Dungeon Crawl Stone Soup version 0.28-a0-479-g5baa6b73be (webtiles) character file. Game seed: 17634622448160844131 37 mdk the Conjurer (level 3, 0/19 HPs) Began as a Deep Elf Conjurer on Sept 17, 2021. Slain by Sigmund (6 damage) ... on level 2 of the Dungeon. The game lasted 00:00:46 (1246 turns). mdk the Conjurer (Deep Elf Conjurer) Turns: 1246, Time: 00:00:47 Health: 0/19 AC: 2 Str: 4 XL: 3 Next: 23% Magic: 3/10 EV: 12 Int: 23 God: Gold: 66 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.12/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 66 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery c - a +6 ring of intelligence Scrolls d - a scroll of acquirement {unknown} e - 2 scrolls of blinking {unknown} Potions b - a potion of flight {unknown} f - a potion of curing {unknown} g - a potion of cancellation {unknown} h - a potion of heal wounds {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.7 Spellcasting * Level 5.3 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 32% N/A 11% 3 Fulminant Prism Conj/Hex 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Message History You see here an adder corpse. You now have 66 gold pieces (gained 16). You open the door. There is an open door here. You open the door. There is an open door here. You open the door. Found a short sword. Sigmund the Dreaded comes into view. He is wielding a +0 scythe and carrying a wand of flame (15). Sigmund shouts! Sigmund is nearby! Sigmund is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Sigmund Aim: Sigmund, wielding a +0 scythe, wearing a +0 robe and carrying a wand of flame (15) (77% to hit) The searing ray misses Sigmund. (Press . to maintain the ray.) Sigmund casts a spell at you. The magic dart hits you! The searing ray hits Sigmund. Sigmund is moderately wounded. Sigmund is suddenly surrounded by pale green light. Sigmund zaps a wand. The puff of flame hits you. The searing ray hits Sigmund. Sigmund is moderately wounded. The searing ray hits Sigmund. Sigmund is heavily wounded. You finish channelling your searing ray. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe, wearing a +0 robe and carrying a wand of flame (14) (heavily wounded, 77% to hit) The searing ray misses Sigmund. (Press . to maintain the ray.) Sigmund hits you from afar with a +0 scythe. You die... # ##≈ ♣.♣# # #)≈ ♣≈... # #≈. ≈...≈≈ # #####≈..≈≈.≈...######### ......≈.≈..≈.≈.......... ...§.≈♣.≈≈.≈≈.# # #@§♣≈≈≈..♣≈## # #@.≈..≈≈≈.# # #..♣....≈.# # ####..≈...≈..######## +..'.........'....... ####.........##...... #......######..... ##.....# #####' ####### ## You could see Sigmund. Vanquished Creatures An adder (D:2) A dart slug (D:1) 3 endoplasms (D:1) 2 giant cockroaches (D:1) 3 hobgoblins (D:1) 2 jackals (D:1) 3 kobolds (D:1) 2 ball pythons (D:1) A bat (D:1) 2 frilled lizards (D:1) 3 goblins (D:1) 2 rats (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mdk the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 133 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/8 136 | D:1 | Learned a level 2 spell: Searing Ray 229 | D:1 | Found a faded altar of an unknown god. 602 | D:1 | Reached skill level 5 in Conjurations 933 | D:1 | Reached XP level 3. HP: 19/19 MP: 7/10 1241 | D:2 | Noticed Sigmund 1246 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_c, layout_basic, shapermc_ecumenical_altar_flowoftime, dk_noncrumbling_4 D:2: layout_basic, serial_rivers, chequers_serial_rivers_micro_a, chequers_serial_rivers_marsh, chequers_serial_rivers_room_a, chequers_serial_rivers_micro_c, chequers_serial_rivers_large_b, serial_shops, nicolae_shop_competitors_out_of_business, uniq_jessica, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.3 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.7 Action || total -------------------------++------- Cast: Magic Dart || 45 Searing Ray || 2 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1245 | 1219 | 26 | 114 | 1012 | 2 | 622.5 | Dungeon | 1245 | 1219 | 26 | 114 | 1012 | 2 | 622.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1165 daAuts D:2: 80 daAuts