Crash caused by signal #6: Aborted Version: Dungeon Crawl Stone Soup 0.28-a0-620-g539b0f7ac7 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 15993319308633290439, deterministic pregen: 1 Command line: /usr/games/crawl-git-539b0f7ac7 -name mdk -rc /dgldir/rcfiles/crawl-git/mdk.rc -macro /dgldir/rcfiles/crawl-git/mdk.macro -morgue /dgldir/morgue/mdk/ -webtiles-socket /crawl-master/webserver/sockets/mdk:2021-10-06.16:42:46.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 22 stack frames. /usr/games/crawl-git-539b0f7ac7(_Z17write_stack_traceP8_IO_FILE+0x3f) [0x5572bb9d302f]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-539b0f7ac7(_Z13do_crash_dumpv+0x431) [0x5572bb9da971]: do_crash_dump() /usr/games/crawl-git-539b0f7ac7(_Z20crash_signal_handleri+0x1fa) [0x5572bb9d34ba]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x46210) [0x7f8b9dbeb210]: /lib/x86_64-linux-gnu/libc.so.6(gsignal+0xcb) [0x7f8b9dbeb18b]: /lib/x86_64-linux-gnu/libc.so.6(abort+0x12b) [0x7f8b9dbca859]: /lib/x86_64-linux-gnu/libstdc++.so.6(+0x9e951) [0x7f8b9dfc2951] /lib/x86_64-linux-gnu/libstdc++.so.6(+0xaa47c) [0x7f8b9dfce47c] /lib/x86_64-linux-gnu/libstdc++.so.6(+0xaa4e7) [0x7f8b9dfce4e7] /lib/x86_64-linux-gnu/libstdc++.so.6(+0xaa799) [0x7f8b9dfce799] /lib/x86_64-linux-gnu/libstdc++.so.6(_ZSt19__throw_logic_errorPKc+0x41) [0x7f8b9dfc525e] /usr/games/crawl-git-539b0f7ac7(+0x3e0264) [0x5572bb99e264]: /usr/games/crawl-git-539b0f7ac7(+0x3eb699) [0x5572bb9a9699]: /usr/games/crawl-git-539b0f7ac7(+0x3e2a43) [0x5572bb9a0a43]: /usr/games/crawl-git-539b0f7ac7(_Z9dump_charRKNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEEbbPK15scorefile_entry+0x4a) [0x5572bb9a531a]: dump_char(std::__cxx11::basic_string, std::allocator > const&, bool, bool, scorefile_entry const*) /usr/games/crawl-git-539b0f7ac7(_Z9save_gamebPKc+0x7dd) [0x5572bbab3d9d]: save_game(bool, char const*) /usr/games/crawl-git-539b0f7ac7(_Z15process_command12command_typeS_+0x1508) [0x5572bc0075b8]: process_command(command_type, command_type) /usr/games/crawl-git-539b0f7ac7(+0xa4683a) [0x5572bc00483a]: /usr/games/crawl-git-539b0f7ac7(+0xa46fcd) [0x5572bc004fcd]: /usr/games/crawl-git-539b0f7ac7(main+0x1a5) [0x5572bb92dd55]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf3) [0x7f8b9dbcc0b3]: /usr/games/crawl-git-539b0f7ac7(_start+0x2e) [0x5572bb92e86e]: gdb not executable. Compilation info: <<<<<<<<<<< Compiled with GCC 9.3.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-539b0f7ac7/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-539b0f7ac7/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-539b0f7ac7/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 8 Level id: D:8 Level build method = , level layout type = open_caves, absdepth0 = 7 Level vaults: layout_cave_pods xom_confusion_cloud minmay_gold_behind_fungi chequers_jeans chequers_serial_rivers_marsh uniq_psyche Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - necrophage Aim: a necrophage (lightly damaged, 83% to hit) You feel a surge of power! The searing ray hits the necrophage! The necrophage is heavily damaged. (Press . to maintain the ray.) Unknown command. The searing ray hits the necrophage! The necrophage is almost destroyed. The searing ray hits the necrophage. You destroy the necrophage! Vehumet accepts your kill. Your Hexes skill increases to level 7! You finish channelling your searing ray. You start resting. Magic restored. There is a fountain of clear blue water here. You now have 339 gold pieces (gained 11). Things that are here: 15 poisoned darts; a hornet corpse You now have 346 gold pieces (gained 7). An orc comes into view. It is wielding a +0 club. An orc is nearby! You feel a surge of power! The magic dart hits the orc. The orc is moderately wounded. You feel a surge of power! The magic dart hits the orc. The orc is almost dead. You feel a surge of power! The magic dart hits the orc. You kill the orc! Vehumet accepts your kill. You can't see any susceptible monsters within range! (Use Z to cast anyway.) An orc comes into view. It is wielding a +0 whip. An orc is nearby! An orc is nearby! You feel a surge of power! The magic dart hits the orc. The orc is severely wounded. The orc shouts! You hear a shout! You feel a surge of power! The magic dart hits the orc but does no damage. The orc is severely wounded. The orc throws a boomerang. The boomerang closely misses you. An orc comes into view. It is wielding a +0 hand axe. You feel a surge of power! The magic dart hits the orc but does no damage. The orc is severely wounded. The orc throws a boomerang. The boomerang closely misses you. You feel a surge of power! The magic dart hits the orc! You kill the orc! Vehumet accepts your kill. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. An orc is nearby! You feel a surge of power! The magic dart hits the orc! You kill the orc! Vehumet accepts your kill. