Crash caused by signal #6: Aborted Version: Dungeon Crawl Stone Soup 0.28-a0-620-g539b0f7ac7 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 1350185441893321340, deterministic pregen: 1 Command line: /usr/games/crawl-git-539b0f7ac7 -name mdk -rc /dgldir/rcfiles/crawl-git/mdk.rc -macro /dgldir/rcfiles/crawl-git/mdk.macro -morgue /dgldir/morgue/mdk/ -webtiles-socket /crawl-master/webserver/sockets/mdk:2021-10-06.18:36:47.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 22 stack frames. /usr/games/crawl-git-539b0f7ac7(_Z17write_stack_traceP8_IO_FILE+0x3f) [0x55ab7613602f]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-539b0f7ac7(_Z13do_crash_dumpv+0x431) [0x55ab7613d971]: do_crash_dump() /usr/games/crawl-git-539b0f7ac7(_Z20crash_signal_handleri+0x1fa) [0x55ab761364ba]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x46210) [0x7fa934871210]: /lib/x86_64-linux-gnu/libc.so.6(gsignal+0xcb) [0x7fa93487118b]: /lib/x86_64-linux-gnu/libc.so.6(abort+0x12b) [0x7fa934850859]: /lib/x86_64-linux-gnu/libstdc++.so.6(+0x9e951) [0x7fa934c48951] /lib/x86_64-linux-gnu/libstdc++.so.6(+0xaa47c) [0x7fa934c5447c] /lib/x86_64-linux-gnu/libstdc++.so.6(+0xaa4e7) [0x7fa934c544e7] /lib/x86_64-linux-gnu/libstdc++.so.6(+0xaa799) [0x7fa934c54799] /lib/x86_64-linux-gnu/libstdc++.so.6(_ZSt19__throw_logic_errorPKc+0x41) [0x7fa934c4b25e] /usr/games/crawl-git-539b0f7ac7(+0x3e0264) [0x55ab76101264]: /usr/games/crawl-git-539b0f7ac7(+0x3eb699) [0x55ab7610c699]: /usr/games/crawl-git-539b0f7ac7(+0x3e2a43) [0x55ab76103a43]: /usr/games/crawl-git-539b0f7ac7(_Z9dump_charRKNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEEbbPK15scorefile_entry+0x4a) [0x55ab7610831a]: dump_char(std::__cxx11::basic_string, std::allocator > const&, bool, bool, scorefile_entry const*) /usr/games/crawl-git-539b0f7ac7(_Z9save_gamebPKc+0x7dd) [0x55ab76216d9d]: save_game(bool, char const*) /usr/games/crawl-git-539b0f7ac7(_Z15process_command12command_typeS_+0x1508) [0x55ab7676a5b8]: process_command(command_type, command_type) /usr/games/crawl-git-539b0f7ac7(+0xa4683a) [0x55ab7676783a]: /usr/games/crawl-git-539b0f7ac7(+0xa46fcd) [0x55ab76767fcd]: /usr/games/crawl-git-539b0f7ac7(main+0x1a5) [0x55ab76090d55]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf3) [0x7fa9348520b3]: /usr/games/crawl-git-539b0f7ac7(_start+0x2e) [0x55ab7609186e]: gdb not executable. Compilation info: <<<<<<<<<<< Compiled with GCC 9.3.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-539b0f7ac7/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-539b0f7ac7/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-539b0f7ac7/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 1 Level id: D:1 Level build method = random_map_for_place, level layout type = corridors, absdepth0 = 0 Level vaults: wander_arrival_fairy_ring layout_loops_ring hellmonk_ecumenical_altar_watching_god Markers: <<<<<<<<<<<<<<<<<<<<<< Marker #0, type 0 at (58, 44): feature (stone_stairs_up_i) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< You add the spells Magic Dart, Searing Ray, Dazzling Flash, Fulminant Prism and Iskenderun's Mystic Blast to your library. Welcome, mdk the Octopode Conjurer. It is said that the Orb of Zot exists deep within this dungeon. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Okay, then. Unknown command. Unknown command. Unknown command. Welcome back, mdk the Octopode Conjurer. Press ? for a list of commands and other information. Found 17 stones. Found a leather armour. Found 25 bolts. A bat and a giant cockroach come into view. There are monsters nearby! There are monsters nearby! The magic dart hits the giant cockroach. The giant cockroach is severely wounded. The magic dart hits the giant cockroach. The giant cockroach is almost dead. The magic dart hits the giant cockroach but does no damage. The giant cockroach is almost dead. You are too depleted to draw on your mana recklessly! You tentacle-slap the giant cockroach. You kill the giant cockroach! Found 14 gold pieces. The bat hits you. The bat barely misses you. The bat