Seeded DCSS version 0.28-a0-474-g535839065c (webtiles) character file. Game seed: 13254556741799323068 (custom seed) 1343 mdk the Destroyer (level 8, -10/41 HPs) Began as a Deep Elf Conjurer on Sept 15, 2021. Was a Follower of Vehumet. Mangled by a vampire (17 damage) ... on level 7 of the Dungeon. The game lasted 00:04:51 (4982 turns). mdk the Destroyer (Deep Elf Conjurer) Turns: 4982, Time: 00:04:52 Health: -10/41 AC: 2 Str: 4 XL: 8 Next: 35% Magic: 7/20 EV: 12 Int: 26 God: Vehumet [*.....] Gold: 166 SH: 0 Dex: 13 Spells: 14/21 levels left rFire . . . SeeInvis . a - staff of conjuration rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will +.... (no boots) Stlth ++........ (no amulet) HPRegen 0.13/turn j - ring of willpower MPRegen 0.17/turn (no ring) @: no status effects A: no striking features a: Renounce Religion You were on level 7 of the Dungeon. You worshipped Vehumet. Vehumet was aware of your devotion. You visited 2 branches of the dungeon, and saw 8 of its levels. You collected 166 gold pieces. Inventory: Armour b - a +0 robe (worn) Magical Staves a - a staff of conjuration (weapon) Jewellery j - a ring of willpower (left hand) Wands s - a wand of paralysis (7) Scrolls c - 2 scrolls of brand weapon {unknown} d - 4 scrolls of identify {unknown} g - 2 scrolls of fog {unknown} h - a scroll of amnesia {unknown} k - a scroll of enchant weapon {unknown} n - 2 scrolls of teleportation {unknown} o - 2 scrolls of holy word {unknown} q - a scroll of noise {unknown} r - a scroll of torment {unknown} Potions e - 3 potions of curing {unknown} f - 2 potions of mutation {unknown} i - a potion of flight {unknown} l - a potion of invisibility {unknown} m - a potion of attraction {unknown} p - a potion of ambrosia {unknown} t - a potion of degeneration {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 7.0 Spellcasting * Level 8.9 Conjurations * Level 7.1 Hexes You had 14 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 g - Fulminant Prism Conj/Hex 33% 3d16 2% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 18% 2d7 6% 1 Dazzling Flash Conj/Hex 100% N/A 1% 3 Tukima's Dance Hex 46% N/A 1% 3 Ensorcelled Hibernation Hex/Ice 54% N/A 2% 2 Summon Guardian Golem Hex/Summ 27% N/A 4% 3 Mephitic Cloud Conj/Pois/Air 37% N/A 5% 3 Summon Small Mammal Summ 36% N/A 6% 1 Iskenderun's Mystic Bla Conj/Tloc 48% 2d11 10% 4 Call Canine Familiar Summ 9% N/A 19% 3 Ignite Poison Fire/Tmut/Pois 9% N/A 19% 3 Freezing Cloud Conj/Ice/Air 18% 6-21 45% 5 Ice Form Ice/Tmut 9% N/A 52% 4 Lee's Rapid Deconstruct Erth 4% 3d6* 86% 5 Necromutation Tmut/Necr 4% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (1/1) D:4 Lair: D:8-11 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul The Shining One Annotations: D:7 Maggie Message History The searing ray hits the vampire. The vampire is heavily damaged. The searing ray hits the centaur skeleton! The centaur skeleton is moderately damaged. The vampire closely misses you. The searing ray hits the vampire! The vampire is almost destroyed. You finish channelling your searing ray. The vampire hits you from afar with a +0 spear. The centaur skeleton hits you. The centaur skeleton kicks you. The vampire gestures wildly while chanting. The vampire flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - centaur skeleton Aim: a centaur skeleton (moderately damaged, 100% to hit) You feel a surge of power! The searing ray hits the centaur skeleton! The centaur skeleton is severely damaged. (Press . to maintain the ray.) The centaur skeleton barely misses you. The centaur skeleton kicks you but does no damage. Something hits you! The searing ray hits the centaur skeleton. The centaur skeleton is almost destroyed. The centaur skeleton hits you. The centaur skeleton barely misses you. Something hits you. The searing ray hits the centaur skeleton! You destroy the centaur skeleton! Vehumet accepts your kill. Something hits you! * * * LOW HITPOINT WARNING * * * Unknown command. The searing ray hits something but does no damage. You finish channelling your searing ray. Something hits you! You die... .