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. Magic restored. Things that are here: a +0 club; a +0 leather armour; an orc corpse You see here a +0 hand axe. Items here: ( ) [ †. Found a stone staircase leading down. h - 5 scrolls of identify (gained 1) Found a stone staircase leading down. There is a stone staircase leading down here. There is a stone staircase leading down here. Things that are here: a +0 short sword; 5 stones; a kobold skeleton The polar bear growls angrily. The black bear growls angrily. x2 The death yak bellows! The black bear growls angrily. The polar bear growls angrily. The hog squeals angrily. The black bear growls angrily. The polar bear growls angrily. x2 The hog squeals angrily. The dream sheep bleats! The dream sheep "Baaaas" balefully. The black bear growls angrily. The death yak snorts and paws the ground. You open the door. Found a shadowy altar of Dithmenos. Things that are here: a +0 club; a +0 leather armour; an orc skeleton There is a fountain of clear blue water here. Key pressed, stopping explore. There is a dry fountain here. Partly explored, can't reach some places. Partly explored, can't reach some places. There is a dry fountain here. There is a fountain of clear blue water here. The black bear growls angrily. The death yak bellows! The black bear growls angrily. You hear an angry growl. The black bear growls angrily. The polar bear growls angrily. The hog squeals angrily. The black bear growls angrily. The hog squeals angrily. The polar bear growls angrily. The death yak snorts and paws the ground. Okay, then. You aren't carrying any armour which can be enchanted further. Unknown command. Press: ? - help, v - describe, . - travel The floor. Okay, then. Unknown command. Okay, then. Okay, then. Okay, then. Partly explored, can't reach some places. Partly explored, can't reach some places. The black bear growls angrily. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Unknown command. You feel a surge of power! The magic dart hits the orc. The orc is moderately wounded. The orc shouts! You hear a shout! The orc warrior throws a boomerang. The boomerang hits you!! You feel a surge of power! The magic dart hits the orc. You kill the orc! Vehumet accepts your kill. An orc priest comes into view. It is wielding a +0 short sword. You feel a surge of power! The magic dart hits the orc warrior but does no damage. Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 3% risk of failure) Press: ? - help, Dir - move target, p - orc warrior You feel a surge of power! You conjure a prism of explosive energy! A fulminant prism comes into view. The orc warrior throws a boomerang. The boomerang barely misses you. Unknown command. Casting: Fulminant Prism (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc warrior Aim: an orc warrior, wielding a +0 battleaxe, wearing a +0 chain mail and quivering boomerangs (ally target, 81% to hit) You feel a surge of power! The searing ray hits the orc warrior! The orc warrior is moderately wounded. (Press . to maintain the ray.) The orc priest hits your fulminant prism with a +0 short sword. Your fulminant prism crackles loudly. The searing ray misses the orc warrior. Your fulminant prism explodes! The blast of energy engulfs the orc priest!! You kill the orc priest! Vehumet accepts your kill. You can now gain magical power from killing. Vehumet offers you knowledge of Foxfire. The blast of energy engulfs the orc warrior! The orc warrior is severely wounded. You hear a shout! x2 Unknown command. The searing ray hits the orc warrior. The orc warrior is almost dead. The orc warrior throws a boomerang. The boomerang hits you! Unknown command. The searing ray hits the orc warrior! You kill the orc warrior! Vehumet accepts your kill. You finish channelling your searing ray. Your Spellcasting skill increases to level 7! Unknown command. You start resting. Magic restored. You start resting. HP restored. Okay, then. Unknown command. Items here: ( ) [ †. Items here: )) [ ††. Found 21 sling bullets. Found a stone staircase leading up. A centaur comes into view. Psyche the Insane Magess comes into view. She is wielding a +3 dagger of chaos and carrying a wand of iceblast (8). The centaur shouts! The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you. Psyche shouts! Psyche mumbles some strange words. A swirling arc of seething chaos appears! The arc of chaos arcs out of your line of sight! The arc of chaos suddenly appears! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 2% risk of failure) Press: ? - help, Dir - move target You feel a surge of power! You conjure a prism of explosive energy! A fulminant prism comes into view. Something hits your fulminant prism. Something kicks your fulminant prism but does no damage. Something hits your fulminant prism! Something kicks your fulminant prism but does no damage. Your fulminant prism crackles loudly. You hear an explosion! There is a stone staircase leading up here. You climb upwards. Level annotation: 4 runed translucent doors There is a stone staircase leading down here. You start resting. Magic restored. HP restored. There is a stone staircase leading down here. You climb downwards. Level annotation: Psyche Found 52 gold pieces. There is a stone staircase leading up here. Unknown command. Casting: Fulminant Prism (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A yak comes into view. Found 46 gold pieces. The yak bellows! Something gores the fungus! The fungus begins to die. You hear a bellow! Casting: Fulminant Prism (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - yak Aim: a yak (100% to hit) You feel a surge of power! The magic dart hits the yak. The yak is lightly wounded. Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - yak Aim: a yak (lightly wounded, 100% to hit) You feel a surge of power! The magic dart hits the yak. The yak is moderately wounded. Something gores the fungus! A yak comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - yak Aim: a yak (moderately wounded, 90% to hit) You feel a surge of power! The searing ray hits the yak! The yak is severely wounded. (Press . to maintain the ray.) A yak comes into view. The searing ray hits the yak. The yak is severely wounded. A nearby fungus withers and dies. The searing ray hits the yak! The yak is almost dead. The yak gores the fungus! The fungus begins to die. The searing ray hits the yak but does no damage. The yak is almost dead. You finish channelling your searing ray. The yak closely misses you. The yak gores you. The yak gores the fungus! There is a stone staircase leading up here. A nearby fungus withers and dies. The yak gores you but does no damage. You climb upwards. Level annotation: 4 runed translucent doors There is a stone staircase leading down here. You hit the yak but do no damage. You squeeze the yak, but do no damage. The yak is almost dead. The yak gores you! You hit the yak but do no damage. The yak is almost dead. The yak misses you. You hit the yak. You kill the yak! Vehumet accepts your kill. Your Conjurations skill increases to level 9! No target in view! You start resting. Magic restored. There is a stone staircase leading down, spattered with blood here. You start resting. HP restored. There is a stone staircase leading down here. You climb downwards. Level annotation: Psyche There is a stone staircase leading up here. Unknown command. You start waiting. A centaur is nearby! The centaur shouts! The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow barely misses you. You climb upwards. Level annotation: 4 runed translucent doors There is a stone staircase leading down here. There is a dry fountain here. There is a fountain of clear blue water here. The black bear growls angrily. x2; The hog squeals angrily. You hear an angry growl. The dream sheep bleats! The polar bear growls angrily. You hear an angry growl. x2 There is a stone staircase leading down here. You climb downwards. Level annotation: Psyche There is a stone staircase leading up, spattered with blood here. Unknown command. Things that are here: a +0 chain mail; 2 boomerangs; a +0 battleaxe Things that are here: a +0 short sword; a +0 leather armour; a +0 hand axe Things that are here: a +0 chain mail; 2 boomerangs; a +0 battleaxe An orc warrior comes into view. It is wielding a +0 halberd. The centaur shoots an arrow. The arrow hits you! The orc warrior moves out of view. The centaur shoots an arrow. The arrow barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 2% risk of failure) Press: ? - help, Dir - move target Okay, then. There is a stone staircase leading up, spattered with blood here. The centaur shoots an arrow. The arrow hits you! The orc warrior shouts! You climb upwards. Level annotation: 4 runed translucent doors There is a stone staircase leading down here. You start resting. HP restored. There is a stone staircase leading down, spattered with blood here. You climb downwards. Level annotation: Psyche The yak bellows! There is a stone staircase leading up here. Unknown command. Casting: Fulminant Prism (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - yak Aim: a yak (100% to hit) You feel a surge of power! The magic dart hits the yak but does no damage. The yak bellows! You hear a bellow! Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - yak Aim: a yak (100% to hit) You feel a surge of power! The magic dart hits the yak. The yak is lightly wounded. Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - yak Aim: a yak (lightly wounded, 90% to hit) You feel a surge of power! The searing ray hits the yak. The yak is lightly wounded. (Press . to maintain the ray.) Unknown command. The searing ray hits the yak! The yak is heavily wounded. The yak closely misses you. You climb upwards. Level annotation: 4 runed translucent doors There is a stone staircase leading down, spattered with blood here. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - yak Aim: a yak (heavily wounded, 90% to hit) You feel a surge of power! The searing ray hits the yak. The yak is heavily wounded. (Press . to maintain the ray.) The yak gores you! The searing ray hits the yak. The yak is heavily wounded. The yak closely misses you. The searing ray hits the yak! The yak is almost dead. The yak barely misses you. The searing ray hits the yak! You kill the yak! Vehumet accepts your kill. You finish channelling your searing ray. Your Fighting skill increases to level 1! You start resting. Magic restored. You start resting. HP restored. There is a stone staircase leading down here. You climb downwards. Level annotation: Psyche The centaur unwields a +0 shortbow. The centaur closely misses you. The centaur kicks you. The orc warrior hits you with a +0 halberd! There is a stone staircase leading up, spattered with blood here. Unknown command. The centaur misses you. x2; The orc warrior closely misses you. The centaur closely misses you. x2 You climb upwards. Level annotation: 4 runed translucent doors There is a stone staircase leading down here. Unknown command. Unknown command. Blink to where? Press: ? - help, Dir - move target As you read the scroll of blinking, it crumbles to dust. The orc warrior throws a stone. The stone hits you! Unknown command. The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow completely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 2% risk of failure) Press: ? - help, Dir - move target You feel a surge of power! You conjure a prism of explosive energy! A fulminant prism comes into view. The orc warrior throws a stone. The stone hits your fulminant prism. The centaur shoots an arrow. The arrow hits your fulminant prism. The centaur shoots an arrow. The arrow hits your fulminant prism! Your fulminant prism crackles loudly. The orc warrior throws a stone. The stone hits your fulminant prism. Your fulminant prism explodes! You hear an angry growl. You hear an angry squeal. You hear an angry growl. Casting: Fulminant Prism (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 2% risk of failure) Press: ? - help, Dir - move target You feel a surge of power! You conjure a prism of explosive energy! A fulminant prism comes into view. You hear an angry growl. x6; You hear an angry squeal. You hear an angry growl. Unknown command. The orc warrior throws a stone. The stone hits your fulminant prism! Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the orc warrior! The orc warrior is moderately wounded. Unknown command. Casting: Fulminant Prism (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 2% risk of failure) Press: ? - help, Dir - move target You feel a surge of power! You miscast Fulminant Prism. You are very lightly contaminated with residual magic. Nothing appears to happen. Unknown command. Casting: Fulminant Prism (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 2% risk of failure) Press: ? - help, Dir - move target You feel a surge of power! You conjure a prism of explosive energy! A fulminant prism comes into view. The orc warrior throws a stone. The stone hits your fulminant prism. Unknown command. Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the orc warrior!! You kill the orc warrior! Vehumet accepts your kill. You hear an angry growl. Unknown command. Casting: Fulminant Prism (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 2% risk of failure) Press: ? - help, Dir - move target You feel a surge of power! You conjure a prism of explosive energy! A fulminant prism comes into view. You hear an angry growl. x2 The centaur shoots an arrow. The arrow hits your fulminant prism! Your fulminant prism crackles loudly. You hear an explosion! You hear an angry growl. x2; You hear a bellow! Unknown command. Casting: Fulminant Prism (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 2% risk of failure) Press: ? - help, Dir - move target You feel a surge of power! You conjure a prism of explosive energy! A fulminant prism comes into view. Your fulminant prism crackles loudly. You hear an explosion! You hear an angry growl. You start resting. You hear an angry growl. x2 Your magical contamination has completely faded away. You start resting. Magic restored. You start resting. HP restored. Items here: ( ) [ †. Partly explored, can't reach some places. Level map cleared. The black