Dungeon Sprint DCSS version 0.28-a0-21-gf74fda84f9 (webtiles) character file. Game seed: 15872836566891593184 544 mdk the Destroyer (level 7, -1/45 HPs) Began as a Deep Elf Conjurer on July 26, 2021. Was a High Priest of Vehumet. Slain by an unseen horror (9 damage) ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:03:20 (1036 turns). mdk the Destroyer (Deep Elf Conjurer) Turns: 1036, Time: 00:03:22 Health: -1/45 AC: 2 Str: 4 XL: 7 Next: 6% Magic: 11/22 EV: 13 Int: 25 God: Vehumet [*****.] Gold: 0 SH: 0 Dex: 13 Spells: 18/25 levels left rFire . . . SeeInvis . a - +1 quarterstaff (speed) rCold . . . Faith . (shield currently unavailable) rNeg . . . Spirit . h - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.15/turn (no ring) MPRegen 0.18/turn (no ring) @: no status effects A: no striking features a: Renounce Religion You were in the Dungeon. You worshipped Vehumet. Vehumet was extremely pleased with you. You visited 1 branch Inventory: Hand Weapons a - a +1 quarterstaff of speed (weapon) Armour h - a +0 robe (worn) Scrolls g - a scroll of blinking j - 5 scrolls of amnesia k - a scroll of summoning Potions b - 6 potions of curing c - 2 potions of heal wounds d - a potion of haste e - 4 potions of magic f - 3 potions of berserk rage i - 2 potions of invisibility Skills: * Level 5.9 Fighting * Level 4.3 Dodging - Level 2.4 Stealth * Level 9.6 Spellcasting - Level 10.0 Conjurations * Level 9.5 Hexes You had 18 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 3d7 1% 2 g - Fulminant Prism Conj/Hex 28% 3d14 1% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Pois/Air 28% N/A 1% 3 Dazzling Flash Conj/Hex 100% N/A 1% 3 Iskenderun's Mystic Bla Conj/Tloc 37% 2d9 1% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Message History You start resting. Magic restored. You start resting. HP restored. You open the door. Casting: Fulminant Prism (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. Something hits you but does no damage. Your fulminant prism crackles loudly. Something hits you! Something barely misses you. Your fulminant prism explodes! The blast of energy engulfs something! Unknown command. Casting: Fulminant Prism (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. Something hits you! Something hits you! Your fulminant prism crackles loudly. Something hits you but does no damage. x2 Your fulminant prism explodes! The blast of energy engulfs something!! Unknown command. Casting: Fulminant Prism (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. Something hits you! * * * LOW HITPOINT WARNING * * * Something hits you! You die... #'#####÷#####..... #.#.)#..#..##..... #.#..'..#))#####'# #.#))####))##..... #.#.)#..#))##..... #.#.†#..#[[##..... #.##†#..#'###...<. #.#..).....##..... #@#........##..... #'###########..... #.......#..####### #.*.....#.###### #...#...#.#....# #..###..#†#....# #...#...#*5W...+ #......†#'# #.......'.# You could see a friendly fulminant prism (unaware). Vanquished Creatures A wraith (D) A warg (D) A centaur (D) A scorpion (D) A killer bee (D) A quasit (D) 2 mummies (D) A gnoll (D) 2 white imps (D) An ufetubus (D) An adder zombie (D) A giant cockroach (D) A goblin (D) A hobgoblin (D) 3 jackals (D) A quokka (D) 2 bats (D) 3 kobolds (D) A rat (D) 26 creatures vanquished. Vanquished Creatures (others) 7 fulminant prisms (D) 7 creatures vanquished. Grand Total: 33 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | mdk the Deep Elf Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 15 | D | Reached skill level 5 in Conjurations 96 | D | Found a bloodstained altar of Trog. 96 | D | Found a shimmering blue altar of Sif Muna. 96 | D | Found a viscous altar of Jiyva. 