Dungeon Crawl Stone Soup version 0.27-a0-1500-g450c7e4133 (webtiles) character file. Game seed: 4780911597239732552 44 mdk the Skirmisher (level 3, -2/20 HPs) Began as a Vine Stalker Monk on July 7, 2021. Splashed by a jelly's acid (3 damage) ... on level 2 of the Dungeon. The game lasted 00:01:46 (2233 turns). mdk the Skirmisher (Vine Stalker Monk) Turns: 2233, Time: 00:01:46 Health: -2/20 AC: 0 Str: 14 XL: 3 Next: 60% Magic: 0/4 EV: 4 Int: 10 God: Gold: 59 SH: 0 Dex: 16 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 rapier rCold . . . Faith . (no shield) rNeg . . . Spirit + l - +0 plate armour rPois . Reflect . (no helmet) rElec . Harm . f - +0 cloak rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth .......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: corroded A: fangs 2, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 59 gold pieces. Inventory: Hand Weapons a - a +0 rapier (weapon) b - a +0 hunting sling Missiles h - 5 poisoned darts (quivered) m - 49 stones Armour f - a +0 cloak (worn) l - a +0 plate armour (worn) Scrolls c - 2 scrolls of magic mapping {unknown} d - a scroll of amnesia {unknown} e - a scroll of fog {unknown} i - a scroll of identify {unknown} j - a scroll of torment {unknown} k - a scroll of teleportation {unknown} Potions g - 2 potions of heal wounds {unknown} Skills: * Level 3.3 Fighting * Level 3.3 Short Blades + Level 1.0 Armour - Level 2.4 Dodging - Level 2.4 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History A jelly is nearby! b - a +0 hunting sling (weapon) The jelly quivers. You shoot a stone. The stone hits the jelly. The jelly is lightly wounded. Fire: 51 stones Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - jelly Aim: a jelly (lightly wounded, 89% to hit) You shoot a stone. The stone hits the jelly but does no damage. The jelly is lightly wounded. Fire: 50 stones Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - jelly Aim: a jelly (lightly wounded, 90% to hit) You shoot a stone. The stone hits the jelly. The jelly is moderately wounded. The jelly hits you but does no damage. a - a +0 rapier (weapon) You hit the jelly. Your hands burn! The jelly is heavily wounded. The jelly hits you but does no damage. Your plate armour prevents you from hitting the jelly. You bite the jelly. You drain its power. You feel invigorated. The jelly is heavily wounded. The jelly barely misses you. You hit the jelly. The acid corrodes you! Your hands burn! You bite the jelly, but do no damage. The jelly is severely wounded. The jelly hits you but does no damage. You hit the jelly but do no damage. The acid corrodes you! Your hands burn! The jelly is severely wounded. The jelly hits you. The acid corrodes you! You are splashed with acid! * * * LOW HITPOINT WARNING * * * You hit the jelly. The acid corrodes you! Your hands burn! * * * LOW HITPOINT WARNING * * * You bite the jelly, but do no damage. The jelly is almost dead. The jelly barely misses you. You hit the jelly but do no damage. The acid corrodes you! Your hands burn! You die... #.#.#.##..# ###.#### #.#.#.....# #.# #.........# #.# ###.#.....# #+# #.#.....# #..((..## #####.## ### ..########†.J#### ##.. .......<..†..@..+ +... #.########...#### ##.# #......[..# #.# #.###.###># #.# #.# #.# #.# #.# #.###.# #.# #+# #.# #.....# #.# #.# #.# #..#### #.# #.# #.. #..# #.#####.## ### You could see a jelly. Vanquished Creatures 2 dart slugs (D:1) An orc (D:2) A bat (D:1) 2 endoplasms (D:1) 3 giant cockroaches 2 goblins 5 hobgoblins (D:1) 6 jackals (D:1) A quokka (D:1) 5 ball pythons 3 frilled lizards 3 rats (D:1) 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mdk the Vine Stalker Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 332 | D:1 | Reached XP level 2. HP: 4/16 MP: 0/3 884 | D:1 | Reached XP level 3. HP: 19/20 MP: 4/4 2212 | D:2 | Reached skill level 1 in Armour 2232 | D:2 | HP: 1/20 [acid (2)] 2233 | D:2 | Splashed by a jelly's acid Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_estate, layout_basic, minmay_cut_off D:2: layout_loops_corners, hellmonk_ecumenical_altar_zigzags Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 3 | 3.3 Short Blades | 3 | 3.3 Armour | 1 | 1.0 Dodging | | 2.4 Stealth | | 2.4 Action || total -------------------------++------- Melee: Short sword || 54 Bite || 25 Rapier || 41 Fire: Hunting sling || 4 Throw: Dart || 3 Stab: Sleeping || 3 Armor: Robe || 12 Plate armour || 22 Dodge: Dodged || 64 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2231 | 2105 | 126 | 414 | 1398 | 2 | 1115.5 | Dungeon | 2231 | 2105 | 126 | 414 | 1398 | 2 | 1115.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1995 daAuts D:2: 235 daAuts