#...........# .#.#######...# ..# .#.##........# .<..# ......####...# .... ......# ##.## ... ......### #.#######.# ..........#.#.....{.# ...................# #.........#.....@#.###### ..........#....)....).... #######.#........#.###### #.#.#####..#.# #..........#.# ###.####...#.# ......(...#.# #######....#.# ...........#.# There were no monsters in sight! Vanquished Creatures Pikel (D:5) Menkaure (D:7) 2 sky beasts 4 lemures (D:5) 2 scorpions 2 wights (D:7) 2 orc priests 2 hounds A centaur skeleton (D:7) A jelly (D:5) An iguana (D:4) An orc wizard (D:4) A howler monkey skeleton (D:4) 3 gnolls (D:4) 2 adders 2 adder skeletons 3 worms (D:2) A dart slug (D:2) 4 orcs 9 ball pythons 7 bats 8 endoplasms 5 giant cockroaches 8 goblins 8 hobgoblins 3 quokkas 4 frilled lizards 6 kobolds 3 rats 97 creatures vanquished. Vanquished Creatures (others) 4 fulminant prisms 4 creatures vanquished. Grand Total: 101 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mdk the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 190 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 288 | D:1 | Learned a level 2 spell: Searing Ray 509 | D:1 | Reached skill level 5 in Conjurations 811 | D:2 | Reached XP level 3. HP: 19/19 MP: 3/10 1747 | D:3 | Reached XP level 4. HP: 24/24 MP: 10/12 2169 | D:3 | Reached skill level 6 in Conjurations 2370 | D:3 | Found a faded altar of an unknown god. 2476 | D:4 | Reached XP level 5. HP: 28/28 MP: 10/14 2481 | D:4 | Learned a level 4 spell: Fulminant Prism 2526 | D:4 | Reached skill level 1 in Hexes 2796 | D:4 | Found a staircase to the Ecumenical Temple. 2825 | Temple | Entered the Ecumenical Temple 3058 | Temple | Became a worshipper of Vehumet 3377 | D:4 | Reached skill level 5 in Spellcasting 3504 | D:4 | Reached XP level 6. HP: 32/32 MP: 8/15 3735 | D:4 | Reached skill level 7 in Conjurations 4052 | D:5 | Entered Level 5 of the Dungeon 4076 | D:5 | Noticed a sky beast 4088 | D:5 | Killed a sky beast 4102 | D:5 | Reached XP level 7. HP: 22/36 MP: 0/17 4400 | D:5 | Noticed Pikel 4421 | D:5 | Killed Pikel 4422 | D:5 | Reached skill level 8 in Conjurations 4535 | D:5 | You fall into a shaft and drop 3 floors! 4593 | D:8 | Got the Compendium of Transmigration 4642 | D:7 | Reached XP level 8. HP: 41/41 MP: 14/19 4689 | D:7 | Found a sparkling altar of Nemelex Xobeh. 4760 | D:7 | Noticed Maggie 4814 | D:7 | Noticed Menkaure 4820 | D:7 | Killed Menkaure 4971 | D:7 | Reached * piety under Vehumet 4971 | D:7 | Offered knowledge of Sandblast by Vehumet. 4982 | D:7 | Mangled by a vampire Illustrated notes Levels and vault maps discovered: D:1: co_arrival_square_in_a_square_in_a_square, layout_rooms, corexii_corridor_pit, minmay_misc_feat_tiny D:2: layout_basic D:3: layout_basic, basic_ecumenical_altar, kennysheep_generic_room_11 D:4: layout_gridville, minmay_temple_entry_glassed_door D:5: corexii_shantytown, layout_basic, grunt_temple_overflow_open, chequers_arboretum, amethyst_killhole, uniq_pikel D:7: layout_basic, mainiacjoe_overflow_24_doors, uniq_duvessa, uniq_maggie, uniq_menkaure D:8: layout_loops_ring, dpeg_lair_monsters, uniq_prince_ribbit1 Temple: eino_narrow_crystal_temple Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Conjurations | 5 6 7 8 | 8.9 Spellcasting | 4 5 6 7 | 7.0 Hexes | 2 4 6 7 | 7.1 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Staff | | | 1 || 1 Cast: Magic Dart | 75 | 71 | 8 || 154 Searing Ray | 4 | 11 | 12 || 27 Fulminant Prism | | 2 | 2 || 4 Armor: Robe | | 5 | 1 || 6 Dodge: Dodged | 4 | 11 | 14 || 29 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4980 | 4865 | 115 | 1089 | 3253 | 8 | 622.5 | Dungeon | 4453 | 4379 | 74 | 813 | 3058 | 7 | 636.1 | Temple | 527 | 486 | 41 | 276 | 195 | 1 | 527.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1089 daAuts D:2: 1048 daAuts D:1: 695 daAuts D:3: 690 daAuts Temple: 527 daAuts D:5: 482 daAuts D:7: 343 daAuts D:8: 102 daAuts