Seeded DCSS version 0.27-a0-1232-gc6a4cbde82 (webtiles) character file. Game seed: 16767568107801894396 (custom seed) 3 mdk the Conjurer (level 1, 0/10 HPs) Began as a Deep Elf Conjurer on June 8, 2021. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:31 (82 turns). mdk the Conjurer (Deep Elf Conjurer) Turns: 82, Time: 00:00:32 Health: 0/10 AC: 2 Str: 4 XL: 1 Next: 41% Magic: 1/6 EV: 12 Int: 22 God: Gold: 14 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. Inventory: Armour a - a +0 robe (worn) Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.1 Spellcasting * Level 4.5 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 46% 3d4 3% 2 Animate Skeleton Necr 6% N/A 12% 1 Apportation Tloc 6% N/A 12% 1 Corona Hex 3% N/A 12% 1 Summon Small Mammal Summ 12% N/A 12% 1 Dazzling Flash Conj/Hex 26% N/A 14% 3 Fulminant Prism Conj/Hex 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History The quokka is almost dead. The quokka bites you but does no damage. You closely miss the quokka. The quokka is almost dead. The quokka bites you. * * * LOW HITPOINT WARNING * * * A jackal comes into view. The quokka barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - quokka Aim: a quokka (almost dead, 100% to hit) The magic dart hits the quokka. You kill the quokka! The jackal barks! Unknown command. You aren't carrying any potions. The jackal closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. The jackal barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (100% to hit) The magic dart hits the jackal. The jackal is moderately wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * A jackal comes into view. The teleport trap disappears. The jackal disappears! A jackal comes into view. The jackal moves out of view. The jackal bites you but does no damage. The jackal closely misses you. The jackal bites you. You die... #.#..≈§§§..####..≈≈≈≈..# #...≈§≈§§≈......≈≈≈≈≈≈.# #...§§§<≈≈......≈≈≈≈≈≈.##h #.#§§§≈§§≈......≈≈≈≈≈≈... #.#.§≈§≈≈........≈≈≈≈..# . ##§......##.#.......# # #####..###h###.#...# #..# #h# #....## #..# #@# ###.## #..# #.# #.# # #. ##.## #.# .. ##..##...####.###.#. h.# ..........h..[.......r.# ######...####......>...# ##.##########.....# #..†h...†.......# ################# You could see 2 jackals. Vanquished Creatures A jackal (D:1) A quokka (D:1) A frilled lizard (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mdk the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 82 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pits, layout_loops_ring, serial_shops, shop, minmay_pentomino_w4 Action || total -------------------------++------- Melee: Unarmed || 5 Cast: Magic Dart || 10 Armor: Robe || 2 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 82 | 82 | 0 | 0 | 22 | 1 | 82.0 | Dungeon | 82 | 82 | 0 | 0 | 22 | 1 | 82.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 82 daAuts