bear growls angrily. You hear an angry growl. You hear an angry squeal. You hear an angry growl. x2 You hear an angry growl. x3 You see here a +2 dagger of protection. The polar bear growls angrily. The black bear growls angrily. x2; The death yak bellows! You hear an angry growl. x3; You hear an angry squeal. The polar bear growls angrily. Things that are here: a +0 ring mail; 2 boomerangs; a +0 whip You see here a +0 hand axe. Things that are here: a +0 leather armour; a +0 club Things that are here: a +0 leather armour; a +0 club Key pressed, stopping explore. A centaur is nearby! A centaur is nearby! The centaur shouts! The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you. You start resting. The centaur unwields a +0 shortbow. The centaur misses you. The centaur barely misses you. Casting: Fulminant Prism (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - centaur Aim: a centaur, quivering arrows (moderately wounded, 90% to hit) You feel a surge of power! The searing ray hits the centaur. The centaur is heavily wounded. (Press . to maintain the ray.) The centaur barely misses you. x2 The searing ray hits the centaur! You kill the centaur! Vehumet accepts your kill. You finish channelling your searing ray. You start resting. Magic restored. Things that are here: a +0 shortbow; 17 arrows You see here a +0 leather armour. Key pressed, stopping explore. Items here: ( ))). Things that are here: a +2 short sword of venom; a +0 short sword There is a stone staircase leading down, spattered with blood here. Key pressed, stopping explore. There is a stone staircase leading down, spattered with blood here. The polar bear growls angrily. You hear an angry growl. The polar bear growls angrily. The black bear growls angrily. The dream sheep bleats! The black bear growls angrily. You hear an angry growl. The death yak bellows! The black bear growls angrily. The hog squeals angrily. Key pressed, stopping explore. Key pressed, stopping explore. The dream sheep "Baaaas" sleepily. There is an open door here. Key pressed, stopping explore. The hog squeals angrily. The polar bear growls angrily. You hear an angry growl. x4 The death yak bellows! The dream sheep bleats! You hear an angry growl. You hear an angry squeal. Things that are here: a +0 ring mail; 2 boomerangs; a +0 whip There is an escape hatch in the floor here. Things that are here: a +2 short sword of venom; a +0 short sword You see here a +1 vampiric short sword. Items here: ( ))). Things that are here: a +0 shortbow; 17 arrows There is a dry fountain here. There is a fountain of clear blue water here. The black bear growls angrily. You hear an angry growl. The polar bear growls angrily. The black bear growls angrily. The dream sheep bleats! The polar bear growls angrily. The hog squeals angrily. The polar bear growls angrily. The black bear growls angrily. Partly explored, can't reach some places. Partly explored, can't reach some places. Partly explored, can't reach some places. Partly explored, can't reach some places. Partly explored, can't reach some places. Partly explored, can't reach some places. There is a stone staircase leading down here. You climb downwards. Level annotation: Psyche There is a stone staircase leading up, spattered with blood here. Unknown command. A kobold brigand comes into view. It is wielding a +0 club and quivering poisoned darts. A kobold brigand is nearby! You feel a surge of power! The magic dart hits the kobold brigand! The kobold brigand is moderately wounded. The kobold brigand shouts! A howler monkey comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 2% risk of failure) Press: ? - help, Dir - move target, p - kobold brigand You feel a surge of power! You conjure a prism of explosive energy! The howler monkey howls! A fulminant prism comes into view. Unknown command. Your fulminant prism crackles loudly. You hear an explosion! The blast of energy engulfs the kobold brigand!! The kobold brigand is almost dead. The blast of energy engulfs the howler monkey!!! You kill the howler monkey! Vehumet accepts your kill. You hear a shout! x4 You have reached level 10! You feel stronger. Casting: Fulminant Prism (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 2% risk of failure) Press: ? - help, Dir - move target You feel a surge of power! You conjure a prism of explosive energy! A fulminant prism comes into view. The kobold brigand throws a poisoned dart. The poisoned dart hits your fulminant prism! You hear a loud crackle. Something hits your fulminant prism. Your fulminant prism explodes! Vehumet accepts your kill. You feel a bit more experienced. You hear a loud, deep croak! Your Fighting skill increases to level 2! Unknown command. There is a stone staircase leading up, spattered with blood here. You start resting. A necrophage comes into view. You feel a surge of power! The magic dart hits the necrophage. The necrophage is moderately damaged. You feel a surge of power! The magic dart hits the necrophage. The necrophage is moderately damaged. A bullfrog comes into view. You feel a surge of power! The magic dart hits the necrophage. The necrophage is heavily damaged. