hits the kobold. The kobold is moderately wounded. The kobold misses you. The magic dart hits the kobold. You kill the kobold! a - a staff of conjuration a - a staff of conjuration (weapon) Adjust (i)tems, (s)pells, or (a)bilities? Okay, then. You start resting. Magic restored. Okay, then. Things that are here: a +0 club; a kobold corpse You open the door. There is an open door here. A ball python comes into view. A ball python is nearby! You feel a surge of power! The magic dart hits the ball python. You kill the ball python! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found 3 boomerangs. You see here a ball python corpse. An endoplasm comes into view. You feel a surge of power! The magic dart hits the endoplasm. The endoplasm is severely wounded. The endoplasm quivers. You feel a surge of power! The magic dart hits the endoplasm. You kill the endoplasm! You open the door. There is an open door here. You now have 10 gold pieces. There is an open door here. A hobgoblin comes into view. A hobgoblin is nearby! You feel a surge of power! The magic dart hits the hobgoblin. The hobgoblin is severely wounded. The hobgoblin shouts! You feel a surge of power! The magic dart hits the hobgoblin. You kill the hobgoblin! Found a stone staircase leading down. You now have 19 gold pieces (gained 9). You now have 25 gold pieces (gained 6). A dart slug comes into view. You feel a surge of power! The magic dart hits the dart slug. The dart slug is heavily wounded. You feel a surge of power! The magic dart hits the dart slug! You kill the dart slug! You have reached level 2! Memorise Searing Ray, consuming 2 spell levels and leaving 2? You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. You start resting. Magic restored. A ball python and an endoplasm come into view. There are monsters nearby! You feel a surge of power! The magic dart hits the endoplasm. The endoplasm is moderately wounded. The endoplasm quivers. The ball python hisses angrily. You feel a surge of power! The magic dart hits the ball python. The ball python is severely wounded. The ball python barely misses you. The ball python misses you. You feel a surge of power! The magic dart hits the ball python! You kill the ball python! An endoplasm is nearby! You hit the endoplasm but do no damage. The endoplasm is moderately wounded. The endoplasm closely misses you. The endoplasm misses you. You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm hits you. You hit the endoplasm. You kill the endoplasm! HP restored. You now have 32 gold pieces (gained 7). You see here a bat skeleton. You open the door. A ball python comes into view. Found 11 stones. A ball python is nearby! A ball python is nearby! You feel a surge of power! The magic dart hits the ball python. The ball python is heavily wounded. The ball python hisses angrily. You feel a surge of power! The magic dart hits the ball python. You kill the ball python! Found a stone staircase leading down. There is an open door here. You see here a ball python corpse. A quokka comes into view. A quokka is nearby! You feel a surge of power! The magic dart hits the quokka. The quokka is heavily wounded. You feel a surge of power! The magic dart hits the quokka. The quokka is almost dead. The quokka closely misses you. A quokka is nearby! You barely miss the quokka. Your grab misses the quokka. The quokka is almost dead. The quokka completely misses you. The quokka misses you. You miss the quokka. Your grab misses the quokka. Your squeeze misses the quokka. The quokka is almost dead. The quokka closely misses you. You barely miss the quokka. You grab the quokka. The quokka is almost dead. You constrict the quokka. You kill the quokka! No target in view! You now have 50 gold pieces (gained 18). A jackal comes into view. The jackal barks! A jackal comes into view. A dart slug comes into view. A jackal comes into view. The jackal moves out of view. There are monsters nearby! There are monsters nearby! You feel a surge of power! The magic dart hits the jackal. You kill the jackal! A bat comes into view. The dart slug launches a dart at you. The slug dart hits you. You feel a surge of power! The magic dart hits the bat. You kill the bat! The jackal barks! The dart slug launches a dart at you. The slug dart hits you. You feel a surge of power! The magic dart hits the jackal. You kill the jackal! You start resting. A jackal is nearby! You feel a surge of power! The magic dart hits the jackal. The jackal is lightly wounded. The jackal barely misses you. You hit the jackal. You grab the jackal. You squeeze the jackal. The jackal is almost dead. You constrict the jackal. You kill the jackal! No target in view! You start resting. A dart slug is nearby! You hit the dart slug. You blast the dart slug. You grab the dart slug. The dart slug is severely wounded. You constrict the dart slug. The dart slug misses you. You hit the dart slug but do no damage. The dart slug is severely wounded. You constrict the dart slug. You kill the dart slug! No target in view! You start resting. Magic restored. You start resting. HP restored. A hobgoblin comes into view. The hobgoblin moves out of view. You see here a dart slug corpse. A giant cockroach and a hobgoblin come into view. Found a long sword. You feel a surge of power! The magic dart hits the hobgoblin. The hobgoblin is almost dead. You feel a surge of power! The magic dart hits the hobgoblin but does no damage. The hobgoblin is almost dead. You feel a surge of power! The magic dart hits the hobgoblin. You kill the hobgoblin! You feel a surge of power! The magic dart hits the giant cockroach. The giant cockroach is severely wounded. You feel a surge of power! The magic dart hits the giant cockroach. You kill the giant cockroach! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. Okay, then. You start resting. Magic restored. You see here a giant cockroach corpse. Found an escape hatch in the floor. b - a fuming pink potion A ball python comes into view. A ball python is nearby! You feel a surge of power! The magic dart hits the ball python. The ball python is heavily wounded. The ball python hisses angrily. You feel a surge of power! The magic dart hits the ball python. You kill the ball python! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 66 gold pieces (gained 16). A dart slug comes into view. A dart slug is nearby! A dart slug is nearby! You feel a surge of power! The magic dart hits the dart slug. The dart slug is heavily wounded. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You feel a surge of power! The magic dart hits the dart slug. The dart slug is almost dead. You feel a surge of power! The magic dart hits the dart slug. You kill the dart slug! Found a stone staircase leading down. There is a stone staircase leading down here. A quokka comes into view. A quokka is nearby! You feel a surge of power! The magic dart hits the quokka. The quokka is moderately wounded. You feel a surge of power! The magic dart hits the quokka. The quokka is heavily wounded. The quokka bites you. You feel a surge of power! The magic dart hits the quokka. You kill the quokka! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) HP restored. You see here a quokka corpse. There is a staircase leading out of the dungeon here. A hobgoblin comes into view. A hobgoblin is nearby! A hobgoblin is nearby! You feel a surge of power! The magic dart hits the hobgoblin but does no damage. The hobgoblin shouts! You feel a surge of power! The magic dart hits the hobgoblin. The hobgoblin is severely wounded. You feel a surge of power! The magic dart hits the hobgoblin. You kill the hobgoblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. Magic restored. You open the door. There is an open door here. You open the door. A hobgoblin comes into view. A hobgoblin is nearby! A hobgoblin is nearby! There is an open door here. Found a faded altar of an unknown god. You feel a surge of power! The magic dart hits the hobgoblin! You kill the hobgoblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. Magic restored. There is an open door here. There is a faded altar of an unknown god here. You open the door. There is an open door here. A kobold comes into view. It is wielding a +0 short sword. The kobold shouts! A kobold is nearby! You feel a surge of power! The magic dart hits the kobold. The kobold is severely wounded. You feel a surge of power! The magic dart hits the kobold! You kill the kobold! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Things that are here: a +0 short sword; a kobold corpse A ball python comes into view. A ball python is nearby! You feel a surge of power! The magic dart hits the ball python! You kill the ball python! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) c - 3 scrolls labelled TOD POROLA You see here 11 stones. You open the door. Done exploring. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. Done exploring. Done exploring. Saving game... please wait. >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.28-a0-620-g539b0f7ac7 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 1, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_SAVE_GAME_NOW repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [mdk] Species: Octopode Job: Conjurer HP: 21/21; mods: 0/0 MP: 6/6; mod: 0 Stats: 6 (6) 21 (21) 10 (10) Position: (55, 17), god: No God (0), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 0 | 0 | 0 | 0 | 0/50 Short Blades | X | 0 | 0 | 0 | 0 | 0/50 Long Blades | X | 0 | 0 | 0 | 0 | 0/50 Axes | X | 0 | 0 | 0 | 0 | 0/50 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/50 Polearms | X | 0 | 0 | 0 | 0 | 0/50 Staves | X | 0 | 0 | 0 | 0 | 0/50 Slings | X | 0 | 0 | 0 | 0 | 0/50 Bows | X | 0 | 0 | 0 | 0 | 0/50 Crossbows | X | 0 | 0 | 0 | 0 | 0/50 Throwing | X | 0 | 0 | 0 | 0 | 0/50 Dodging | X | 0 | 0 | 2 | 151 | 1/150 Stealth | X | 0 | 0 | 2 | 127 | 52/75 Shields | X | 0 | 0 | 0 | 0 | 0/50 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/50 Spellcasting | X | 1 | 33 | 2 | 271 | 93/178 Conjurations | X | 2 | 66 | 4 | 693 | 193/250 Hexes | X | 0 | 0 | 0 | 0 | 0/50 Summonings | X | 0 | 0 | 0 | 0 | 0/50 Necromancy | X | 0 | 0 | 0 | 0 | 0/50 Translocations | X | 0 | 0 | 0 | 0 | 0/50 Transmutations | X | 0 | 0 | 0 | 0 | 0/50 Fire Magic | X | 0 | 0 | 0 | 0 | 0/50 Ice Magic | X | 0 | 0 | 0 | 0 | 0/50 Air Magic | X | 0 | 0 | 0 | 0 | 0/50 Earth Magic | X | 0 | 0 | 0 | 0 | 0/50 Poison Magic | X | 0 | 0 | 0 | 0 | 0/35 Invocations | X | 0 | 0 | 0 | 0 | 0/42 Evocations | X | 0 | 0 | 0 | 0 | 0/42 Spell bugs: Durations: Attributes: #12: 66 #49: 66 Mutations: camouflage: 1 (innate) gelatinous body: 1 (innate) nimble swimmer: 1 (innate) tentacles: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #0: staff of conjuration }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: .....###### #.# #.# ..........######## #.# #.# .................# #.# #.# ...........#####.# #.# #.# ...........## #.# #.# #.# ............## #.# #.# #.# .............###.# #.# #.# ###........)...#'####### #.# #.# ###........###..@......###.# #.# .........†##.##...(....>##.# #.# #########.#...#.........##.# #.# ##.†###..........##.# #.# #..#...#.........##.# #.# #..##.##.........##.# #.# #...#.#..........##.# #.# #....#...'######....# #.# #...###...# ###### #.# clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>