Seeded DCSS version 0.28-a0-474-g535839065c (webtiles) character file. Game seed: 13254556741799323068 (custom seed) 178 mdk the Conjurer (level 5, -1/28 HPs) Began as a Deep Elf Conjurer on Sept 15, 2021. Slain by a sky beast (4 damage) ... on level 5 of the Dungeon. The game lasted 00:02:11 (2168 turns). mdk the Conjurer (Deep Elf Conjurer) Turns: 2168, Time: 00:02:12 Health: -1/28 AC: 2 Str: 4 XL: 5 Next: 32% Magic: 8/13 EV: 12 Int: 24 God: Gold: 79 SH: 0 Dex: 13 Spells: 5/12 levels left rFire . . . SeeInvis . a - staff of conjuration rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.13/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 79 gold pieces. Inventory: Armour b - a +0 robe (worn) Magical Staves a - a staff of conjuration (weapon) Scrolls c - a scroll of brand weapon {unknown} f - 2 scrolls of identify {unknown} g - 2 scrolls of amnesia {unknown} h - a scroll of fog {unknown} Potions d - 2 potions of mutation {unknown} e - a potion of curing {unknown} i - a potion of flight {unknown} j - a potion of lignification {unknown} Skills: - Level 0.1 Fighting - Level 2.6 Dodging - Level 3.0 Stealth + Level 4.2 Spellcasting * Level 6.0 Conjurations * Level 2.5 Hexes You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 g - Fulminant Prism Conj/Hex 19% 3d11 16% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 76% N/A 4% 3 Ensorcelled Hibernation Hex/Ice 22% N/A 9% 2 Tukima's Dance Hex 17% N/A 10% 3 Mephitic Cloud Conj/Pois/Air 22% N/A 12% 3 Iskenderun's Mystic Bla Conj/Tloc 29% 2d7 26% 4 Ignite Poison Fire/Tmut/Pois 5% N/A 28% 3 Freezing Cloud Conj/Ice/Air 11% 6-21 75% 5 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Message History Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - sky beast Aim: a sky beast (asleep, 100% to hit) You feel a surge of power! The magic dart hits the sky beast. The sky beast is lightly wounded. Unknown command. The sky beast flickers out of sight! Deactivating autopickup; reactivate with Ctrl-A. A sky beast appears from thin air! Reactivating autopickup. The sky beast flickers out of sight! Deactivating autopickup; reactivate with Ctrl-A. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is extremely dangerous to cast (16% risk of failure)! Continue anyway? Okay, then. Something hits you. Something shocks you. You barely miss something. Something hits you. Something shocks you. A sky beast appears from thin air! Reactivating autopickup. Casting: Fulminant Prism (extremely dangerous; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - sky beast Aim: a sky beast (lightly wounded, 76% to hit) You feel a surge of power! The searing ray misses the sky beast. (Press . to maintain the ray.) The sky beast flickers out of sight! Deactivating autopickup; reactivate with Ctrl-A. Something hits you but does no damage. Something hits you but does no damage. The searing ray hits something. Something hits you. Something shocks you. * * * LOW HITPOINT WARNING * * * Unknown command. The searing ray hits something. You finish channelling your searing ray. Something hits you. You die... ##.########...........### #.# #.#...........# #.# #.#...........# #.# #.#...........# #.# #.#...........# #.# #.#...........# #.# #.#########.### #.########.#########...# #.......{@.........#.#.### ##########.#######.#...... #.....#.........#.#.### #.###.###....####.#.# #......##....####.#.# #......##.......#.#.### #......##.............# #......##.............# #......##.............# There were no monsters in sight! Vanquished Creatures An ogre (D:5) An iguana (D:6) An adder (D:2) An adder skeleton (D:2) 3 worms (D:2) A dart slug (D:2) 5 ball pythons 5 endoplasms 5 giant cockroaches 5 goblins 4 hobgoblins A quokka (D:2) 4 bats 3 frilled lizards 3 kobolds (D:1) 3 rats 46 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mdk the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 247 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 250 | D:1 | Learned a level 2 spell: Searing Ray 719 | D:2 | Reached skill level 5 in Conjurations 805 | D:2 | Reached XP level 3. HP: 19/19 MP: 2/9 1700 | D:3 | Reached XP level 4. HP: 24/24 MP: 7/11 1707 | D:3 | Learned a level 4 spell: Fulminant Prism 1777 | D:3 | You fall into a shaft and drop 3 floors! 1781 | D:6 | Reached skill level 1 in Hexes 1837 | D:5 | Entered Level 5 of the Dungeon 1857 | D:5 | Noticed an ogre 1864 | D:5 | Killed an ogre 1865 | D:5 | Reached skill level 6 in Conjurations 1865 | D:5 | Reached XP level 5. HP: 28/28 MP: 4/13 2126 | D:5 | Noticed a sky beast 2168 | D:5 | Slain by a sky beast Illustrated notes Levels and vault maps discovered: D:1: co_arrival_square_in_a_square_in_a_square, layout_rooms, corexii_corridor_pit, minmay_misc_feat_tiny D:2: layout_basic D:3: layout_basic, basic_ecumenical_altar, kennysheep_generic_room_11 D:5: corexii_shantytown, layout_basic, grunt_temple_overflow_open, chequers_arboretum, amethyst_killhole, uniq_pikel D:6: layout_gridville, water_maze_lemuel Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 6 | 6.0 Stealth | 3 | 3.0 Hexes | 2 | 2.5 Spellcasting | 4 | 4.2 Fighting | | 0.1 Dodging | | 2.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Staff | 8 | 1 || 9 Cast: Magic Dart | 70 | 8 || 78 Searing Ray | 5 | 3 || 8 Armor: Robe | 3 | 2 || 5 Dodge: Dodged | 5 | || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2168 | 2127 | 41 | 377 | 1505 | 5 | 433.6 | Dungeon | 2168 | 2127 | 41 | 377 | 1505 | 5 | 433.6 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 979 daAuts D:1: 717 daAuts D:5: 330 daAuts D:3: 80 daAuts D:6: 59 daAuts