96 | D | Found a hazy altar of Hepliaklqana. 96 | D | Found an opulent altar of Gozag. 97 | D | Found a glowing golden altar of the Shining One. 97 | D | Found a glowing silver altar of Zin. 97 | D | Found a basalt altar of Yredelemnul. 97 | D | Found a shimmering altar of Xom. 97 | D | Found an ornate altar of the Wu Jian Council. 97 | D | Found a sacrificial altar of Ru. 97 | D | Found a stormy altar of Qazlal. 97 | D | Found an iron altar of Okawaru. 97 | D | Found a sparkling altar of Nemelex Xobeh. 97 | D | Found a burning altar of Makhleb. 97 | D | Found a blossoming altar of Fedhas. 97 | D | Found a white marble altar of Elyvilon. 97 | D | Found a shadowy altar of Dithmenos. 97 | D | Found a snail-covered altar of Cheibriados. 99 | D | Found a radiant altar of Vehumet. 99 | D | Found a corrupted altar of Lugonu. 100 | D | Found a hide-covered altar of Uskayaw. 100 | D | Found an ancient bone altar of Kikubaaqudgha. 100 | D | Found a broken altar of Ashenzari. 107 | D | Became a worshipper of Vehumet 124 | D | Noticed a scorpion 128 | D | Killed a scorpion 129 | D | Reached skill level 8 in Conjurations 129 | D | Reached XP level 2. HP: 5/15 MP: 2/11 129 | D | Reached XP level 3. HP: 7/19 MP: 2/13 129 | D | Reached XP level 4. HP: 9/24 MP: 2/14 132 | D | Learned a level 2 spell: Searing Ray 137 | D | Learned a level 4 spell: Fulminant Prism 317 | D | Reached * piety under Vehumet 317 | D | Offered knowledge of Foxfire by Vehumet. 327 | D | Reached skill level 1 in Hexes 355 | D | Reached ** piety under Vehumet 358 | D | Reached skill level 1 in Fighting 358 | D | Noticed a centaur 366 | D | Killed a centaur 367 | D | Reached skill level 9 in Conjurations 367 | D | Reached XP level 5. HP: 19/32 MP: 10/17 367 | D | Reached *** piety under Vehumet 550 | D | Offered knowledge of Poisonous Vapours by Vehumet. 573 | D | Reached **** piety under Vehumet 574 | D | Reached skill level 5 in Hexes 699 | D | Noticed a warg 700 | D | Reached ***** piety under Vehumet 700 | D | Offered knowledge of Inner Flame by Vehumet. 704 | D | Killed a warg 705 | D | Reached skill level 5 in Fighting 705 | D | Reached skill level 10 in Conjurations 705 | D | Reached XP level 6. HP: 24/40 MP: 14/19 826 | D | Noticed a wraith 832 | D | Offered knowledge of Mephitic Cloud by Vehumet. 838 | D | Killed a wraith 839 | D | Reached XP level 7. HP: 41/45 MP: 5/22 841 | D | HP: 1/45 [something (8)] 1036 | D | Slain by an unseen horror Illustrated notes Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_1, armoury_2, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_3, the_vestibule_1, steel_vault_5, golden_pit, hallway_of_sentries, crystal_vault_3, iron_vault_4, final_vault] Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 6 7 8 9 | 9.6 Conjurations | 8 9 10 | 10.0 Hexes | 4 8 9 | 9.5 Fighting | 2 5 | 5.9 Dodging | 4 | 4.3 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Quarterstaff | | 9 | 2 || 11 Cast: Magic Dart | 8 | 10 | || 18 Searing Ray | | 9 | || 9 Fulminant Prism | | 4 | 4 || 8 Use: Potion | | 1 | 3 || 4 Armor: Robe | 1 | 5 | 3 || 9 Dodge: Dodged | 1 | 17 | 3 || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1033 | 1033 | 0 | 762 | 0 | 1 | 1033.0 | Dungeon | 1033 | 1033 | 0 | 762 | 0 | 1 | 1033.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 1033 daAuts