Dungeon Crawl Stone Soup version 0.27-a0-1084-g78b3836a5f (webtiles) character file. Game seed: 7953296892407267525 3485 mdk the Destroyer (level 9, -2/50 HPs) Began as a Deep Elf Conjurer on Apr 25, 2021. Was an Initiate of Vehumet. Shot with an arrow by a centaur warrior (15 damage) ... on level 8 of the Dungeon on Apr 26, 2021. The game lasted 00:17:28 (7769 turns). mdk the Destroyer (Deep Elf Conjurer) Turns: 7769, Time: 00:17:28 Health: -2/50 AC: 5 Str: 4 XL: 9 Next: 79% Magic: 24/24 EV: 14 Int: 27 God: Vehumet [......] Gold: 299 SH: 0 Dex: 19 Spells: 19/26 levels left rFire . . . SeeInvis . a - +1 long sword rCold + . . Faith . (no shield) rNeg . . . Spirit . j - +0 robe rPois . Reflect . b - +0 hat {Will+} rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will +.... t - +2 pair of boots Stlth ++........ i - amulet of magic regeneration HPRegen 0.16/turn p - ring of protection from cold MPRegen 0.44/turn u - +6 ring of dexterity @: hasted, very quick A: no striking features a: Renounce Religion You were on level 8 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 9 of its levels. You collected 407 gold pieces. You spent 108 gold pieces at shops. Inventory: Hand Weapons a - a +1 long sword (weapon) Armour b - a +0 hat of willpower (worn) d - a +0 buckler j - a +0 robe (worn) t - a +2 pair of boots (worn) Jewellery i - an amulet of magic regeneration (around neck) p - a ring of protection from cold (left hand) u - a +6 ring of dexterity (right hand) Wands c - a wand of paralysis (16) h - a wand of flame (19) s - a wand of iceblast (9) w - a wand of mindburst (13) x - a wand of polymorph (5) Scrolls k - 3 scrolls of identify r - a scroll of amnesia {unknown} v - a scroll of teleportation {unknown} z - a scroll of magic mapping {unknown} Potions e - a potion of magic g - a potion of haste l - a potion of flight n - a potion of attraction q - a potion of curing Skills: * Level 3.0 Fighting * Level 4.7 Dodging - Level 2.4 Stealth + Level 9.1 Spellcasting - Level 10.0 Conjurations - Level 10.0 Hexes You had 19 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 3d7 1% 2 g - Fulminant Prism Conj/Hex 30% 3d16 1% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 60% N/A 1% 3 Conjure Flame Conj/Fire 39% 6-21 1% 3 Dazzling Flash Conj/Hex 100% N/A 1% 3 Mephitic Cloud Conj/Pois/Air 30% N/A 3% 3 Animate Skeleton Necr 24% N/A 4% 1 Pain Necr 48% 1d6 4% 1 Iskenderun's Mystic Bla Conj/Tloc 39% 2d9 6% 4 Poisonous Vapours Pois/Air 24% N/A 7% 2 Gell's Gravitas Tloc 6% N/A 14% 3 Vampiric Draining Necr 6% 2d6 14% 3 Metabolic Englaciation Hex/Ice 19% N/A 17% 5 Yara's Violent Unravell Hex/Tmut 19% 3d9 17% 5 Animate Dead Necr 6% N/A 43% 4 Petrify Tmut/Erth 12% N/A 43% 4 Agony Necr 12% N/A 78% 5 Freezing Cloud Conj/Ice/Air 15% 6-21 88% 6 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (1/1) D:7 Lair: D:8-11 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:7 [ Annotations: D:2 Sigmund Message History The slime creature is severely wounded. You finish channeling your searing ray. The slime creature hits you!! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - slime creature Aim: a slime creature (severely wounded, 96% to hit) The searing ray hits the slime creature! The slime creature is almost dead. (Press . to maintain the ray.) The slime creature completely misses you. The searing ray hits the slime creature! You kill the slime creature! Vehumet accepts your kill. Your Fighting skill increases to level 3! You start resting. Magic restored. You start resting. HP restored. You open the door. A centaur warrior comes into view. The centaur warrior shouts! The centaur warrior wields a +0 longbow. The centaur warrior shoots an arrow. The arrow hits you!! Ouch! That really hurt! Unknown command. Okay, then. You close the door. As you read the scroll labelled GIXKAM XOUCOUH, it crumbles to dust. Your body is wracked with pain! * * * LOW HITPOINT WARNING * * * It was a scroll of torment. A centaur warrior opens the door. The centaur warrior shoots an arrow. The arrow barely misses you. Blink to where? Press: ? - help, Dir - move target As you read the scroll labelled GOIWOMNEYV, it crumbles to dust. It was a scroll of blinking. You feel yourself speed up. The centaur warrior shoots an arrow. The arrow hits you! You die... #...# ###.### #...# #.....# ... #.....