closely misses you. You tentacle-slap the bat. You grab the bat. The bat is severely wounded. You constrict the bat. You kill the bat! No target in view! No target in view! You start resting. HP restored. Magic restored. You now have 14 gold pieces. A goblin comes into view. It is wielding a +0 dagger. A goblin is nearby! A goblin is nearby! The magic dart hits the goblin. You kill the goblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found an escape hatch in the floor. Things that are here: a +0 dagger; a goblin corpse A goblin comes into view. It is wielding a +0 dagger. Found a robe. A goblin is nearby! The magic dart hits the goblin. You kill the goblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Things that are here: a +0 dagger; a goblin corpse There is an escape hatch in the floor here. A kobold comes into view. It is wielding a +0 dagger. Found 11 gold pieces. A kobold is nearby! A kobold is nearby! The magic dart hits the kobold. The kobold is heavily wounded. The kobold shouts! The magic dart hits the kobold. You kill the kobold! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A frilled lizard comes into view. A hobgoblin comes into view. There are monsters nearby! There are monsters nearby! The magic dart hits the frilled lizard. You kill the frilled lizard! The hobgoblin shouts! You have reached level 2! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. You start resting. A hobgoblin is nearby! The magic dart hits the hobgoblin. The hobgoblin is moderately wounded. You are too depleted to draw on your mana recklessly! The hobgoblin hits you but does no damage. You barely miss the hobgoblin. You grab the hobgoblin. The hobgoblin is moderately wounded. You constrict the hobgoblin. The hobgoblin completely misses you. You barely miss the hobgoblin. You squeeze the hobgoblin. You kill the hobgoblin! No target in view! You start resting. Magic restored. Saving game... please wait. >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.28-a0-620-g539b0f7ac7 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 1, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_SAVE_GAME_NOW repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [mdk] Species: Octopode Job: Conjurer HP: 17/17; mods: 0/0 MP: 5/5; mod: 0 Stats: 6 (6) 20 (20) 10 (10) Position: (30, 33), god: No God (0), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 0 | 0 | 0 | 0 | 0/50 Short Blades | X | 0 | 0 | 0 | 0 | 0/50 Long Blades | X | 0 | 0 | 0 | 0 | 0/50 Axes | X | 0 | 0 | 0 | 0 | 0/50 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/50 Polearms | X | 0 | 0 | 0 | 0 | 0/50 Staves | X | 0 | 0 | 0 | 0 | 0/50 Slings | X | 0 | 0 | 0 | 0 | 0/50 Bows | X | 0 | 0 | 0 | 0 | 0/50 Crossbows | X | 0 | 0 | 0 | 0 | 0/50 Throwing | X | 0 | 0 | 0 | 0 | 0/50 Dodging | X | 0 | 0 | 2 | 151 | 1/150 Stealth | X | 0 | 0 | 2 | 127 | 52/75 Shields | X | 0 | 0 | 0 | 0 | 0/50 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/50 Spellcasting | X | 1 | 33 | 2 | 217 | 39/178 Conjurations | X | 2 | 66 | 4 | 581 | 81/250 Hexes | X | 0 | 0 | 0 | 0 | 0/50 Summonings | X | 0 | 0 | 0 | 0 | 0/50 Necromancy | X | 0 | 0 | 0 | 0 | 0/50 Translocations | X | 0 | 0 | 0 | 0 | 0/50 Transmutations | X | 0 | 0 | 0 | 0 | 0/50 Fire Magic | X | 0 | 0 | 0 | 0 | 0/50 Ice Magic | X | 0 | 0 | 0 | 0 | 0/50 Air Magic | X | 0 | 0 | 0 | 0 | 0/50 Earth Magic | X | 0 | 0 | 0 | 0 | 0/50 Poison Magic | X | 0 | 0 | 0 | 0 | 0/35 Invocations | X | 0 | 0 | 0 | 0 | 0/42 Evocations | X | 0 | 0 | 0 | 0 | 0/42 Spell bugs: Durations: Attributes: #12: 14 #49: 55 Mutations: camouflage: 1 (innate) gelatinous body: 1 (innate) nimble swimmer: 1 (innate) tentacles: 1 (innate) Inventory bugs: Equipment: }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: #.# #.# #g# #.# #.# #.# #.# #.# #.##### #.# #.†@..# #.# #####.## #.# ##.#####.#.########.# ## .......>###.......#.# #. .....###.#.######.#.###. ##. ##.## #.#.##.. ....###)#######.#...†. #.........#......... ....###.###.#.......#. clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>