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - necrophage Aim: a necrophage (heavily damaged, 83% to hit) You feel a surge of power! The searing ray hits the necrophage! The necrophage is almost destroyed. (Press . to maintain the ray.) Unknown command. The searing ray hits the necrophage! You destroy the necrophage! Vehumet accepts your kill. The searing ray hits the bullfrog! The bullfrog is heavily wounded. The searing ray hits the bullfrog! You kill the bullfrog! Vehumet accepts your kill. You feel your power returning. You finish channelling your searing ray. Unknown command. You start resting. Magic restored. A gnoll comes into view. It is wielding a +0 flail. A gnoll is nearby! You feel a surge of power! The magic dart hits the gnoll but does no damage. The gnoll shouts! A kobold brigand comes into view. It is wielding a +0 whip and quivering poisoned darts. A necrophage comes into view. The gnoll throws a throwing net. The throwing net barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 2% risk of failure) Press: ? - help, Dir - move target, p - gnoll You feel a surge of power! You conjure a prism of explosive energy! A fulminant prism comes into view. Your fulminant prism crackles loudly. You see here a bullfrog corpse. The gnoll throws a throwing net. The throwing net barely misses you. Your fulminant prism explodes! The blast of energy engulfs the gnoll! You kill the gnoll! Vehumet accepts your kill. i - a throwing net Unknown command. There are no items here. There is a stone staircase leading up, spattered with blood here. You start resting. A necrophage is nearby! You feel a surge of power! The magic dart hits the necrophage. You destroy the necrophage! Vehumet accepts your kill. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. Magic restored. You see here a necrophage corpse. You now have 362 gold pieces (gained 16). You see here a +0 flail. You feel a surge of power! The magic dart hits the kobold brigand. The kobold brigand is lightly wounded. The kobold brigand shouts! You feel a surge of power! The magic dart hits the kobold brigand. The kobold brigand is moderately wounded. You feel a surge of power! The magic dart hits the kobold brigand. The kobold brigand is moderately wounded. You feel a surge of power! The magic dart hits the kobold brigand. The kobold brigand is heavily wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold brigand Aim: a kobold brigand, wielding a +0 whip and quivering poisoned darts (heavily wounded, 79% to hit) You feel a surge of power! The searing ray hits the kobold brigand! The kobold brigand is almost dead. (Press . to maintain the ray.) The searing ray hits the kobold brigand. You kill the kobold brigand! Vehumet accepts your kill. i - 2 throwing nets (gained 1) Found 18 stones. Items here: ( )) †. Found a shimmering altar of Xom. Really swim into a travel-excluded area? Okay, then. Found a pair of gloves. Found an escape hatch in the ceiling. Found an escape hatch in the floor. Found a stone staircase leading down. Found a quarterstaff. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 2% risk of failure) Press: ? - help, Dir - move target You feel a surge of power! You conjure a prism of explosive energy! A fulminant prism comes into view. Psyche zaps a wand. The mass of ice explodes! The iceblast engulfs you! Psyche mumbles some strange words. Psyche flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs something!!! Unknown command. Casting: Fulminant Prism (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 2% risk of failure) Press: ? - help, Dir - move target You feel a surge of power! You conjure a prism of explosive energy! A fulminant prism comes into view. You hear some strange, mumbled words. A swirling arc of seething chaos appears! An arc of chaos appears from out of thin air! The arc of chaos hits your fulminant prism. Your fulminant prism completely resists. The arc of chaos hits you. Your fulminant prism crackles loudly. Something completely misses your fulminant prism. Your fulminant prism explodes! The blast of energy engulfs something!! Vehumet accepts your kill. Reactivating autopickup. You feel a bit more experienced. Unknown command. You start resting. Magic restored. You start resting. HP restored. m - a wand of iceblast (19) (gained 7 charges) Things that are here: a +3 dagger of chaos; a +0 robe; the human corpse of Psyche You now have 372 gold pieces (gained 10). A yak is nearby! A yak is nearby! A yak is nearby! You feel a surge of power! The magic dart hits the yak. The yak is lightly wounded. The yak bellows! You feel a surge of power! The magic dart hits the yak. The yak is moderately wounded. The yak bellows! The yak snorts and paws the ground. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 1% risk of failure) Press: ? - help, Dir - move target, p - yak You feel a surge of power! You conjure a prism of explosive energy! A fulminant prism comes into view. Unknown command. Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the yak!! The yak is severely wounded. The blast of energy engulfs the yak! The yak is moderately wounded. Unknown command. Casting: Fulminant Prism (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 1% risk of failure) Press: ? - help, Dir - move target You feel a surge of power! You conjure a prism of explosive energy! A fulminant prism comes into view. Unknown command. Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the yak!! The yak is almost dead. The blast of energy engulfs the yak!!! You kill the yak! Vehumet accepts your kill. Your Fighting skill increases to level 3! Casting: Fulminant Prism (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - yak Aim: a yak (almost dead, 90% to hit) You feel a surge of power! The searing ray hits the yak! You kill the yak! Vehumet accepts your kill. (Press . to maintain the ray.) You start resting. Magic restored. You now have 388 gold pieces (gained 16). You now have 400 gold pieces (gained 12). You now have 417 gold pieces (gained 17). You now have 429 gold pieces (gained 12). You now have 450 gold pieces (gained 21). You now have 465 gold pieces (gained 15). You now have 479 gold pieces (gained 14). You now have 498 gold pieces (gained 19). n - a scroll labelled BIKKAD QUFIFIOGE A hornet and an orc wizard come into view. There are monsters nearby! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 1% risk of failure) Press: ? - help, Dir - move target You feel a surge of power! You conjure a prism of explosive energy! The hornet buzzes angrily. A fulminant prism comes into view. Unknown command. Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the hornet!! The hornet is severely wounded. You hear a shout! Unknown command. Casting: Fulminant Prism (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 1% risk of failure) Press: ? - help, Dir - move target You feel a surge of power! You conjure a prism of explosive energy! A fulminant prism comes into view. The orc wizard drinks a potion. The orc wizard seems to speed up. Unknown command. Your fulminant prism crackles loudly. The orc wizard gestures wildly while chanting. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Your fulminant prism explodes! The blast of energy engulfs the hornet!! You kill the hornet! Vehumet accepts your kill. Your Hexes skill increases to level 8! Casting: Fulminant Prism (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 1% risk of failure) Press: ? - help, Dir - move target You feel a surge of power! You conjure a prism of explosive energy! A fulminant prism comes into view. Unknown command. Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs something!! Vehumet accepts your kill. You feel your power returning. Reactivating autopickup. You feel a bit more experienced. Unknown command. You start resting. Magic restored. You see here a hornet corpse. p - 2 potions of haste (gained 1) Things that are here: a +0 long sword; a +0 robe Found a ring mail. An orc wizard comes into view. It is wielding a +0 dagger. An orc wizard is nearby! You feel a surge of power! The magic dart hits the orc wizard but does no damage. The orc wizard shouts! You feel a surge of power! The magic dart hits the orc wizard. The orc wizard is moderately wounded. You feel a surge of power! The magic dart hits the orc wizard. The orc wizard is heavily wounded. You feel a surge of power! The magic dart hits the orc wizard. The orc wizard is heavily wounded. The orc wizard gestures wildly while chanting. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - you You feel a surge of power! (Press . to maintain the ray.) Unknown command. The searing ray hits something! Vehumet accepts your kill. Reactivating autopickup. You feel a bit more experienced. You start resting. Magic restored. Things that are here: a +0 dagger; a +0 robe; an orc corpse You see here a +0 ring mail. Found a stone staircase leading down. Found a stone staircase leading down. Found a dagger. You see here a +0 dagger. An orc comes into view. It is wielding a +0 dagger. The orc shouts! An orc comes into view. It is wielding a +0 mace. An orc comes into view. It is wielding a +0 dagger. There are monsters nearby! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 1% risk of failure) Press: ? - help, Dir - move target You feel a surge of power! You conjure a prism of explosive energy! The orc shouts! x2 A fulminant prism comes into view. Unknown command. Your fulminant prism crackles loudly. The orc throws a stone. The stone closely misses you. The orc hits your fulminant prism with a +0 dagger. Your fulminant prism explodes! The blast of energy engulfs the orc!! You kill the orc! Vehumet accepts your kill. The blast of energy engulfs the orc!! You kill the orc! Vehumet accepts your kill. The blast of energy engulfs the orc!! You kill the orc! Vehumet accepts your kill. Unknown command. An orc comes into view. It is wielding a +0 dagger. An orc is nearby! An orc is nearby! You feel a surge of power! The magic dart hits the orc. The orc is lightly wounded. You feel a surge of power! The magic dart hits the orc! You kill the orc! Vehumet accepts your kill. You feel your power returning. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. Magic restored. An orc comes into view. It is wielding a +0 club. An orc is nearby! An orc is nearby! You feel a surge of power! The magic dart hits the orc! You kill the orc! Vehumet accepts your kill. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Things that are here: a +0 dagger; 16 stones Things that are here: a +0 mace; an orc corpse o - an amulet of faith You see here a +0 dagger. Things that are here: a +0 dagger; an orc corpse Done exploring. Done exploring. Done exploring. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a +0 dagger. You see here a +0 dagger. There is a stone staircase leading down here. Saving game... please wait. >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.28-a0-620-g539b0f7ac7 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 1, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_SAVE_GAME_NOW repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [mdk] Species: Octopode Job: Conjurer HP: 63/63; mods: 0/0 MP: 30/30; mod: 0 Stats: 7 (7) 23 (23) 11 (11) Position: (27, 52), god: Vehumet (6), turn_is_over: 0, banished: 0 Standing on/in/over feature: stone staircase leading down Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 2 | 25 | 3 | 375 | 75/200 Short Blades | X | 0 | 0 | 0 | 0 | 0/50 Long Blades | X | 0 | 0 | 0 | 0 | 0/50 Axes | X | 0 | 0 | 0 | 0 | 0/50 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/50 Polearms | X | 0 | 0 | 0 | 0 | 0/50 Staves | X | 0 | 0 | 0 | 0 | 0/50 Slings | X | 0 | 0 | 0 | 0 | 0/50 Bows | X | 0 | 0 | 0 | 0 | 0/50 Crossbows | X | 0 | 0 | 0 | 0 | 0/50 Throwing | X | 0 | 0 | 0 | 0 | 0/50 Dodging | X | 0 | 0 | 2 | 152 | 2/150 Stealth | X | 0 | 0 | 2 | 128 | 53/75 Shields | X | 0 | 0 | 0 | 0 | 0/50 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/50 Spellcasting | X | 2 | 25 | 7 | 2037 | 373/476 Conjurations | X | 2 | 25 | 9 | 2609 | 359/525 Hexes | X | 2 | 25 | 8 | 1829 | 29/450 Summonings | X | 0 | 0 | 0 | 0 | 0/50 Necromancy | X | 0 | 0 | 0 | 0 | 0/50 Translocations | X | 0 | 0 | 0 | 0 | 0/50 Transmutations | X | 0 | 0 | 0 | 0 | 0/50 Fire Magic | X | 0 | 0 | 0 | 0 | 0/50 Ice Magic | X | 0 | 0 | 0 | 0 | 0/50 Air Magic | X | 0 | 0 | 0 | 0 | 0/50 Earth Magic | X | 0 | 0 | 0 | 0 | 0/50 Poison Magic | X | 0 | 0 | 0 | 0 | 0/35 Invocations | X | 0 | 0 | 0 | 0 | 0/42 Evocations | X | 0 | 0 | 0 | 0 | 0/42 Spell bugs: Durations: Attributes: #12: 498 #23: 10414 #24: 2082938937 #49: 513 Mutations: camouflage: 1 (innate) gelatinous body: 1 (innate) nimble swimmer: 1 (innate) tentacles: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #0: staff of conjuration eq slot #9, inv slot #5: amulet of magic regeneration eq slot #10, inv slot #6: ring of magical power }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: #.....#....#### #...###....##.######## #..####.#............#### #.## #[.##..............### ### ##.###................# #..###^..............## #..##................# ##### ##.##................## #...# #..#.......>.@.......# ##.... ##.##.................# ##..... #...#................## #...... ##....................# ##...... ##....................## #....... #..##................## ##...)... ..##########.........# #........ .## ###......## #........ ## ###..)## ##........ clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< Lua marker 0 at (15, 13): {{{{ CLASS: FogMachine pow_min: 6 spread_buildup_time: 1 listeners: spread_rate: 0 size_min: 3 size_max: 3 pow_max: 8 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 29 type: turn buildup_turns: 0 sub_type: tick delay_min: 35 listener_only: true delay_max: 55 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 0 buildup_turns: 1 spread_buildup_amnt: 0 cloud_type: noxious fumes props: walk_dist: 0 pow_rolls: 3}}}} >>>>>>>>>>>>>>>>>>>>>>