# ##'###### #.....# #...#...# #.....# #..§c...+ ##.....# #?..#...# #.###### ##c############ #.#@##.#...######## #c................# ####.#.##.#######.# #.#....# #.## #.####.# #... #># #.# #### #.. ..# ### ### You could see a centaur warrior. Vanquished Creatures Pikel (D:7) A slime creature (D:8) 3 yaks (D:8) An acid dragon (D:8) 2 ice beasts A necrophage (D:5) 4 ogres 2 centaurs A phantom (D:6) A lemure (D:7) 3 bullfrogs A wyvern zombie (D:6) A water moccasin zombie (D:6) 2 scorpions (D:7) 2 water moccasin skeletons (D:6) 3 centaur zombies 2 bullfrog skeletons 5 hounds 4 jellies 3 centaur skeletons 3 gnoll shamans 3 orc wizards A hound skeleton (D:5) 6 adders 14 gnolls 4 ufetubi A worm (D:2) 3 dart slugs 8 orcs 9 ball pythons 3 bats 5 endoplasms 4 giant cockroaches 6 goblins 9 hobgoblins 2 jackals (D:4) 7 quokkas 4 frilled lizards 6 kobolds A quokka skeleton (D:4) 4 rats 146 creatures vanquished. Vanquished Creatures (others) 15 fulminant prisms A plant (D:3) 16 creatures vanquished. Grand Total: 162 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mdk the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 158 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 161 | D:1 | Learned a level 2 spell: Searing Ray 323 | D:1 | Reached skill level 5 in Conjurations 635 | D:1 | Reached XP level 3. HP: 19/19 MP: 3/10 1475 | D:2 | Noticed Sigmund 1505 | D:2 | Reached XP level 4. HP: 24/24 MP: 8/12 1510 | D:2 | Learned a level 4 spell: Fulminant Prism 2375 | D:3 | Reached skill level 1 in Hexes 2487 | D:3 | Found a faded altar of an unknown god. 2984 | D:4 | Reached XP level 5. HP: 28/28 MP: 9/13 3354 | D:4 | Noticed an ogre 3372 | D:4 | Killed an ogre 3572 | D:5 | Entered Level 5 of the Dungeon 3648 | D:5 | Reached skill level 5 in Spellcasting 3648 | D:5 | Reached XP level 6. HP: 28/32 MP: 8/15 3801 | D:5 | Identified the +3 leather armour "Jelypt Imio" {Harm *Slow | Dex+3} 4284 | D:5 | Reached XP level 7. HP: 36/36 MP: 10/17 4404 | D:5 | Found a blossoming altar of Fedhas. 4493 | D:5 | Reached skill level 5 in Hexes 5178 | D:6 | Reached XP level 8. HP: 41/41 MP: 11/19 6177 | D:6 | Upgraded the game from 0.27-a0-1081-ge8a0a9c698 to | 0.27-a0-1084-g78b3836a5f 6338 | D:7 | Found Dogearghi's Antique Armour Emporium. 6387 | D:7 | Noticed Pikel 6397 | D:7 | Killed Pikel 6398 | D:7 | Reached XP level 9. HP: 45/45 MP: 3/22 6645 | D:7 | Bought a helmet for 108 gold pieces 6815 | D:7 | Identified a scroll of acquirement 6815 | D:7 | Acquired a +0 hat of willpower 6907 | D:7 | Reached skill level 10 in Conjurations 7021 | D:7 | Found a staircase to the Ecumenical Temple. 7038 | Temple | Entered the Ecumenical Temple 7092 | Temple | Became a worshipper of Vehumet 7390 | D:8 | Reached skill level 1 in Fighting 7390 | D:8 | Reached skill level 10 in Hexes 7763 | D:8 | Noticed a centaur warrior 7769 | D:8 | Shot with an arrow by a centaur warrior Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_up_and_down, layout_basic D:2: layout_basic, uniq_sigmund D:3: layout_basic, shapermc_ecumenical_altar_hornbeckon, corexii_shack, saegor_snake_ambush D:4: layout_loops_cross D:5: layout_loops_ring, overflow_temple_1_default D:6: minmay_clustersquares, layout_gridville, hangedman_decor_clover_reticule D:7: layout_cave_pools, minmay_temple_entry_glass, serial_shops, shop, grunt_ministairs_14, uniq_pikel D:8: layout_loops_cross, minmay_evil_grid Temple: kilobyte_greek_temple Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Conjurations | 5 6 7 8 9 10 | 10.0 Spellcasting | 4 5 6 7 9 | 9.1 Hexes | 2 3 4 6 9 10 | 10.0 Fighting | 3 | 3.0 Dodging | 4 | 4.7 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Long sword | | | 10 || 10 Cast: Magic Dart | 76 | 67 | 72 || 215 Searing Ray | 1 | 7 | 36 || 44 Fulminant Prism | | | 15 || 15 Evoke: Wand | | | 3 || 3 Use: Scroll | | | 12 || 12 Potion | | | 1 || 1 Armor: Robe | | 5 | 15 || 20 Dodge: Dodged | 1 | 16 | 43 || 60 Rpst.: Long sword | | 5 | 10 || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 7807 | 7493 | 314 | 2047 | 4546 | 9 | 867.4 | Dungeon | 7712 | 7437 | 275 | 2047 | 4504 | 8 | 964.0 | Temple | 94 | 55 | 39 | 0 | 42 | 1 | 94.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:6: 1521 daAuts D:5: 1134 daAuts D:7: 1058 daAuts D:2: 1009 daAuts D:4: 938 daAuts D:1: 881 daAuts D:3: 776 daAuts D:8: 392 daAuts Temple: 94 daAuts