Dungeon Crawl Stone Soup version 0.27-a0-1548-gf8a67e7463 (webtiles) character file. Game seed: 6761193165137886247 42 mdk the Conjurer (level 3, -3/19 HPs) Began as a Deep Elf Conjurer on July 13, 2021. Slain by Terence (8 damage) ... on level 2 of the Dungeon. The game lasted 00:02:05 (1704 turns). mdk the Conjurer (Deep Elf Conjurer) Turns: 1704, Time: 00:02:05 Health: -3/19 AC: 2 Str: 4 XL: 3 Next: 33% Magic: 1/10 EV: 12 Int: 23 God: Gold: 59 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.12/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 59 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery f - a ring of see invisible Scrolls c - a scroll of silence {unknown} e - a scroll of blinking {unknown} Potions d - a potion of curing g - a potion of degeneration {unknown} h - a potion of haste {unknown} Skills: - Level 2.6 Dodging - Level 2.6 Stealth + Level 3.5 Spellcasting * Level 5.3 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 3d5 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 32% N/A 11% 3 Fulminant Prism Conj/Hex 8% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Message History (Press . to maintain the ray.) The searing ray hits Terence. Terence is moderately wounded. The searing ray hits Terence but does no damage. Terence is moderately wounded. The searing ray hits Terence. Terence is moderately wounded. You finish channeling your searing ray. Terence hits you with a +2 mace of protection. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +2 mace of protection and wearing a +0 scale mail (moderately wounded, 82% to hit) The searing ray hits Terence. Terence is moderately wounded. (Press . to maintain the ray.) The searing ray hits Terence! Terence is severely wounded. Terence closely misses you. The searing ray hits Terence but does no damage. Terence is severely wounded. Terence hits you with a +2 mace of protection! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Unknown command. The searing ray misses Terence. You finish channeling your searing ray. Terence screams, "I want your blood!" Terence drinks a potion. Terence is healed! Unknown command. Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. As you read the scroll labelled HUANILL IMEUFYGEYM, it crumbles to dust. It is a scroll of identify. d - a potion of curing Terence hits you with a +2 mace of protection! You die... .# .# ###.# #<#$# #@#.# #@#.# #.#.# #...# #......# ♣.####.# .♣♣ # ♣♣ You could see Terence. Vanquished Creatures 2 dart slugs (D:1) 6 endoplasms (D:1) A giant cockroach (D:1) 3 goblins (D:1) A hobgoblin (D:1) 7 jackals (D:1) A quokka (D:1) 4 ball pythons (D:1) 3 bats (D:1) 2 frilled lizards (D:1) A kobold (D:1) 3 rats (D:1) 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mdk the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 277 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 285 | D:1 | Learned a level 2 spell: Searing Ray 393 | D:1 | Reached skill level 5 in Conjurations 811 | D:1 | Reached XP level 3. HP: 19/19 MP: 7/9 1692 | D:2 | Noticed Terence 1704 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_2, layout_loops_corners D:2: layout_basic, shapermc_ecumenical_altar_totnotflames, minmay_domino_2, uniq_sigmund, uniq_robin, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.3 Dodging | | 2.6 Stealth | | 2.6 Spellcasting | | 3.5 Action || total -------------------------++------- Cast: Magic Dart || 63 Searing Ray || 3 Use: Scroll || 1 Armor: Robe || 1 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1703 | 1640 | 63 | 112 | 1401 | 2 | 851.5 | Dungeon | 1703 | 1640 | 63 | 112 | 1401 | 2 | 851.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1687 daAuts D:2: 16 daAuts