Dungeon Crawl Stone Soup version 0.27-a0-1513-g2aaa0cc67b (webtiles) character file. Game seed: 14510573981606543328 153 mdk the Skirmisher (level 5, 0/29 HPs) Began as a Vine Stalker Monk on July 9, 2021. Was a Priest of Vehumet. Succumbed to a scorpion's poison ... on level 4 of the Dungeon. The game lasted 00:03:24 (2752 turns). mdk the Skirmisher (Vine Stalker Monk) Turns: 2752, Time: 00:03:24 Health: 0/29 AC: 8 Str: 14 XL: 5 Next: 35% Magic: 5/6 EV: 7 Int: 10 God: Vehumet [***...] Gold: 95 SH: 0 Dex: 17 Spells: 2/4 levels left rFire . . . SeeInvis . a - +2 dagger (speed) rCold . . . Faith . (no shield) rNeg . . . Spirit + n - +0 chain mail rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth .......... (no amulet) HPRegen 1.09/turn (no ring) MPRegen 0.10/turn (no ring) @: lethally poisoned (0 -> -9) A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: Renounce Religion You were on level 4 of the Dungeon. You worshipped Vehumet. Vehumet was most pleased with you. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 95 gold pieces. Inventory: Hand Weapons a - a +2 dagger of speed (weapon) Missiles b - 9 poisoned darts (quivered) Armour n - a +0 chain mail (worn) Wands m - a wand of mindburst (16) Scrolls c - a scroll of noise {unknown} h - 2 scrolls of enchant armour {unknown} i - 2 scrolls of magic mapping {unknown} j - a scroll of brand weapon {unknown} k - a scroll of teleportation {unknown} l - a scroll of amnesia {unknown} Potions d - 2 potions of degeneration {unknown} e - a potion of mutation {unknown} f - a potion of invisibility {unknown} g - a potion of curing {unknown} Skills: * Level 3.9 Fighting * Level 3.9 Short Blades + Level 1.5 Armour - Level 2.4 Dodging - Level 2.4 Stealth You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Searing Ray Conj 0% 3d3 97% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Conjure Flame Conj/Fire 0% 6-21 99% 3 Stone Arrow Conj/Erth 0% 3d7 99% 3 Bolt of Magma Conj/Fire/Erth 0% 4d4 100% 5 Shatter Erth 0% 3d5* 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Vehumet Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the scorpion but do no damage. You bite the scorpion, but do no damage. The scorpion is heavily wounded. You feel very sick. You barely miss the scorpion. Your bite misses the scorpion. The scorpion is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The scorpion stings you but does no damage. You hit the scorpion but do no damage. The scorpion is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The scorpion stings you but does no damage. You hit the scorpion. The scorpion is severely wounded. * * * LOW HITPOINT WARNING * * * You feel sick. You hit the scorpion but do no damage. The scorpion is severely wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The scorpion barely misses you. You hit the scorpion but do no damage. You bite the scorpion, but do no damage. The scorpion is severely wounded. * * * LOW HITPOINT WARNING * * * You feel sick. You barely miss the scorpion. The scorpion is severely wounded. You feel sick. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The scorpion poisons you! You hit the scorpion but do no damage. You bite the scorpion, but do no damage. The scorpion is severely wounded. You die... ##### ....# #... ..... +...####+## ..... #...##....## ....#######..........# ....##...##..........# ..........+..........# ...>......#......s...# ....##...##.....@....# ....##...##..........# ...........<.........# .....................# ...<......#...#..#..## ....##....########### ....##....# ..........# .........## You could see a scorpion. Vanquished Creatures A scorpion (D:4) 2 adders (D:3) 2 worms An orc (D:3) 6 bats 6 endoplasms 3 giant cockroaches 6 goblins 6 hobgoblins 10 jackals A quokka (D:2) 4 ball pythons 4 frilled lizards 6 kobolds 8 rats 66 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mdk the Vine Stalker Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 474 | D:1 | Reached XP level 2. HP: 14/16 MP: 3/3 1266 | D:1 | Reached XP level 3. HP: 18/20 MP: 4/4 1426 | D:2 | Found a faded altar of an unknown god. 1464 | D:2 | Became a worshipper of Vehumet 1464 | D:2 | Reached * piety under Vehumet 1464 | D:2 | Offered knowledge of Shock by Vehumet. 1464 | D:2 | Reached ** piety under Vehumet 1577 | D:2 | Reached *** piety under Vehumet 1636 | D:2 | Offered knowledge of Searing Ray by Vehumet. 1671 | D:2 | Learned a level 2 spell: Searing Ray 1711 | D:2 | Offered knowledge of Inner Flame by Vehumet. 2051 | D:2 | Reached skill level 1 in Armour 2255 | D:3 | Gained mutation: Your natural rate of healing is unusually | fast. [Vine Stalker growth] 2255 | D:3 | Reached XP level 4. HP: 22/24 MP: 3/5 2302 | D:3 | Offered knowledge of Conjure Flame by Vehumet. 2658 | D:4 | Noticed a scorpion 2684 | D:4 | Killed a scorpion 2685 | D:4 | Reached XP level 5. HP: 8/29 MP: 3/6 2752 | D:4 | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_desolate, layout_basic D:2: layout_basic, dreamdust_ecumenical_altar_hidden_monk_grotto, dk_noncrumbling_4, grunt_decor_one_mirror, kennysheep_decorative_pillar, hangedman_glass_teeth D:3: layout_basic, serial_glass, glass_columns_b, glass_columns_a, glass_columns_b, glass_columns_b, glass_columns_a D:4: kennysheep_goblin_castle, layout_gridville, serial_shops, nicolae_square_shop, minmay_quantized Skill XL: | 1 2 3 | ---------------+----------+----- Short Blades | 3 | 3.9 Fighting | 3 | 3.9 Armour | 1 | 1.5 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Short sword | 34 | || 34 Bite | 27 | 38 || 65 Dagger | 105 | 106 || 211 Throw: Dart | | 3 || 3 Stab: Sleeping | 8 | || 8 Armor: Ring mail | 36 | 1 || 37 Chain mail | | 30 || 30 Dodge: Dodged | 47 | 26 || 73 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2655 | 2574 | 81 | 10 | 2144 | 4 | 663.8 | Dungeon | 2655 | 2574 | 81 | 10 | 2144 | 4 | 663.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1309 daAuts D:2: 809 daAuts D:3: 467 daAuts D:4: 69 daAuts